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GTA San Andreas Features That IV didn't have....
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Senex Iunior  |
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Living in Vice Point since 2002

Group: Members
Joined: Apr 14, 2011


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| QUOTE (monsterjamp @ Monday, Jul 2 2012, 18:36) | Makes me frown at all the potential that was tossed aside. I really hope most of these come back in GTA V. |
...not wasted potential, more like useless features in Liberty City. Of the "features" on that list, the ones that were actually interesting or useful within reason are limited to: -Bicycles -Car modification -Body and clothes customization -Assets -Swimming underwater -Fun cheat codes Huge map, unique vehicles, and wanted system were all in IV. Planes would be absolutely useless in Liberty City where half the city is composed of skyscrapers and where the city really had no open/"free" space like the desert, jetpacks would be extremely out-of-sync with the IV tone (but would make a good cheat code), the stat element in San Andreas sucked big time, was easily cheated, and was more of an inconvenience, dual wielding is unrealistic, a plane ticket to fly across a city is just about damn dumb, the crane is practically useless... And so on and so forth. Most of those "features" were really unrealistic, really useless, or really unnecessary in the first place, let alone if they were carried over to IV. Admittedly, I would sell my soul to replace the sh*tty Friends system in IV with the riot codes, but anyone calling the crane a "feature" implies that it was useful in the first place. IV had its flaws, but so did SA. (That over-the-top BS would really, really wear thin on my nerves if Rockstar had done it with another game and begun to mimic its mentally-deficient clone, Saints Row. It was good for one game, and that's it... perhaps the same is also true of IV's hyper-realism. A healthy balance would be nice... insanity within reason. That's what I'm hoping for in V.) This post has been edited by Senex Iunior on Tuesday, Jul 3 2012, 06:29
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Senex Iunior  |
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Living in Vice Point since 2002

Group: Members
Joined: Apr 14, 2011


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| QUOTE (ZoomZoom @ Friday, Jul 6 2012, 00:33) | IV missed a lot of things that GTA SA had.
A huge map A restricted area parachutes planes and also CJ is the most customizable player | IV's Liberty was a huge, living city, unlike the massive dead spaces in SA. LC felt more alive than the whole state of San Andreas... The airport's runway was restricted, so... wut? I already addressed why planes would be a colossally bad idea in IV in an above post, aside from a potential 9/11 controversy. @Th3MaN1: As someone already said, TBOGT addressed a lot of the superfluous "features" that no one cared about when they were in SA. Parachutes, the APV, the M249 (not a Minigun, still THE BEST as far as weapons go though), and gaudiness were all redone. (OMG GOLD GUNZ R TEH SHT LOL) In fact, these "features" in TBOGT were drastically improved over their III era counterparts. IV had two states, too: Alderney and Liberty... and Alderney could readily be accessed. The skill system was just a useless, easily cheated waste of time.
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Th3MaN1  |
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Foot Soldier

Group: Members
Joined: Apr 24, 2011


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| QUOTE (Senex Iunior @ Friday, Jul 6 2012, 11:25) | | QUOTE (ZoomZoom @ Friday, Jul 6 2012, 00:33) | IV missed a lot of things that GTA SA had.
A huge map A restricted area parachutes planes and also CJ is the most customizable player |
IV's Liberty was a huge, living city, unlike the massive dead spaces in SA. LC felt more alive than the whole state of San Andreas...
The airport's runway was restricted, so... wut?
I already addressed why planes would be a colossally bad idea in IV in an above post, aside from a potential 9/11 controversy.
@Th3MaN1: As someone already said, TBOGT addressed a lot of the superfluous "features" that no one cared about when they were in SA. Parachutes, the APV, the M249 (not a Minigun, still THE BEST as far as weapons go though), and gaudiness were all redone. (OMG GOLD GUNZ R TEH SHT LOL) In fact, these "features" in TBOGT were drastically improved over their III era counterparts.
IV had two states, too: Alderney and Liberty... and Alderney could readily be accessed.
The skill system was just a useless, easily cheated waste of time. | Yeah but I took some time to scroll trough the entire topic,and this is about the original IV,not it's DLC's.But you're right,TBOGT had most of those.But i'm still missing the Hydra.
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zeezoo999  |
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Player Hater

Group: Members
Joined: Jul 6, 2012

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