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 [TUTO] SRT 3 2012 (mipmap lod) + project oblivion

 
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Posted: Thursday, Jul 26 2012, 10:49
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I've been trying to make it work for a week and finally it works
1.Install SRT3
2.Install the lods mod
3.Download http://world-gta.net 's update on project oblivion 2010
3.1 http://world-gta.net/gta-san-andreas/total...download/10/351 Download and unrar
3.2 using img editor bulk replace the dff and col and then the thd folder after that import the add folder
3.3go to ROOT folder nad copy gtasa.exe data and models NOTHING ELSE!!!!!!!!!!
3.4paste in gta root
4.enjoy this game

some of po's trees now have better cols thanks to lod mod (redwood tree which has to be most common in the game)
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Eminem Jeff  
Posted: Sunday, Jan 13 2013, 09:49
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add folder?where is that folder from?
I only got dff folder and txd not 'thd' folder in gta3img from Project_Oblivion_2010HQ_V1.1[world-gta.info].rar...........

This post has been edited by Eminem Jeff on Sunday, Jan 13 2013, 09:52
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Eminem Jeff  
Posted: Sunday, Jan 13 2013, 10:05
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sorry
I forgot to download another project oblivion 2010 on second link
just download the first link
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Eminem Jeff  
Posted: Monday, Jan 14 2013, 04:48
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Perfectly fix the white object like white trees, white people, white grass.
The game will not crash when you start gta sa and load or new game...........
When you are playing save or new game ,than press ESC and select Start A New Game and select new game or load game(save), the game crash.........
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