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 Having vehicles flee

 
Braveheartuk  
Posted: Thursday, Aug 2 2012, 11:08
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How can I set a ped to flee in a vehicle and ignore everything? I've tried CruiseWithVehicle and FleeWithVehicle but with both they will pull over for sirens.
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Prof_Farnsworth  
Posted: Thursday, Aug 2 2012, 23:50
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You could just use "DriveTo" and set a random location some distance away from your trigger. Set them to ignore traffic laws and set the desired speed.

I believe this makes them ignore everything. It is what I use in my "Armoured Car Hijack" mod and they only stop when I tell them to.
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DoTTGaMMa  
Posted: Friday, Aug 3 2012, 00:20
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You can set them to block permanent events which should make it where they do not respond to any aggressors in the game.

ped.BlockPermanentEvents = true;

That will make it where they will ignore sirens, to flee you can just use any code to send them off, such as DriveTo, etc...
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