Ok, Zmodeler2 is the right program.
You need to apply these:
SCRIPT NAME / MATERIAL COLOR / DUMMY NAME
FOG LEFT #FFAE00 foglight_l
FOG RIGHT #00FFC7 foglight_r
REV LEFT #FFAD00 reversinglight_l
REV RIGHT #00FFC6 reversinglight_r
BREAK LEFT #B8FF00 breaklight_l
BREAK RIGHT #FF3B00 breaklight_r
TURN LEFT FRONT #B7FF00 indicator_lf
TURN LEFT MIDDLE #B6FF00 indicator_lm
TURN LEFT REAR #B5FF00 indicator_lr
TURN RIGHT FRONT #FF3A00 indicator_rf
TURN RIGHT MIDDLE #FF3900 indicator_rm
TURN RIGHT REAR #FF3800 indicator_rr
http://vol-gta.com/forum/46-1719-186186-16-1330804058You need to have Photoshop to know which RGB numbers they have and apply them in your new created material in Zmodeler2.
This post has been edited by Afterburningwheels on Wednesday, Aug 15 2012, 12:07