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GTA Modification Forums
How to import Vice City map to 3DS MAX
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Alex626  |
Posted: Wednesday, Jul 25 2012, 11:26
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Player Hater

Group: Members
Joined: Jul 25, 2012

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Hello fellow modders! I need to import the entire Vice City model into 3DS MAX 2012, part by part, so I will be able to remake the city in HD. I searched for on a several sites on how to do it, and finally I found a working importer\exported - KAM's tools. I figured out of how to import separate DFFs, but the IDE\IPL importing is still not clear to me. It's said that I should unpack all DFFs\TXDs from gta3.img into some folder, then I should set this folder as a DFF path - this step makes no difficulties. Then I press "IPL" button, but nothing happens. Then I opened MAX Script log, and here is what I found: | CODE | >inst line 1 Reading T:\Games\vice_city\models\extracted\IslandLODmainland.dff...
>>>Can't Find/Open T:\Games\vice_city\models\extracted\IslandLODmainland.dff<<<
line 2 Reading T:\Games\vice_city\models\extracted\cdseabed01.dff...
>>>Can't Find/Open T:\Games\vice_city\models\extracted\cdseabed01.dff<<<
line 3 Reading T:\Games\vice_city\models\extracted\cdseabed02.dff...
>>>Can't Find/Open T:\Games\vice_city\models\extracted\cdseabed02.dff<<< |
Somehow, it couldn't open the DFF files. Their path is "T:\Games\vice_city\models\extracted", and all the models are actually exist there. I extracted them with old IMG Tools. Here I need your help. Thank you in advance! This post has been edited by Alex626 on Wednesday, Aug 29 2012, 12:47
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Alex626  |
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Player Hater

Group: Members
Joined: Jul 25, 2012

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Alright, I finally figured out how to extract all TXD files. Now I've got all the 6225 TGA files in my DFF path. What to do the next? I open 3ds max 2010, choose Map IO, set DFF path to my DFF\TGA files folder, then I check texture format to tga and I press IPL. I've chosen to load airport.ipl. After processing it loads me an airport with all the buildings. But there is no textures, they are not shown. I've checked material, it is set to a "GTA_Mtl". Maybe that's a problem? Please, help, I need to get these textures working in 3ds max. Screenshot: http://i50.tinypic.com/mradlc.png This post has been edited by Alex626 on Monday, Jul 30 2012, 13:48
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