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 Should add GTA V some features from Max Payne 3?

 
Markhosdangerous  
Posted: Friday, Aug 3 2012, 16:03
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Hey people, I was playing Max Payne 3 and I was thinking myself... Should GTA V include some features from Max Payne 3?. Here's some of my ideas...

- The AI intelligence, smarter enemies. They can wear bulletproof vest...
- Bullet cam at the last enemy? (could fit it well?) dozingoff.gif
- A soundtrack for some scenes (like shootouts, cutscenes... of course you can turn it off)
- "Weapon Wheel" (but like in Red Dead Redemption, you can wear all the guns that you want. It is much more confortable and quickr than the "traditional way")
- The character don't trow away the gun when it hasn't got ammo, he saves it...
- The action begins when you're not expecting it... (no loading screen between cutscene and shootouts)
- Customizable weapons (you can see that on Multiplayer, but this time including it on singleplayer too and you can customize it on your apartment)
- One weapon in each hand
- The X marker when you kill somebody

I was thinking on "bullet time", they included it on Red Dead Redemption too, but I'm not so sure if it could fit well on a GTA.

Don't be shy to post your features and comments!.

This post has been edited by Markhosdangerous on Friday, Aug 3 2012, 16:25
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Masterfocker  
Posted: Friday, Aug 3 2012, 16:05
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For some wierd reason, the weapon wheel just wouldn't feel right in a GTA game. It worked perfectly in Red Dead, but I'm just not comfortable with it in GTA. Also, I don't think a dead eye kind of thing from Red Dead would work in GTA either.
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mr6plow9  
Posted: Friday, Aug 3 2012, 16:07
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QUOTE (Masterfocker @ Friday, Aug 3 2012, 16:05)
For some wierd reason, the weapon wheel just wouldn't feel right in a GTA game. It worked perfectly in Red Dead, but I'm just not comfortable with it in GTA. Also, I don't think a dead eye kind of thing from Red Dead would work in GTA either.

I feel the same way about the weapon wheel. AI improvements are a must though.
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Masterfocker  
Posted: Friday, Aug 3 2012, 16:08
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QUOTE (mr6plow9 @ Friday, Aug 3 2012, 16:07)
QUOTE (Masterfocker @ Friday, Aug 3 2012, 16:05)
For some wierd reason, the weapon wheel just wouldn't feel right in a GTA game. It worked perfectly in Red Dead, but I'm just not comfortable with it in GTA. Also, I don't think a dead eye kind of thing from Red Dead would work in GTA either.

I feel the same way about the weapon wheel. AI improvements are a must though.

S I'm not the only one! Good. ANd yeah, A.I. needs huge improvements. Not enough to where they're not funny though
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Jacko427  
Posted: Friday, Aug 3 2012, 16:08
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The problem is, Max Payne 3 not an open world game so maybe it's very hard to add what you have listed.
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Freezer89  
Posted: Friday, Aug 3 2012, 16:08
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QUOTE (Markhosdangerous @ Friday, Aug 3 2012, 18:03)
- The AI intelligence, smarter enemies. They can wear bulletproof vest... 
- A soundtrack for some scenes (like shootouts, cutscenes... of course you can turn it off)
- The character don't trow away the gun when it hasn't got ammo, he saves it...
- Customizable weapons (you can see that on Multiplayer, but this time including it on singleplayer too and you can customize it on your apartment)

I agree with these points.. and would like to see them implemented in V.


QUOTE
- The action begins when you're not expecting it... (no loading screen between cutscene and shootouts)

About this I am still undecided. While it's a great "feature" and adds a lot to the atmosphere, I don't think it would suit very well for a GTA game.. especially since GTA is not a cinematic game like MP3 (also open world).
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Dragonjack  
Posted: Friday, Aug 3 2012, 16:10
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Not all of them, but a few. smile.gif
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BlackNoise  
Posted: Friday, Aug 3 2012, 16:10
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I think most things from Max Payne 3 would work. I actually liked the weapon wheel, and all the animations that went into grabbing the guns and reloading etc.

I would love a MP3 bullet time/shootdodge cheat in GTA V. I don't think bullet time is right for normal gameplay, but as a cheat it would be fun to play with.
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uJhatafart00  
Posted: Friday, Aug 3 2012, 16:12
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GTA is not MP, my gosh! angry.gif stop talking about this bullet time or bullet cam or bullet sh*t. GTA V will be way better than other GTAs, but not taking features from other games. All will be original and exclusive in this new GTA.
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HeroinZero  
Posted: Friday, Aug 3 2012, 16:25
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- The AI intelligence, smarter enemies. They can wear bulletproof vest... | Sure.

- Bullet cam at the last enemy? (could fit it well?) | Maybe at Sniper Missions or Assasination Side Missions ?

- A soundtrack for some scenes (like shootouts, cutscenes... of course you can turn it off) | I dont like it but if you can turn it off great.

- "Weapon Wheel" (but like in Red Dead Redemption, you can wear all the guns that you want. It is much more confortable and quickr than the "traditional way") | Yeah but i prefer MP3 like because them you dont have a black hole size pocket

- The character don't trow away the gun when it hasn't got ammo, he saves it... | Sure

- The action begins when you're not expecting it... (no loading screen between cutscene and shootouts) | Yeah

- Customizable weapons (you can see that on Multiplayer, but this time including it on singleplayer too and you can customize it on your apartment) | Sure

- One weapon in each hand | Yes

- Bullet Time | No,i dont's fit GTA maybe if there's some kind of drugs or adrenaline pills can slow time,maybe they could even make reference to MP3 by adding painkillers that slows time.
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scotland4life  
Posted: Friday, Aug 3 2012, 16:46
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The weapon wheel is a must for me. Going back to play IV or San Andreas after playing Red Dead feels so old and outdated; I'd hate to have to scroll through every weapon to get to the one I want again. Time to get rid of it and embrace the mighty weapon wheel.
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faizanali  
Posted: Friday, Aug 3 2012, 17:19
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ofcourse i want that of MP3 but the bullet time was not destined to be on GTA i think the Bullet Cam would be awesome on MultiPlayer
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