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Grand Theft Auto V
Why already "V"?
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MIKON8ERISBACK  |
Posted: Saturday, Jul 28 2012, 21:37
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My real name is Michael. #FACT.

Group: Members
Joined: Nov 25, 2011


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| QUOTE (tenpennyisplainevil @ Saturday, Jul 28 2012, 08:15) | | QUOTE (Magic_Al @ Saturday, Jul 28 2012, 01:47) | Rockstar said, "the 'universes' are the worlds interpreted at different definitions, 2d, 3d and high definition"
There is no evidence of there being more than three universes. There is no evidence that numbered titles mean anything. |
Because V supports 3D tv's? | 3D as in "3D polygons". HD as in high-definition TV.
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Magic_Al  |
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Boss

Group: Members
Joined: Aug 12, 2006



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| QUOTE (KFranchise @ Saturday, Jul 28 2012, 15:11) | | If GTA IV era is in HD, explain Chinatown Wars. That game is 2D top down, set in GTA IV Liberty City. |
No characters physically exist in both CW and IV/EFLC, although some are referenced. By Rockstar's definition, "the 'universes' are the worlds interpreted at different definitions", CW and IV/EFLC are different universes, though obviously close parallel universes. Remember that at the off-screen level of writing and radio, there is only one GTA universe. Only the different visual depictions of it as a game, and the things that are physical in that, are separated into different sub-universes. The key reason for different universes is so characters avoid being redesigned to fit into a different visual style than they originally appeared in. The fact that there is no major stylistic difference in the graphics of GTA IV and V eliminates the need have that barrier.
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KFranchise  |
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Also Known As: Fire Slim

Group: Members
Joined: Jun 23, 2012


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| QUOTE (Magic_Al @ Saturday, Jul 28 2012, 19:58) | | QUOTE (KFranchise @ Saturday, Jul 28 2012, 15:11) | | If GTA IV era is in HD, explain Chinatown Wars. That game is 2D top down, set in GTA IV Liberty City. |
No characters physically exist in both CW and IV/EFLC, although some are referenced. By Rockstar's definition, "the 'universes' are the worlds interpreted at different definitions", CW and IV/EFLC are different universes, though obviously close parallel universes. Remember that at the off-screen level of writing and radio, there is only one GTA universe. Only the different visual depictions of it as a game, and the things that are physical in that, are separated into different sub-universes.
The key reason for different universes is so characters avoid being redesigned to fit into a different visual style than they originally appeared in. The fact that there is no major stylistic difference in the graphics of GTA IV and V eliminates the need have that barrier. | Chinatown Wars takes place in 2009. GTA IV & The Episodes took place 2008. Of course none of them exist. All of them exist in the same Era or universes. Chinatown Wars has the same map as IV excluding Alderney due to the PSP hardware being too small. GTA Advance? Characters from GTA III are in that game and it was a 2D, top down game. 8ball, Asuka, and King Courtney?
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rodneythesavior  |
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Master of the Bitchfit

Group: Members
Joined: Feb 2, 2012


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| QUOTE (KFranchise @ Saturday, Jul 28 2012, 15:11) | | If GTA IV era is in HD, explain Chinatown Wars. That game is 2D top down, set in GTA IV Liberty City. |
We in HD era. Point in time, means this. IV universe not same as HD era. Even though both happen same time. GTA 1 & 2 are a part of the same era, and may or may not be in the same universe. GTA III, VC, LCS, VCS, SA, and Advance are in the 3D era. (Even though Advance is top down, and has almost nothing to do with the others.) This is also a new universe, meaning that the events that took place in GTA 1 & 2 never happened in this timeline. GTA IV, EFLC, Chinatown Wars, V, etc. are in/will be in the HD era. Again, a new universe from the 3D era games. Anything that happened in the 3D games, may not have happened the same way in this new timeline. (Chinatown wars, even though it is pretty much a top down game, is part of the HD era, because it came out in the same segment of time.) Things like El Burro/Radio Personalities/Brand Names can be found in multiple universes, because they are not people, at least not in the sense that CJ/Tommy/Ken/Roman/etc. were. It's like saying that Los Santos can't be in the new IV universe because it was in the III universe. Now again, An era is not equal to a universe. An era, is a span of time, while a universe is a location. I believe the numbers are strictly related to the story. So while V will be in the HD era, and will take place in IV's universe, The stories will not be related all too much. We might see a few characters flow over from IV, but they'll be cameos or easter eggs. And feel free to refer to this for every other argument you've already posted.
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Magic_Al  |
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Boss

Group: Members
Joined: Aug 12, 2006



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| QUOTE (KFranchise @ Saturday, Jul 28 2012, 19:19) | | QUOTE (Magic_Al @ Saturday, Jul 28 2012, 19:58) | | QUOTE (KFranchise @ Saturday, Jul 28 2012, 15:11) | | If GTA IV era is in HD, explain Chinatown Wars. That game is 2D top down, set in GTA IV Liberty City. |
No characters physically exist in both CW and IV/EFLC, although some are referenced. By Rockstar's definition, "the 'universes' are the worlds interpreted at different definitions", CW and IV/EFLC are different universes, though obviously close parallel universes. Remember that at the off-screen level of writing and radio, there is only one GTA universe. Only the different visual depictions of it as a game, and the things that are physical in that, are separated into different sub-universes.
The key reason for different universes is so characters avoid being redesigned to fit into a different visual style than they originally appeared in. The fact that there is no major stylistic difference in the graphics of GTA IV and V eliminates the need have that barrier. |
Chinatown Wars takes place in 2009. GTA IV & The Episodes took place 2008. Of course none of them exist. All of them exist in the same Era or universes. Chinatown Wars has the same map as IV excluding Alderney due to the PSP hardware being too small.
GTA Advance? Characters from GTA III are in that game and it was a 2D, top down game. 8ball, Asuka, and King Courtney? |
Let's not speak of Advance, the only GTA not made by DMA->Rockstar. There wouldn't have even been a concept of universes back then. My point is that there is a REASON for universes. The only consistent thread in Rockstar's reasoning is that characters designed for a certain style and level of detail can't exist in a game that's visually and stylistically different. It's not arbitrary. Huang Lee could never appear in GTA V even if GTA IV characters could, because Huang Lee is an actorless, voiceless little sprite whose story is told with comic book panels. It doesn't matter that in theory he lives in the same city as GTA IV characters. He's from a different kind of game. Rockstar says universes instead of eras because it's not based on time, it's based on the format and design of different games. If anybody doesn't get it yet, I can keep going. This post has been edited by Magic_Al on Sunday, Jul 29 2012, 03:44
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