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Grand Theft Auto III
Grand Theft Auto III Chain Game Round 12 2012: The Final Round
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lol232  |
Posted: Tuesday, Aug 14 2012, 10:47
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Terminated

Group: Members
Joined: Mar 26, 2010


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Once again, a round with no Invalid Turns, Awesome .
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ZoomZoom  |
Posted: Wednesday, Aug 15 2012, 09:58
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Banned on request

Group: BUSTED!
Joined: Jul 4, 2012


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| QUOTE (Arsen Vitiuk @ Tuesday, Aug 14 2012, 10:18) | It's a pity I was away and could not take even the smallest turn in this Round, but it's good to see that everything went better than I even first expected.
- Thanks to ZZ for joining, hope you had fun playing.
I'll be back on August 17. I'll see what should be done next about the Chain Game. Expect me back here soon! | Thanks AV. I really had fun playing, but I was sad because I couldn't play it much due to my temp ban.
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Arsen Vitiuk  |
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Ghetto Star

Group: Members
Joined: Jul 15, 2010


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Finally, all the lists and the board have been updated, so Round 12 can be now officially deemed as "over".
While scanning through the Round, I found out that miromiro's Statistics board was incorrect, as we did have 2 invalid turns, here and here. I accounted these Invalid Turns while updating the Board, so there is no particular problem there except for miromiro being inaccurate while making the Stats. But again, this is no big deal, and can be disregarded.
Also, on MrMateczko's request, I have revealed all the locations of all Generated Vehicles on the map for this Round. Check out the Generated Vehicles List for all the details.
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