| QUOTE (Ashwin the new boy @ Friday, Aug 10 2012, 15:15) |
| did you tried adjusting Item placement Limits ??? |
What do you mean?
The .exe limit on Vc are set on:
STATIC +222
DINAMIC +4
So,obliviously,if I add one of the static object it decrease.
But unfortunately doesn't do anything: if i leave it I see that things. If i modify the limit,same things
The strange things is: if I add more object that crap change place. If flying onto another part of the city,but remain here.
I have that problem for years,and I think happen to anyone,so there's must be a fix.
I (maybe) try to make a new "empty" object that replace the exploded one....but I can't use any modeler.
EDIT:
SOLVEDWas a dirty trick but hey: who cares?
CLICKI founded the model of destroyed building and I replace it with a more...."compact" model.
It worked. Now: because I can't use alpha's of that model (doesn't have textures file,that's why) WHO want to rig me a "empty" model? Or even advice me an existent ingame "invisible" models? So then it's perfectly invisible?
This post has been edited by Mister X on Friday, Aug 10 2012, 16:36