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[IV-EFLC][WIP] GTA: Vice City HD A completely renewed Vice City on RAGE
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Blaster_nl  |
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GTAV

Group: Members
Joined: Oct 16, 2005



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Some news,
terreur69 cornflakes4u solom
All joiend to help VCHD. Terreur and Solom will model and improve overall map. cornflakes will take care of sound converting.
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Frank.s  |
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IV Scripter, Modeler.

Group: Members
Joined: Apr 15, 2008



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Solom, that 3d model looks great, keep up the good work.  Are you going to add any more detail to the building? Like glue etc. That would increase it's quality to match IV's Blaster, does the team want some basic sco script(s)? You'know the deal: re-spawns, start point, set certain clothing to spawn at game start, the usual. This post has been edited by Frank.s on Friday, Aug 10 2012, 18:47
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Blaster_nl  |
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GTAV

Group: Members
Joined: Oct 16, 2005



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| QUOTE (Frank.s @ Friday, Aug 10 2012, 20:44) | Solom, that 3d model looks great, keep up the good work. Are you going to add any more detail to the building? Like glue etc. That would increase it's quality to match IV's Blaster, does the team want some basic sco script(s)? You'know the deal: re-spawns, start point, set certain clothing to spawn at game start, the usual. | Yes, that would be good, i'll ask bzdun for a invite.
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Blaster_nl  |
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GTAV

Group: Members
Joined: Oct 16, 2005



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2 HQ vehicles:
Hunter

BF Injection
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Blaster_nl  |
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GTAV

Group: Members
Joined: Oct 16, 2005



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Yes it is,
Logo size is a bit off in the first one.
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