GTA Modification Forums
The violin music
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ZAZ  |
Posted: Thursday, Aug 16 2012, 20:42
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Kernlochbohrer

Group: Members
Joined: Jan 10, 2005



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| QUOTE (nabnabnabn @ Thursday, Aug 16 2012, 19:23) | | QUOTE (ZAZ @ Thursday, Aug 16 2012, 16:25) | | file AMBIENCE, Track_009: SaintMark's(Violin).ogg |
Thanks a lot zaz! but is there a way to play that from main.scm?  |
Music of GTASA\AUDIO\Streams\BEAT and AMBIENCE can be played with opcodes | CODE | 0953: get_soundtrack_status_to 17@ if 0039: 17@ == 0;; integer values 004D: jump_if_false @ // 0952: load_soundtrack 12 // 0954: start_playing_loaded_soundtrack // 0955: end_playing_loaded_soundtrack
//use following track numbers: 1, 2, 3, 4, 8, 9, 10, 12, 13 |
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nabnabnabn  |
Posted: Thursday, Aug 16 2012, 22:43
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Xbox modder

Group: Members
Joined: Aug 18, 2008


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I tried that and I couldn't find that violin music in the numbers u posted (1, 2, 3, 4, 8, 9, 10, 12, 13) and when I tried 14 the game crashed, is it ok to keep going?  (gonna keep going anyways) and thanks again zaz This post has been edited by nabnabnabn on Thursday, Aug 16 2012, 22:47
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ZAZ  |
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Kernlochbohrer

Group: Members
Joined: Jan 10, 2005



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strange audiotrack i tried a lot but the only chance to hear the violin music was to put player at marcos bitro coords | CODE | 00A1: put_actor $PLAYER_ACTOR at -787.0782 501.1791 1371.742 04D7: set_actor $PLAYER_ACTOR locked 1 |
or put the camera there | CODE | 015F: set_camera_position -787.0782 501.1791 1371.742 0.0 0.0 0.0 0160: point_camera -788.0782 501.1791 1371.742 2 |
modified audio zone wasn't successfull Audiozon.ipl plays Pleasuredome music in Grovestreet, works fine | CODE | auzo grove, 34, 1, 2223.56, -1757.55, 11.5, 2539.78, -1626.37, 37.5 end |
Audiozon.ipl plays St Mark's violin music in Grovestreet, can't hear anything | CODE | auzo grove, 4, 1, 2223.56, -1757.55, 11.5, 2539.78, -1626.37, 37.5 end |
also not by running mission inside of main.scm by switching into interior 1 and for opcode 0954: start_playing_loaded_soundtrack didn't got the track i tested tracknumbers from 0 to 21, it crashed then with 22
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