GTA Modification Forums
24/7 Shop interior objects ...seems the furnitur.dat is not complet
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-ATP-  |
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GTA United Leading Developer

Group: Members
Joined: Oct 10, 2009

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Hey, In the 24/7 interiors in SA there are placed some shelves and stuff like that. This objects are not shown up in the MapEditor or the MapViewer. So I started searching for the item definition of that objects and found them in the props2.ide. The strange thing is that that objects are not mapped somewhere, not in normal ipl or streaming ipl. It also not placed through SCM, I checked it. When I change that object IDs they are still shown up in the game. When I remove that object from the ide, the game crashes when I enter a 24/7 interior. So I searched further and found that the objects are also defined in the furnitur.dat. If I remove that objects from that file the game crashes when I enter a 24/7 interior. So it seems that the 24/7 interior furnitur is genrated with the help of the furnitur.dat, wich is unusual.
So anybody has an Idea how that works?
The item definition: 2535, CJ_SS_1_M, CJ_SS_4, 30, 0 2536, CJ_SS_1_L, CJ_SS_4, 30, 0 2536, CJ_SS_1_L, CJ_SS_4, 30, 0 2537, CJ_SS_1_R, CJ_SS_4, 30, 0 2538, CJ_SS_2_R, CJ_SS_2, 30, 0 2539, CJ_SS_2_M, CJ_SS_2, 30, 0 2540, CJ_SS_2_L, CJ_SS_2, 30, 0 2541, CJ_SS_3_M, CJ_SS_1, 30, 0 2542, CJ_SS_3_L, CJ_SS_1, 30, 0 2543, CJ_SS_4_M, CJ_SS_3, 30, 0 2544, CJ_SS_4_L, CJ_SS_3, 30, 0 2545, CJ_SS_4_R, CJ_SS_3, 30, 0 2546, CJ_SS_7_M, CJ_SS_1, 30, 0 2547, CJ_SS_6_R, CJ_SS_1, 30, 0 2548, CJ_SS_6_M, CJ_SS_1, 30, 0 2549, CJ_SS_6_L, CJ_SS_1, 30, 0 2550, CJ_SS_7_R, CJ_SS_1, 30, 0 2551, CJ_SS_7_L, CJ_SS_1, 30, 0 2552, CJ_SS_8_R, CJ_SS_1, 30, 0 2553, CJ_SS_8_L, CJ_SS_1, 30, 0 2554, CJ_SS_8_M, CJ_SS_1, 30, 0 2555, CJ_SS_5_M, CJ_SS_1, 30, 0 2556, CJ_SS_5_L, CJ_SS_1, 30, 0 2557, CJ_SS_5_R, CJ_SS_1, 30, 0
This post has been edited by -ATP- on Friday, Jul 20 2012, 23:09
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ZAZ  |
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Kernlochbohrer

Group: Members
Joined: Jan 10, 2005



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| QUOTE (-ATP- @ Sunday, Jul 22 2012, 23:05) | | So it seems the 2dfx section is "linking" objects to the furnitur.dat entries. |
Yeh, the 2dfx section links to furnitur.dat to get model ID's I changed modelnames of GROUP: IT_SHOP with these of SUBGROUP: LOUNGE_TVS and got TV's in the 24/7 | CODE | GROUP: IT_SHOP SUBGROUP: SHOP_UNIT1_L 1 1 1 1 0 0 0 ITEM: shlf4_cablft 1 0 100 0 ITEM: CJ_TELE_2 2 0 100 0 SUBGROUP: SHOP_UNIT1_R 1 1 1 1 0 0 0 ITEM: shlf4_cab_rt 1 0 100 0 ITEM: CJ_TELE_3 2 0 100 0 SUBGROUP: SHOP_UNIT1_M 1 1 1 1 0 0 0 ITEM: shlf4_cab_mid 1 0 100 0 ITEM: CJ_TELE_4 2 0 100 0 SUBGROUP: SHOP_UNIT2_L 1 1 1 1 0 0 0 ITEM: shlf1_cablft1 1 0 100 0 ITEM: CJ_TELE_5 2 0 100 0 SUBGROUP: SHOP_UNIT2_R 1 1 1 1 0 0 0 ITEM: shlf1_cab_rt 1 0 100 0 ITEM: CJ_TELE_6 2 0 100 0 SUBGROUP: SHOP_UNIT2_M 1 1 1 1 0 0 0 ITEM: shlf1_cab_mid 1 0 100 0 ITEM: CJ_SS_2_M 2 0 100 0 SUBGROUP: SHOP_UNIT3_L 1 1 1 1 0 0 0 ITEM: shlf3_cablft 1 0 100 0 ITEM: CJ_SS_3_L 2 0 100 0 SUBGROUP: SHOP_UNIT3_R 1 1 1 1 0 0 0 ITEM: shlf3_cab_rt 1 0 100 0 ITEM: CJ_SS_3_R 2 0 100 0 SUBGROUP: SHOP_UNIT3_M 1 1 1 1 0 0 0 ITEM: shlf3_cab_mid2 1 0 100 0 ITEM: CJ_SS_3_M 2 0 100 0 SUBGROUP: SHOP_UNIT4_L 1 1 1 1 0 0 0 ITEM: shlf2_cablft 1 0 100 0 ITEM: CJ_SS_4_L 2 0 100 0 SUBGROUP: SHOP_UNIT4_R 1 1 1 1 0 0 0 ITEM: shlf2_cab_rt 1 0 100 0 ITEM: CJ_SS_4_R 2 0 100 0 SUBGROUP: SHOP_UNIT4_M 1 1 1 1 0 0 0 ITEM: shlf2_cab_mid 1 0 100 0 ITEM: CJ_SS_4_M 2 0 100 0 SUBGROUP: SHOP_CHECKOUTS 3 1 3 1 0 0 0 ITEM: CJ_TELE_1 0 0 100 5 SUBGROUP: SHOP_BASKETS 1 1 1 1 0 0 0 ITEM: shop_baskets 0 0 100 0 SUBGROUP: SHOP_LIGHTS 2 1 2 1 0 0 0 ITEM: shoplight1 0 0 100 0
SUBGROUP: LOUNGE_TVS 2 2 2 2 0 0 1 ITEM: shlf5_till 0 0 100 0 ITEM: CJ_SS_1_L 0 0 100 0 ITEM: CJ_SS_1_R 0 0 100 0 ITEM: CJ_SS_1_M 0 0 100 0 ITEM: CJ_SS_2_L 0 0 100 0 ITEM: CJ_SS_2_R 0 0 100 0 | Furthermore i found out that the 6. param of 2dfx line links to the section of furnitur.dat 6. param of 2dfx of gen_int1.ide = 0 change it to 1 and you get the complete office with office peds inside the 24/7 | CODE | 14665, 0.1349, -0.0120464, 0.0289307, 5, 1, 21, 10, 4, -90, 11, 0, -1, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14667, 6.16396, -4.81312, 0.0289307, 5, 1, 25, 19, 4, -90, 7, 0, -1, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14668, -0.155666, -0.123123, 2.01331, 5, 1, 25, 19, 4, 0, 13, 0, -1, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14669, -0.155666, -0.124176, 2.01331, 5, 1, 19, 19, 4, 0, 10, 0, 1, 50, -1, -1, -1, -1, 7, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14669, 16.4912, 3.25232, 2.01331, 5, 1, 13, 12, 4, 0, 2, 0, 1, 50, 0, 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14670, 10.1098, 3.41624, 0.0289307, 5, 1, 11, 30, 4, -90, 9, 0, -1, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 14671, 10.1098, -2.48883, 0.0289307, 5, 1, 22, 30, 4, -90, 18, 0, -1, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 | 0 = GROUP: IT_SHOP 1 = GROUP: IT_OFFICE and so on I have no idea what the values of subgroupes could mean or this description: # A - min width # B - min depth # C - max width # D - max depth I changed all the subgroupe values of GROUP: IT_SHOP 1 1 1 1 0 0 0 with these of SUBGROUP: LOUNGE_TVS 2 2 2 2 0 0 1 but nothing changed
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