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 Who can tell me how to open the "fonts*.wtd" files

 I want to make the chinese localization
 
TinoBlue  
Posted: Friday, Jun 29 2012, 14:03
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Who can tell me how to open the "fonts*.wtd" files, thank you!
I want to make the chinese localization pack,
I have tried to use X GXT Editor V.2.2, but it does not support chinese.
So I got the japanese localization pack and the korean localization pack,
I open them with the X GXT Editor, but it show the garbled.
Then, I found that they used the "fonts_j.wtd" file, but SparkIV? cannot open it...
So I want to know how to open this file, thank you~!:)
If you have the ways to localize, tell me please!
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NaidRaida  
Posted: Friday, Jun 29 2012, 22:15
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You cannot open a single .wtd file with SparkIV. SparkIV can only open IV archive files like .img. To open a single .wtd you have to implement it into a .img archive.
From there you can open and edit it with SparkIV but you cannot open it as stand-alone file. At least I don't know another way. If I have a .wtd called 'blablabla.wtd'
for example I take the vehicles.img and put the 'blablabla.wtd' into it. Remember: You have to rename the 'blablabla.wtd' into a name which still exists in the .img file
or it won't let you import it. After it is imported you can open it as every other .wtd in the archive. The content doesn't matter, only the name of the .wtd. It has to be
one of the already existing names. You can call it 'admiral.wtd' for example. So, make a backup (export) of the .wtd you are going to overwrite, so you can easily
restore the original archive content. After you have imported your .wtd you can export your data, change it and then you will have to rebuild the .wtd with another
tool called 'G-Texture'. Before you can rebuild your .wtd with G-Texture you will have to change the fileformat of the .png's inside the .wtd to .dds. You can
download a .dds filter for free for Gimp as well.
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TinoBlue  
Posted: Monday, Jul 2 2012, 08:48
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QUOTE (NaidRaida @ Friday, Jun 29 2012, 22:15)
You cannot open a single .wtd file with SparkIV. SparkIV can only open IV archive files like .img. To open a single .wtd you have to implement it into a .img archive.
From there you can open and edit it with SparkIV but you cannot open it as stand-alone file. At least I don't know another way. If I have a .wtd called 'blablabla.wtd'
for example I take the vehicles.img and put the 'blablabla.wtd' into it. Remember: You have to rename the 'blablabla.wtd' into a name which still exists in the .img file
or it won't let you import it. After it is imported you can open it as every other .wtd in the archive. The content doesn't matter, only the name of the .wtd. It has to be
one of the already existing names. You can call it 'admiral.wtd' for example. So, make a backup (export) of the .wtd you are going to overwrite, so you can easily
restore the original archive content. After you have imported your .wtd you can export your data, change it and then you will have to rebuild the .wtd with another
tool called 'G-Texture'. Before you can rebuild your .wtd with G-Texture you will have to change the fileformat of the .png's inside the .wtd to .dds. You can
download a .dds filter for free for Gimp as well.

Thank you very much!
These days, I have a few final exams...If I have free time, I will try!
Thank you~!
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NaidRaida  
Posted: Monday, Jul 2 2012, 22:52
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Here you can find 'G-Texture' tool: http://www.gtagarage.com/mods/show.php?id=5655
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