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 [IV-EFLC][WIP] GTA: Vice City HD

 A completely renewed Vice City on RAGE
 
Blaster_nl  
Posted: Monday, Aug 20 2012, 15:39
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I dont have acces to map editor right now, but none of the palms go beyond 4k, all are between 2 and 4k.
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69_black_69  
Posted: Monday, Aug 20 2012, 15:55
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Well, ok then. Nice to hear it.
But well, if i were you, i'll remove those spiky things on the trunk. Or create a new one from scratch again.
Unneeded detail just making it worse.

Check your PM, btw.

@down:
Thanks. And guess what, only 1 k polys for that thing.

This post has been edited by 69_black_69 on Tuesday, Aug 21 2012, 02:33
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Sebianoti  
Posted: Monday, Aug 20 2012, 18:19
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QUOTE (69_black_69 @ Monday, Aug 20 2012, 15:22)

user posted image
It's one of the model i made, based on a miami beach lifeguard.

Not an expert or anything, just want to help.
Tiling textures is actually great, but of course if you got it right.

That lifeguard shed is beautiful
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aoxsystems  
Posted: Tuesday, Aug 21 2012, 03:05
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QUOTE (69_black_69 @ Monday, Aug 20 2012, 15:22)
That's a different palm.
I'm talking about the screenshot posted by GTARandom. You know, the palm with those spiky thing on it's trunk. How many Polys is that?
And i think those palm clearly ruin the Miami atmosphere. Get rid of it and make a new one based on Miami palms.
user posted image

Just remember that highpoly doesn't mean HD. If you're trying to put a 40.000 polys to a game only for the a single palm model, clearly you're a dumb person. ( like PO Trees, sure they're nice looking things, but clearly out of game standards).

And instead of using tiling textures for the building, why not try to give it a unique map. So you guys could make a fake shadow, with baking the AO maps or something, so it doesn't looks so dull and flat.
user posted image
It's one of the model i made, based on a miami beach lifeguard.

Not an expert or anything, just want to help.
Tiling textures is actually great, but of course if you got it right.

QFT,Great job....completely agree on texture mapping point.
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misterright1  
Posted: Sunday, Aug 26 2012, 10:51
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QUOTE (Blaster_nl @ Monday, Jul 9 2012, 21:16)
QUOTE (Ridd1cK @ Monday, Jul 9 2012, 23:15)
How timecyc will looks like? A'la Vice City or VCStories?

Mixture from VC, VCS, VisualIV & Miami!

I guess Miami would be most realistic
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GTARandom  
Posted: Sunday, Aug 26 2012, 10:55
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Agreed 69. Palms are added by Blaster, he loves trees tounge.gif
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Blaster_nl  
Posted: Monday, Aug 27 2012, 00:50
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Some beach balls for you to play with on Ocean Beach. Inspired by the real life gta goodies

user posted image

(I couldn't find the artwork where the legs and roller skates were not cut off, thus the 'stretched' texture)

I was too lazy to inflate them.


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Ash_735  
Posted: Monday, Aug 27 2012, 01:02
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That's the first time I've ever seen those, where were they used? tounge.gif I also have those art pics, sadly the ones I have don't have the legs either but it looks like a longer view than the one you've used.
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Blaster_nl  
Posted: Monday, Aug 27 2012, 01:09
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QUOTE (Ash_735 @ Monday, Aug 27 2012, 03:02)
That's the first time I've ever seen those, where were they used?  tounge.gif I also have those art pics, sadly the ones I have don't have the legs either but it looks like a longer view than the one you've used.

I just made them myself one hour ago. I wanted to HQ beachball.dff, but then I came to the idea to do this instead. Still, I will retexture another version that looks like beachball.dff texture.
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Ash_735  
Posted: Monday, Aug 27 2012, 01:12
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QUOTE (Blaster_nl @ Monday, Aug 27 2012, 01:09)
QUOTE (Ash_735 @ Monday, Aug 27 2012, 03:02)
That's the first time I've ever seen those, where were they used?  tounge.gif I also have those art pics, sadly the ones I have don't have the legs either but it looks like a longer view than the one you've used.

I just made them myself one hour ago. I wanted to HQ beachball.dff, but then I came to the idea to do this instead. Still, I will retexture another version that looks like beachball.dff texture.

No I mean where are the original beach balls from? I don't recall ever seeing that Promo Item around here, where were they offered or were they given out at some expo?

user posted image
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solom  
Posted: Monday, Aug 27 2012, 01:35
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Nice idea with balls smile.gif
I show you Vice City Pickups soon. (.sco and pickup model).
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MegaMario1500  
Posted: Monday, Aug 27 2012, 01:36
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Nice beach balls, Blaster, but where did you get those?

QUOTE (solom @ Sunday, Aug 26 2012, 22:35)
Nice idea with balls smile.gif
I show you Vice City Pickups soon. (.sco and pickup model).


Oh my god, yes! Finally original pickups on IV smile.gif

This post has been edited by MegaMario1500 on Monday, Aug 27 2012, 01:40
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Blaster_nl  
Posted: Monday, Aug 27 2012, 02:16
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I won a competition once from gtagames.nl,

See here, (I'm Blastov, Blast- er\ov)

Also came with some more goodies (photo not taken by me). I only lost the VCS key chain thing, rest is stacked up safely.

To compete, you 'simply' had to make something gta related, didn't mather what medium it was.

I made a mod, you can still find it here with the rest of the people who won. Actually it's pretty terrible when I look at it now.
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nkjellman  
Posted: Monday, Aug 27 2012, 04:09
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So they didn't get it officially from Rockstar? I'm sure they took it to a place that could have that stuff custom made.
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quechus13  
Posted: Monday, Aug 27 2012, 04:54
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Dat Sock..

lol



I wish I had real life stuff like that.

Nice balls by the way you seem to be getting good in modeling blaster.
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Squirlkiller  
Posted: Thursday, Aug 30 2012, 02:30
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QUOTE (quechus13 @ Sunday, Aug 26 2012, 20:54)
Dat Sock..

lol



I wish I had real life stuff like that.

Nice balls by the way you seem to be getting good in modeling blaster.

yes indeed, nice balls. lol
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Blaster_nl  
Posted: Friday, Aug 31 2012, 23:21
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Garju67  
Posted: Friday, Aug 31 2012, 23:26
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What the f*ck !!
It's so beautiful !!! Amazing job ! icon14.gif wow.gif
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MegaMario1500  
Posted: Friday, Aug 31 2012, 23:30
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You don't have a clue about how happy i am right now

(Isn't Dolan getting dizzy of rotating everyday? lol)

This post has been edited by MegaMario1500 on Friday, Aug 31 2012, 23:34
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nkjellman  
Posted: Friday, Aug 31 2012, 23:31
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Looks good. I like how not only are you remodeling it to HD, but your adding more things to make the city more dense.
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