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[WIP | SCR] HRT 1.4 high definition textures for GTA SA
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Flame1251  |
Posted: Thursday, Jul 26 2012, 19:48
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Flame

Group: Members
Joined: Sep 24, 2011


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New screenshots (LAe2)
This post has been edited by Flame1251 on Saturday, Aug 11 2012, 21:01
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ludi911  |
Posted: Thursday, Jul 26 2012, 20:55
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Hippie punk

Group: Members
Joined: Oct 2, 2008


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| QUOTE (-BLITZ- @ Monday, Jul 16 2012, 19:33) | | QUOTE (ManDog @ Monday, Jul 16 2012, 21:02) | Best SA Re-textured mod out there, better than SRT! SRT dosen't keep with the original textures, but this does, and that's what makes it awesome! |
This is so vague that barely if I understand it.
If SRt had to keep up with whatever you are interested it suppose to be This Topic. You already have it so I don't know why you complain over SRt; a retexture world that doesn't have anything to do with taking default textures and multicopy pasted them over a 1024x1024/2048x2048 image to bring the HQ/HD quality to the texture.
You compare stuff on different scales. | i hate that in STR everything is soo dirty ( I wrote this in some topic of STR )
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Death2Drugs  |
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Wanna milky?

Group: Members
Joined: Feb 20, 2011


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| QUOTE (ludi911 @ Thursday, Jul 26 2012, 20:55) | | QUOTE (-BLITZ- @ Monday, Jul 16 2012, 19:33) | | QUOTE (ManDog @ Monday, Jul 16 2012, 21:02) | Best SA Re-textured mod out there, better than SRT! SRT dosen't keep with the original textures, but this does, and that's what makes it awesome! |
This is so vague that barely if I understand it.
If SRt had to keep up with whatever you are interested it suppose to be This Topic. You already have it so I don't know why you complain over SRt; a retexture world that doesn't have anything to do with taking default textures and multicopy pasted them over a 1024x1024/2048x2048 image to bring the HQ/HD quality to the texture.
You compare stuff on different scales. |
i hate that in STR everything is soo dirty ( I wrote this in some topic of STR ) | I actually agree. What I didn't like about SRT was that everything looked plain dirty. This mod doesn't look dirty, not too sterile.
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Flame1251  |
Posted: Saturday, Jul 28 2012, 13:22
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Flame

Group: Members
Joined: Sep 24, 2011


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Flame1251  |
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Flame

Group: Members
Joined: Sep 24, 2011


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Flame1251  |
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Flame

Group: Members
Joined: Sep 24, 2011


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New screenshots (LAe2)
Some plants on this section (small palms and shrubs).
Some buildings (including the previously shown Binco shop)
(In hosting screenshots are displayed with distortion of the contrast).
I also edited first page of this topic. There are listed links to the reports of development.
This post has been edited by Flame1251 on Saturday, Aug 11 2012, 21:37
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Death2Drugs  |
Posted: Thursday, Aug 9 2012, 01:09
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Wanna milky?

Group: Members
Joined: Feb 20, 2011


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Looks great!
Are you planning to do new timecyc? I thought the original timecyc of SA lacked colors, and was too orange, which looked depressing. As I advise, if you do make a new timecyc, make it directly based on that of the areas the game parodies (LA, SF, Vegas, etc)
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Flame1251  |
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Flame

Group: Members
Joined: Sep 24, 2011


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