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 how to create a simple cleo car spawner? help!

 can someone please help me creating this
 
gamefreaker  
Posted: Thursday, Aug 9 2012, 16:25
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Hey people i want to create a cleo script for gta sa (car spawner) so when i press ctrl in the game a banshee spawns (or other cars)
i also want it to be always active so it wont stop after one time
i am kind of new to scripting cleo and this forum to i dont no where to place this topic but can you please help me guys sad.gif
and also how do i read the coordinates from gta sa without having samp?

This post has been edited by gamefreaker on Thursday, Aug 9 2012, 16:41
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ZAZ  
Posted: Thursday, Aug 9 2012, 16:45
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go here: First Steps in Cleo


This post has been edited by ZAZ on Thursday, Aug 9 2012, 16:48
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gamefreaker  
Posted: Thursday, Aug 9 2012, 16:51
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i tried that already but that is a car spawner whit coordinates i like to spawn a car whit lets say ctrl do you have a code for that?
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Ashwin the new boy  
Posted: Thursday, Aug 9 2012, 16:58
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CODE
{$cleo}
0247: load_model #Banshee
038B: load_requested_models

:L
wait 0
if
0AB0:  key_pressed 0x17
jf @L
04C4: store_coords_to 1@ 2@ 3@ from_actor $3 with_offset 0.0 5.0 0.0
00A5: 0@ = create_car #Banshee at 1@ 2@ 3@
wait 5000
jump @L

next time try to do it yourself
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gamefreaker  
Posted: Thursday, Aug 9 2012, 17:07
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thank you very much biggrin.gif cookie.gif

do you have any idea how to read coordinates from gta sa without having to use sa-mp i tried this program gta sa place manager no luck
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gamefreaker  
Posted: Thursday, Aug 9 2012, 17:15
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one more thing when i download a big cleo mod with lots of controls i always forget them so il like to create a cleo script that pops up a message in the left corner (like on a mission go to the red marker or so) for gta sa
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ZAZ  
Posted: Thursday, Aug 9 2012, 17:17
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QUOTE (gamefreaker @ Thursday, Aug 9 2012, 18:07)


do you have any idea how to read coordinates from gta sa without having to use sa-mp i tried this program  gta sa place manager no luck

It's also explained in the tut
you need to study the tut to get the knowlegde and practice for your plan

in other words: you can't start with step 7, you must first do step 1,2,3,4,5,6
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arijitsen  
Posted: Friday, Aug 10 2012, 01:07
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For getting coordinates you can use either coords compass or use sanny builder press ctrl + Alt +1 to open it.
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Ashwin the new boy  
Posted: Friday, Aug 10 2012, 05:28
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He already said That is not working,
anyway, i remember there are some tools/trainers are available which show the current Position of Player,
all you need is to search
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gamefreaker  
Posted: Friday, Aug 10 2012, 09:33
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i tried cords compass but it did not work mad.gif
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Ashwin the new boy  
Posted: Friday, Aug 10 2012, 09:40
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Try something else,
Open/download a Map editor (Med)
load the Map of SA(only needed place)
place a small object at the Position of which you want the coords
or read the coords of existing object,
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