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private SkinTemplate skin;
Player.Model = new Model("M_Y_SWAT");
skin = Player.Character.Skin.Template;
skin.SetComponent((PedComponent.Head), 0,0); //This sets the Head Model and Texture skin.SetComponent((PedComponent.UpperBody), 0,0); //This sets the Shirt Model and Texture skin.SetComponent((PedComponent.LowerBody), 0,0); //This sets the Pants Model and Texture
Player.Character.Skin.Template = skin; //This Applies the Skin Altercation.
Hope this generic psuedo-code works for you.
-Matt
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