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GTA Modification Forums
Interested in starting this mod... An old favourite with a twist
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SiR R.i.P.P.E.R.  |
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Crackhead

Group: Members
Joined: May 23, 2012

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..the problem is I can't do it all by myself.  I can model buildings, texture (respectably), bake. I am also starting to learn to import maps in GTAIV. I would rather find a team to help me out and create this map, though. I have already made the VC heightmap, using CryEngine 3 to better edit it. However, it can't be made in CE3. Staffing needs: -A road planner/terrain artist to cut the pie and export -A modeler for character editing/creation -Another buildings modeler -A couple of texture guys *Of course, if anyone has experience exporting maps to GTAIV (or V if we're that late), please join in. The idea is to reimagine Vice City on a bigger scale than the old game (think GTA3 LC vs GTAIV LC). I wouldn't like toI'd really love to add the swamps and forests to the NW, but I'm not sure we'll even be able to get the islands done, until we gather up. -The map size is 8192x8192m (1m~3ft/pixel) -VC is 4,8km long (vertical axis) Targets (changed): -Recreate Vice City -Port original VC radio stations -Add missing vehicles (some of them are already in GTAIV) -Create Malibu, Ocean view and a few more enterable places (malls, houses). I wonder if Split Sides' show (audio, models and animations) could be "transplanted" as is -Create a functional subway system -Add mini-Cuba (the little island at the bottom right corner) Other ideas (changed): -Add female cops -Modify or edit LC's TV stations and shows to 80's style ones (we'll need a script for that) This post has been edited by SiR R.i.P.P.E.R. on Sunday, Jul 15 2012, 11:53
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