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[WIP|EFLC] GTA Vice City Classic on Rage GTA Vice on Rage Engine
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Madness Force  |
Posted: Saturday, Jul 21 2012, 21:04
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Vice City Classic

Group: Members
Joined: Jul 21, 2012


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DescriptionGTA Vice City Rage Classic is a complete conversion of GTA VC with original textures into GTA IV, using the Rockstar Advanced Game Engine . This mod will feature GTA VC's cars , traffic , weapons , vegetations, neons , mission and much more... GTA VC Classic Team- Madness Force - Mod Leader, Map Converter
- Dimonsg - Map Converter, Vehicle Converter
- Tychka199 - Vehicle Converter
- Frank.s - SCO Scripter
Screens  We recruit people who can SCO Coders, Video Editor, Screenshots and etc... This post has been edited by Madness Force on Saturday, Jul 21 2012, 23:24
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Madness Force  |
Posted: Saturday, Jul 21 2012, 21:24
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Vice City Classic

Group: Members
Joined: Jul 21, 2012


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Vice City Rage was a good, but there were flaws in the map, the trees were static, in the original game, they dynamic, bump maps in some places were strong.Water was not in pools, that I had to do was shut down and the second island, and if you look a conflict, they are pure gray, I also had to manually alter a conflict for the two sites of the island.
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Blaster_nl  |
Posted: Saturday, Jul 21 2012, 21:46
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GTAV

Group: Members
Joined: Oct 16, 2005



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Great, the 9th.
VC to Rage history;
Vice City Rage - Released by Rage Team Vice IV - CANCELLED EFLV - CANCELLED Vice City Rage v1.1 - RCJ - CANCELLED Vice City 'Beat' - Grimones & Quantum - No progress, last time I got in contact with them (~1 month ago) Vice City HD - In progress, progression is slow due busy team members Vice City 2 - In progress, progression is also slow due complete remodeling Vice City 'this currently un-named one.' Vice City Classsic...
Some questions: - Why Vice Cry palms?, they are way too big. - Is there gonna be a custom timecyc? - What's with the windows on the first screenshot? - Why is this called Classic if you change stuff, I already see significent changes in all 3 screenshots. - What about radio stations?? How will you do them? - IV or EFLC or BOTH ? This post has been edited by Blaster_nl on Saturday, Jul 21 2012, 22:16
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nkjellman  |
Posted: Saturday, Jul 21 2012, 21:50
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Boss

Group: Members
Joined: Aug 28, 2008



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| QUOTE (Blaster_nl @ Saturday, Jul 21 2012, 21:46) | Great, the 7th.
IV to Rage history;
Vice City Rage - Released by Rage Team Vice IV - CANCELLED Vice City Rage v1.1 - RCJ - CANCELLED Vice City 'Beat' - Grimones & Quantum - No progress, last time I got in contact with them (~1 month ago) Vice City HD - In progress, progression is slow due busy team members Vice City 2 - In progress, progression is also slow due complete remodeling Vice City Classsic...
Some questions: - Why Vice Cry palms?, they are way too big. - Is there gonna be a custom timecyc? - What's with the windows on the first screenshot? - Why is this called Classic if you change stuff, I already see significent changes in all 3 screenshots. - What about radio stations?? How will you do them? - IV or EFLC or BOTH ? |
You also forgot Episodes from Liberty Vice, which had Liberty City and Vice City, like GTA United. Also IV to Rage is the normal game lol. You mean VC to Rage.
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Madness Force  |
Posted: Saturday, Jul 21 2012, 22:05
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Vice City Classic

Group: Members
Joined: Jul 21, 2012


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| QUOTE (Blaster_nl @ Saturday, Jul 21 2012, 21:46) | Great, the 7th.
IV to Rage history;
Vice City Rage - Released by Rage Team Vice IV - CANCELLED Vice City Rage v1.1 - RCJ - CANCELLED Vice City 'Beat' - Grimones & Quantum - No progress, last time I got in contact with them (~1 month ago) Vice City HD - In progress, progression is slow due busy team members Vice City 2 - In progress, progression is also slow due complete remodeling Vice City Classsic...
Some questions: - Why Vice Cry palms?, they are way too big. - Is there gonna be a custom timecyc? - What's with the windows on the first screenshot? - Why is this called Classic if you change stuff, I already see significent changes in all 3 screenshots. - What about radio stations?? How will you do them? - IV or EFLC or BOTH ? | | QUOTE | Some questions: - Why Vice Cry palms?, they are way too big. - Is there gonna be a custom timecyc? - What's with the windows on the first screenshot? - Why is this called Classic if you change stuff, I already see significent changes in all 3 screenshots. - What about radio stations?? How will you do them? - IV or EFLC or BOTH ?[/color] |
1. Vice Cry is a mod for the original Vice City. The mod replaces the old to the new textures in HD quality, but also adds novy island near the stadium. 2. Windows is a normal texture is superimposed on the object. 3.The modification was originally planned as a Vice City HD, but then because of the instability of all zanogo peredelyvat.Water had not worked in the pools, the path is buggy, even Tommy Versetti nebylo, to get him was Niko Bellic. 4. Radio stations will be, but later. Their implementation will the other person. 5. EFLC, because they have more features rather than in the original GTA 4.
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Frank.s  |
Posted: Saturday, Jul 21 2012, 22:50
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IV Scripter, Modeler.

Group: Members
Joined: Apr 15, 2008



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| QUOTE (Zom-B @ Saturday, Jul 21 2012, 22:45) | I get such a strong impression of camaraderie in this forum.. |
Yeah i see what you mean, this place is odd like that. Instead of the whole forum being like one family, the individual mod teams tend to stick together and go against other teams. Alliances and refusals to help are based upon what members of which team have pissed off what members of another team. Its been like that recently with TC teams, not sure about the other more specific mod forums, coding, vehicles, etc, on GTAF. I wonder if it was like this years ago, doubt it.
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