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 Locating/identifying a texture

 
Mokrie Dela  
Posted: Wednesday, Aug 1 2012, 10:21
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Ammendment: Instead of the above mentioned question, I'd like to ask instead, if you can change which texture a specific model uses.

Some of the roads in little havana use "models/Generic.txd" for their road textures. Can i change this?




Original post (not longer valid as said textures have been found):
I'm currently doing a TC roads mod, replacing all the roads with new once, for Vice City.

After going through the IMG archive, I decided to use moomapper to help preview the roads. So far so good, apart from one section - "Littleha.ipl" - most of the roads are still default and i can not find any textures that seem to be in that area.

Moomapper has a function, i see, that displays the texture name, but that's of no help as there isn't a .txd with the same name

My question is, how can i locate this texture, or identify it, thus finding it in the img archive, so i can edit it? If i load the associated .dff in zmoddeller for example, will it tell me exactly where the texture is?


This post has been edited by Mokrie Dela on Wednesday, Aug 1 2012, 17:03
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Mokrie Dela  
Posted: Friday, Aug 3 2012, 10:09
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I think i've cracked it!

user posted image
This is the texture and you can see the roads don't match up. The reason: It reads the texture from "Generic.TXD"

user posted image
I was able to change the texture lib box, to that of one of the surrounding roads, and the texture changed. I think i've sorted it

I'm posting this in case anyone else has the same query.
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