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 [WIP | SCR] HRT 1.4

 high definition textures for GTA SA
 
GTAEngineTeam  
Posted: Thursday, Aug 16 2012, 10:11
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₲Team for San Andreas Moding to the Limits ® We❤SA
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Hii Flame..lol

We also making GTA SA MRT-Map Re Textured..but we do not use the same textures..so we have some

original HD SAN Andreas Textures-find on net...on the very old site...for some graphics...

80 broken link....we have lucky

you can use them...enoy--good luck

We found some of it in SA...to belive____SA MAP Use 40 % of those textures...

SA

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I send you a pm-Link of hq...

This post has been edited by GTAEngineTeam on Thursday, Aug 16 2012, 10:43
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Flame1251  
Posted: Thursday, Aug 16 2012, 10:22
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GTAEngineTeam, hi! Amazing, you have found the original textures used developers themselves. It's very cool. icon14.gif The temptation is great to use them, but I refused. But thanks for the help, if that - I will write to you. Could you leave the links to textures, but remove the images (they can be useful to someone)? Since want to in this thread were just pics of my mod. smile.gif

QUOTE (Afterburningwheels @ Wednesday, Aug 15 2012, 14:05)
You retexture the desert too?

Oh, I forgot answer to this. But it be interested and for other people: i will retexture all location.

This post has been edited by Flame1251 on Thursday, Aug 16 2012, 20:19
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headmetalbanger  
Posted: Friday, Aug 17 2012, 04:43
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You have a date for beta release?
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Flame1251  
Posted: Friday, Aug 17 2012, 15:13
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QUOTE (headmetalbanger @ Friday, Aug 17 2012, 04:43)
You have a date for beta release?

I'm sorry, but I can't say anything about the release date (Gabe Newell's style). ph34r.gif
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ManDog  
Posted: Friday, Aug 17 2012, 17:19
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QUOTE (GTAEngineTeam @ Thursday, Aug 16 2012, 10:11)


SA

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user posted image

user posted image


I send you a pm-Link of hq...

Isn't the 2nd one a real life picture?
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Death2Drugs  
Posted: Friday, Aug 17 2012, 19:59
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QUOTE (ManDog @ Friday, Aug 17 2012, 17:19)
QUOTE (GTAEngineTeam @ Thursday, Aug 16 2012, 10:11)


SA

user posted image

user posted image

user posted image


I send you a pm-Link of hq...

Isn't the 2nd one a real life picture?

Actually all of them are. The other 2 were degraded in quality (probably because of crappy rendering at the time).

I also noticed that the GTA III Xbox version had the same textures as in the PC version but in a higher resolution and more crisp and clear. GTA IV itself used a lot of GTA III textures that were in their original quality before degraded due to crappy rendering. Expect GTA V to have a lot of SA textures, just in high quality.
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GTAEngineTeam  
Posted: Saturday, Aug 18 2012, 08:52
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QUOTE (Death2Drugs @ Friday, Aug 17 2012, 19:59)
Expect GTA V to have a lot of SA textures, just in high quality.

___________________________________________________
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8 years later .. they will all use the old materials

Do not be ridiculous
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Dumbass-Productions  
Posted: Saturday, Aug 18 2012, 09:01
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Yes, GTA IV also used alot of III textures but in much higher resolution
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Flame1251  
Posted: Saturday, Aug 18 2012, 10:22
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LAw. Part 4

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Flame1251  
Posted: Sunday, Aug 19 2012, 10:22
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LAw. Part 5

New screenshots of HRT 1.4: bay and beach (again).

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Death2Drugs  
Posted: Monday, Aug 20 2012, 01:37
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Wanna milky?
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Mod keeps looking better, better, and better.
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Afterburningwheels  
Posted: Monday, Aug 20 2012, 14:45
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Flame, if you will release this mod with LQ installation, in which resolution will they be?
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Flame1251  
Posted: Monday, Aug 20 2012, 20:07
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Previous sections (LAn, LAn2, LAs, LAs2, LAe, LAe2, LAw) have been enhanced; mipmaps added

Well, I finally added mipmaps to the all previous section (also i added mipmaps to a dam from the desert).

The decision did not come immediately. Mipmaps have its pluses and minuses. On the one hand, with mipmaps lost flickering textures in the distance, on the other - the FPS increase is not as big as I expected (previously I test it: I added mipmaps to a small area, and compared FPS with using Fraps, the difference was just a couple of frames), but maybe someone because of this mod will work better.

Also, I redid some textures from all this sections.

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First screen you can compare with this old screenshot.

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QUOTE (Afterburningwheels @ Monday, Aug 20 2012, 14:45)
Flame, if you will release this mod with LQ installation, in which resolution will they be?

I don't know. I have some thoughts, but don't know, necessary to do "lite" version or not.
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Garju67  
Posted: Monday, Aug 20 2012, 20:09
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June 6th 2013
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Each time you post new pics, it became more better ! icon14.gif
Nice job and as i said earlier, best SA retexturing mod. Can't wait to try it on IV:SA. smile.gif
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Afterburningwheels  
Posted: Monday, Aug 20 2012, 20:12
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Nice screens!

It would be a good idea to release a lite version too. You see, some ffects mods makes GTA: SA lag very much
and need to play GTA: SA on lower resolution to make the lag dissapear.
Smokes and fire are a problem too.
But also for low end PC's, not everyone can run GTA: SA with high resolutions textures mods.
High resolution textures will blink a lot in the distance.
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Flame1251  
Posted: Monday, Aug 20 2012, 20:44
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QUOTE (Garju67 @ Monday, Aug 20 2012, 20:09)
Each time you post new pics, it became more better ! icon14.gif
Nice job and as i said earlier, best SA retexturing mod. Can't wait to try it on IV:SA. smile.gif

Thanks. smile.gif By the way, I wrote about HRT 1.4 textures in IV:SA and similar projects.

QUOTE (Afterburningwheels @ Monday, Aug 20 2012, 20:12)
Nice screens!

It would be a good idea to release a lite version too. You see, some ffects mods makes GTA: SA lag very much
and need to play GTA: SA on lower resolution to make the lag dissapear.
Smokes and fire are a problem too.
But also for low end PC's, not everyone can run GTA: SA with high resolutions textures mods.
High resolution textures will blink a lot in the distance.

I hope that the problem of blinking textures will be completely eliminated by mipmaps and anisotropic filtering, which will be activated in ENBSeries. About fires and smokes: I may be made special menu to change effects like menu in my Winter Vacation 2.0, Autumn Sunshine, Endless Summer and Spring Season.

But the idea is to make a version with lower resolution textures attractive. More info can be said after the release.
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Flame1251  
Posted: Wednesday, Aug 22 2012, 09:32
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LAw. Part 6

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Flame1251  
Posted: Thursday, Aug 23 2012, 09:28
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LAw. Part 7

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Flame1251  
Posted: Sunday, Aug 26 2012, 10:47
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LAw. Part 8

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zmudziak32  
Posted: Sunday, Aug 26 2012, 10:58
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Looking good, keep working on textures.
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