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 Help with a Cleo mod

 
jackusCTB  
Posted: Monday, Sep 10 2012, 09:34
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Mark Chump
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XXXXX



again, thanks smile.gif you're very skilled. That has nothing to do with the script but is there a way to make the Sparrow able to shoot unguided rockets like the hunter? thanks again.
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JACK JONES  
Posted: Monday, Sep 10 2012, 10:36
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Booom!!!
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Well there are 2 ways for that:
1) to find the address that contain the IDE of a car which have the ability to fire hunter projectiles and then write sparrow value in it,
2) to put 2 invisible actors on the places you want the projectiles to be fired.
Number 1 way would be the best but I don't have that address. Try the mem documentation in III other.
Number 2 way recquire building a little complicated code (start reading the opcode database).
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