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[WIP] GTA III RAGE Classic Grand Theft Auto III on GTAIV/EFLC
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Garju67  |
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June 6th 2013

Group: Members
Joined: Jul 10, 2011



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| QUOTE (Sebianoti @ Friday, Aug 17 2012, 19:48) | | QUOTE (Garju67 @ Friday, Aug 17 2012, 17:46) | | QUOTE (Sebianoti @ Friday, Aug 17 2012, 19:46) | | Closed beta? awww |
Yes, closed, like all RAGE mods. |
Well what can i say... hope your beta testers help improve the mod and maybe do some vids and pics like i do for Clockwork Mount. | Yep i hope so. I allowed pics and vids, so i guess some people will post them.
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Ash_735  |
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Breaking Bad

Group: Members
Joined: Nov 15, 2005



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| QUOTE (Garju67 @ Friday, Aug 17 2012, 17:25) | | QUOTE (Ash_735 @ Friday, Aug 17 2012, 16:37) | | QUOTE (Garju67 @ Friday, Aug 17 2012, 14:07) | @Ash : For now i didn't edited. It's the same than demo. But could you explain exactly what is the problem with radios ? Size ? I'm confused ... |
The ones in the Demo have been converted down to MP3 80kbos and forced frequency changed to 44.1Khz, which degrades quality. If you want to save space then you might as well use the 10th Anniversary Radio (96kbps MP3 32Khz) or better yet, the Xbox Radio (128kbps WMA 44.1Khz), that way you don't have to convert anything at all, you do not need to mess with the files, you can use the ones provided by Rockstar in their better quality without too much of an impact on size and both work with the current plug in just fine. |
Ok thx. Just checked but, Xbox format is wma. wma isn't readable by the script. Also, strangely, in audio folder (Xbox version) there is only few radio stations. Some radios are missing | WMA isn't compatible anymore? Odd, in which case go for the 10th Anniversary ones. As for the missing files, I can only assume you got a cut down version, they're all here on the files I have.  If you need them I'll send them over PM.
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Frank.s  |
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IV Scripter, Modeler.

Group: Members
Joined: Apr 15, 2008



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| QUOTE (flitskikker @ Friday, Aug 17 2012, 17:40) | | QUOTE (Squirlkiller @ Friday, Aug 17 2012, 17:17) | | Since it'll just be a video in .bik format (IV's video format), its only going to be RW cutscenes, not rage cutscenes. |
Using the original sources from III, someone with a lot of spare time can recreate it using SCO, which I did for the demo. However, the coords are off and not all natives are the same. |
Certainly, however the problem doesn't lie with the mission scripting, the problem is with the IV animations. That's why i suggested simply playing a recording of III's cutscenes. Re-creating the mission gameplay using sco like you said would work fine and look+play as well as GTAIII does and i support doing that. However re-creating the cutscenes by playing IV's original animations instead of III's cutscene animations would look so different from the original game that it would spoil it imho. This post has been edited by Frank.s on Friday, Aug 17 2012, 17:53
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Sebianoti  |
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Graphic designer

Group: Members
Joined: Jul 24, 2010


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| QUOTE (Frank.s @ Friday, Aug 17 2012, 17:51) | | QUOTE (flitskikker @ Friday, Aug 17 2012, 17:40) | | QUOTE (Squirlkiller @ Friday, Aug 17 2012, 17:17) | | Since it'll just be a video in .bik format (IV's video format), its only going to be RW cutscenes, not rage cutscenes. |
Using the original sources from III, someone with a lot of spare time can recreate it using SCO, which I did for the demo. However, the coords are off and not all natives are the same. |
Certainly, however the problem doesn't lie with the mission scripting, the problem is with the IV animations. That's why i suggested simply playing a recording of III's cutscenes. Re-creating the mission gameplay using sco like you said would work fine and look+play as well as GTAIII does. However re-creating the cutscenes by playing IV's original animations instead of III's cutscene animations would look so different from the original game that it would spoil it imho. | But would be worth a shot recreating the first cut-scene after the car explodes on the bridge, not much in terms of movement there
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Sebianoti  |
Posted: Saturday, Aug 18 2012, 20:55
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Graphic designer

Group: Members
Joined: Jul 24, 2010


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| QUOTE (Garju67 @ Saturday, Aug 18 2012, 20:29) | Nice video, also, i lol'd at the like/dislike xD About boats, idk, i will see. Btw, i recommand you to reduce brightness. It look strange. | Brightness is fine, it's the time and super sunny weather lol, and haters will hate
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Garju67  |
Posted: Saturday, Aug 18 2012, 21:01
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June 6th 2013

Group: Members
Joined: Jul 10, 2011



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| QUOTE (Sebianoti @ Saturday, Aug 18 2012, 22:55) | | QUOTE (Garju67 @ Saturday, Aug 18 2012, 20:29) | Nice video, also, i lol'd at the like/dislike xD About boats, idk, i will see. Btw, i recommand you to reduce brightness. It look strange. |
Brightness is fine, it's the time and super sunny weather lol, and haters will hate | Ah ok lol. Btw "hater will hate" ? Always see that but what it mean exactly ? xD
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Sebianoti  |
Posted: Saturday, Aug 18 2012, 21:09
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Graphic designer

Group: Members
Joined: Jul 24, 2010


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| QUOTE (Garju67 @ Saturday, Aug 18 2012, 21:01) | | QUOTE (Sebianoti @ Saturday, Aug 18 2012, 22:55) | | QUOTE (Garju67 @ Saturday, Aug 18 2012, 20:29) | Nice video, also, i lol'd at the like/dislike xD About boats, idk, i will see. Btw, i recommand you to reduce brightness. It look strange. |
Brightness is fine, it's the time and super sunny weather lol, and haters will hate |
Ah ok lol. Btw "hater will hate" ? Always see that but what it mean exactly ? xD | lol, Haters people who hate your videos, will always hate your videos rather than move on,
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Sebianoti  |
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Graphic designer

Group: Members
Joined: Jul 24, 2010


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