Un-skilled Collisions Modders Group: Members
Joined: Jan 20, 2012
hi guys I looking for T-Bone Mendez and Ryder ID code... because i going to make them appears.. in cleo script... i just got Big Smoke ID... 'Special01' and I need T-Bone and Ryder ID too
:0 0001: wait 250 ms 00D6: if 0256: player $PLAYER_CHAR defined jf @0 023C: load_special_actor 'TBONE' as 1 // models 290-299 023C: load_special_actor 'RYDER1' as 2 // models 290-299 038B: load_requested_models
:Load wait 0 if and 023D: special_actor 1 loaded 023D: special_actor 2 loaded jf @Load 009A: 0@ = create_actor_pedtype 4 model #SPECIAL01 at 0.0 0.0 0.0 009A: 1@ = create_actor_pedtype 4 model #SPECIAL02 at 0.0 0.0 0.0 0296: unload_special_actor 1 0296: unload_special_actor 2
:1 wait 0 if and 8118: NOT actor 0@ dead 8118: NOT actor 1@ dead jf @2 if 8256: NOT player $PLAYER_CHAR defined jf @1
:2 01C2: remove_references_to_actor 0@ // Like turning an actor into a random pedestrian 01C2: remove_references_to_actor 1@ // Like turning an actor into a random pedestrian jump @0
Choose the coordinates by yourself. SB has coordinate reader.
This post has been edited by JACK JONES on Monday, Jul 23 2012, 08:27
Un-skilled Collisions Modders Group: Members
Joined: Jan 20, 2012
QUOTE (JACK JONES @ Monday, Jul 23 2012, 08:07)
CODE
{$CLEO .cs} 03A4: name_thread 'Jack'
:0 0001: wait 250 ms 00D6: if 0256: player $PLAYER_CHAR defined jf @0 023C: load_special_actor 'TBONE' as 1 // models 290-299 023C: load_special_actor 'RYDER1' as 2 // models 290-299 038B: load_requested_models
:Load wait 0 if and 023D: special_actor 1 loaded 023D: special_actor 2 loaded jf @Load 009A: 0@ = create_actor_pedtype 4 model #SPECIAL01 at 0.0 0.0 0.0 009A: 1@ = create_actor_pedtype 4 model #SPECIAL02 at 0.0 0.0 0.0 0296: unload_special_actor 1 0296: unload_special_actor 2
:1 wait 0 if and 8118: NOT actor 0@ dead 8118: NOT actor 1@ dead jf @2 if 8256: NOT player $PLAYER_CHAR defined jf @1
:2 01C2: remove_references_to_actor 0@ // Like turning an actor into a random pedestrian 01C2: remove_references_to_actor 1@ // Like turning an actor into a random pedestrian jump @0
Choose the coordinates by yourself. SB has coordinate reader.
okay... thank for that
but now i need jizzy, pulaski, tenpenny, and hernandez ID... please.. I need that