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 which car can do burnout?

 
ZAZ  
Posted: Thursday, Aug 16 2012, 21:30
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Kernlochbohrer
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Does anybody know how to check which car can do a burnout?
Any struct adress?

burnout: press acceleration and brake/backwards to rotate rearwheel
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SilentPL  
Posted: Thursday, Aug 16 2012, 21:49
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Check if the car is RWD.
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ZAZ  
Posted: Saturday, Aug 18 2012, 12:33
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QUOTE (SilentPL @ Thursday, Aug 16 2012, 22:49)
Check if the car is RWD.

thx for the tip, i assume you mean the handling field q
good idea normally
CODE
{$CLEO .cs}
:HandlingDriveType
03A4: name_thread 'DVTYPE'
0A9A: 11@ = openfile "CLEO\drivetype.ini" mode 25207
0A9B: closefile 11@

while true
wait 0
   if
   0256:   player $PLAYER_CHAR defined
   then
       if
       00DF:   actor $PLAYER_ACTOR driving
       then
       03C0: 10@ = actor $PLAYER_ACTOR car
       0441: 0@ = car 10@ model
       0ADB: 4@v = car_model 0@ name// - cleo 4 -
       0@ -= 400
       0@ *= 0xE0
       0@ += 0xC2B9DC
       0@ += 0x74
       0A8D: 1@ = read_memory 0@ size 4 virtual_protect 0
       0A9A: 11@ = openfile "CLEO\drivetype.ini" mode 114
       0AF1: write_int 1@ to_ini_file "CLEO\drivetype.INI" section "drivetype" key 4@v
       0A9B: closefile 11@
       end
       
       while  00DF:   actor $PLAYER_ACTOR driving
       wait 0
       03F0: enable_text_draw 1
       045A: text_draw_1number  50.0  100.0 'NUMBER' 1@
       end
   end
end

but i didn't got usefull results
CODE
LANDSTAL       4 D     LANDSTK=345140
BRAVURA        F P     BRAVURA=348230
BUFFALO        R P     BUFFALO=348242
LINERUN        R D     LINERUN=345170
PEREN          F P     PEREN=348230  
SENTINEL       R P     SENTINL=348242
DUMPER         R D     DUMPER=279634
FIRETRUK       R D     FIRETRK=345170
TRASH          R D     TRASHM=279634
STRETCH        R P     STRETCH=348242
MANANA         F P     MANANA=217158
INFERNUS       4 P     INFERNU=348212
VOODOO         R P     VOODOO=348242
PONY           R D     PONY=345170  
MULE           R D     MULE=345170  
CHEETAH        R P     CHEETAH=348242
AMBULAN        4 D     AMBULAN=345140
MOONBEAM       R D     MOONBM=348242
ESPERANT       R P     ESPERAN=348230
TAXI           F P     TAXI=348242  
WASHING        R P     WASHING=345140
BOBCAT         4 D     BOBCAT=345170
MRWHOOP        R D     WHOOPEE=282706
BFINJECT       R P     BFINJC=348242
PREMIER        R P     PREMIER=345170
ENFORCER       R D     ENFORCR=348242
SECURICA       R D     SECURI=348242
BANSHEE        R P     BANSHEE=279604
BUS            R D     BUS=348242    
RHINO           4 D    RHINO=345170  
BARRACKS       4 D     BARRCKS=282694
HOTKNIFE       R P     HOTKNIF=345170    
PREVION        F P     PREVION=282706  
COACH          R D     COACH=348230
CABBIE         R P     CABBIE=83252
STALLION       R P     STALION=348242

LINERUN, DUMPER, FIRETRK, TRASHM should have have the same but aren't
looks more like model flag
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SilentPL  
Posted: Saturday, Aug 18 2012, 12:55
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Perhaps IS_BIG flag is checked too?
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ZAZ  
Posted: Sunday, Aug 19 2012, 09:01
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or maybe DOUBLE_RWHEELS
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