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GTA Modding
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DYOM: Support
animation issue
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Zizo008
Posted:
Saturday, Aug 25 2012, 15:33
DYOM Designer
Group: Members
Joined: Aug 11, 2012
In one of my cutscenes, i set two ators with the run animation, but when i play they only walk. how to solve?
Secronom President
Posted:
Saturday, Aug 25 2012, 15:41
Oblivion is the fate of all things.
Group: Members
Joined: Sep 23, 2010
I think it is because of the distance between the route points: try to make them closer and they should run perfectly instead of walking.
Zizo008
Posted:
Saturday, Aug 25 2012, 15:44
DYOM Designer
Group: Members
Joined: Aug 11, 2012
QUOTE
(Secronom President @ Saturday, Aug 25 2012, 15:41)
I think it is because of the distance between the route points: try to make them closer and they should run perfectly instead of walking.
they're close! they're inside a house and set to run for about a meter or two
xGhostx
Posted:
Sunday, Aug 26 2012, 05:01
...
Group: Members
Joined: Apr 3, 2012
Don't create too much route point in the house.
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