Player Hater

Group: Members
Joined: Feb 25, 2012

|
yes , it worked for me with scocl using c++ | CODE | bool randint = 0; void anims(void) { if( IsKeyPressed(STICK_R,CIRCLE) ) { if(randint == 0){randint = 1;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "jump_takeoff_l", "parachute", 8, 99999, 1);Print("jump_takeoff_l");} else if(randint == 1){randint = 2;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "jump_takeoff_r", "parachute", 8, 99999, 1);Print("jump_takeoff_r");} else if(randint == 2){randint = 3;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Free_Fall", "parachute", 8, 99999, 1);Print("Free_Fall");} else if(randint == 3){randint = 4;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Free_Fall_Fast", "parachute", 8, 99999, 1);Print("Free_Fall_Fast");} else if(randint == 4){randint = 5;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Free_Fall_Veer_Right", "parachute", 8, 99999, 1);Print("Free_Fall_Veer_Right");} else if(randint == 5){randint = 6;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Free_Fall_Veer_Left", "parachute", 8, 99999, 1);Print("Free_Fall_Veer_Left");} else if(randint == 6){randint = 7;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "free_fall_deccelerate", "parachute", 8, 99999, 1);Print("free_fall_deccelerate");} else if(randint == 7){randint = 8;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Open_chute", "parachute", 8, 99999, 1);Print("Open_chute");} else if(randint == 8){randint = 9;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Hang_Idle", "parachute", 8, 99999, 1);Print("Hang_Idle");} else if(randint == 9){randint = 10;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Land_Fast", "parachute", 8, 99999, 1);Print("Land_Fast");} else if(randint == 10){randint = 11;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Land", "parachute", 8, 99999, 1);Print("Land");} else if(randint == 11){randint = 12;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Land_Safe", "parachute", 8, 99999, 1);Print("Land_Safe");} else if(randint == 12){randint = 13;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Accelerate_Loop", "parachute", 8, 99999, 1);Print("Accelerate_Loop");} else if(randint == 13){randint = 14;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "deccelerate", "parachute", 8, 99999, 1);Print("deccelerate");} else if(randint == 14){randint = 15;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_R", "parachute", 8, 99999, 1);Print("Steer_R");} else if(randint == 15){randint = 16;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_L", "parachute", 8, 99999, 1);Print("Steer_L");} else if(randint == 16){randint = 17;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_R_less", "parachute", 8, 99999, 1);Print("Steer_R_less");} else if(randint == 17){randint = 18;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_L_less", "parachute", 8, 99999, 1);Print("Steer_L_less");} else if(randint == 18){randint = 19;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Full_Brake_Loop", "parachute", 8, 99999, 1);Print("Full_Brake_Loop");} else if(randint == 19){randint = 20;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_AB_R", "parachute", 8, 99999, 1);Print("Steer_AB_R");} else if(randint == 20){randint = 21;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Steer_AB_L", "parachute", 8, 99999, 1);Print("Steer_AB_L");} else if(randint == 21){randint = 22;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "Hang_Idle2", "parachute", 8, 99999, 1);Print("Hang_Idle2");} else if(randint == 22){randint = 23;TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(), "jump_out_ds", "parachute", 8, 99999, 1);Print("jump_out_ds");}
else if(randint == 23){randint = 0;} } }
void main(void) { while(true) { anims(); }
} |
compile that script in scocl ( i used it for testing) then you need to change images.txt in common.rpf to add your .img with tbogt parashute.img(cant remember name) thats it..
|