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 Is GTA slowly losing it's touch?


 
 

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mikecyclexxx  
Posted on Sunday, May 27 2012, 14:16
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Hey there!

Okay so, for the last few hours i've been browsing topics and such and have been thinking about all the things from past games all the way back to GTA2 that we now miss out on. I'm not talking about key gameplay elements or anything, but the little things.

Does anyone else remember doing rampages in tanks in GTA2? Because I sure do, for those of you who joined GTA at SA/IV; Rampages were side missions where you would be assinged a weapon/vehicle and must kill a certian number of NPC's within a time-limit or similar circumstances.

Obviously these aren't the onl things missing, I recall someone saying in the "Random events" topic that they felt R* let down "the worst place in America". Yes I understand that they went for a more realistic approach this time 'round and I appriciate that, I really do. But surely i'm not the only one that misses helping out the police force in VC and punching people that they are chasing a receiving a "good citizen bonus", or driving down into a gang teritory and witnessing random shoot-outs between the Ballas and GSF or the Mafia and the Diablos.

It just seems to me that, GTA these days is becoming much more tame and boring. Watered down even, I beleive that R* could EASILY do the whole realism thing while also making the environment of the game seem dangerous and exciting, which I feel IV is not at all. Honestley, i think III is a lot better than IV, considering how much older it is.

I really hope we get some of these elements back in V, thoughts?

This post has been edited by mikecyclexxx on Sunday, May 27 2012, 14:30
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kudoboi  
Posted on Sunday, May 27 2012, 14:20
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wasnt this "rampage" not included in the newer games because it would be unrealistic to just go and murder every single ped?
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mikecyclexxx  
Posted on Sunday, May 27 2012, 14:21
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I'm unaware of the reasoning behind the removal of the "rampage", but it has been gone before IV which is were they took this "realistic" approach.

Also, wouldn't it be unrealistic for a single person to survive/avoid being "busted" long enough to attain a "6 star wanted level" and gun down hundreds of cops, rob banks, kidnap people, hide an RPG in his pocket, crash a car a million miles an hour and simply dint the car and walk away.

I think GTA being "realistic" is kind of a lost cause anyway.

This post has been edited by mikecyclexxx on Sunday, May 27 2012, 14:39
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Magic_Al  
Posted on Sunday, May 27 2012, 14:49
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Rampages were routinely censored in some countries (Germany) where there are rules against the game actually rewarding you for killing civilians.
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Niteye  
Posted on Sunday, May 27 2012, 14:50
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The old characters were less civilised, starting missions with "Bubba knows I'm banging his wife, waste the son of a **" or something to that effect.

Also you would be at the bottom of the ladder and do menial tasks like steal cars for a bank robbery (and the mission ends there), recover a car that someone abandoned etc.

Now you're practically the star of the show, blowing up the vault, shooting all the cops, and doing the driving too. And everytime you do something that's supposed to be menial, something spectacular happens like an ambush.
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mntns86  
Posted on Sunday, May 27 2012, 14:53
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I got into GTA with III. Played the older ones a few times while at my friends house but that's it so I don't know everything about them.

I think I remember doing a rampage in one of the III era games. It might not be exactly the same but I think it had the same idea of killing as many NPC's as possible in a certain amount of time. It might have just been a mission though...can't remember for sure.
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mikecyclexxx  
Posted on Sunday, May 27 2012, 15:02
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@Magic_Al, okay well that explains that. I think it's good that they would rather remove the feature than only let certian people get it.

@Niteye, Yeah that is very true. Niko might have some issues and isn't "normal" by any means. But I miss playing as a complete badass like Tommy Vercetti, who was the best protag so far IMO. I feel that GTA needs to have more characters that are as ruthless as him. By the way, LOVE the sig man haha.

@mntns86, i think III had a few rampages so yeah, you could very possibly have played them. However they still were not as intense as the 2D era games.


I honestly just feel that GTA is getting too far from it's roots. I understand that things change and all that, but GTA has gone too far. It's still a great game, and i'm just as excited for V as i was when i heard about III and VC all those years ago but I just don't feel that GTA is really, GTA anymore.
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Basical25  
Posted on Sunday, May 27 2012, 15:10
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I think something like that would be too ridiculous for GTA. I think this belongs to Saints row, not GTA.

But if it was 100% optional and not part of the main storyline, sure why not.

But i'm almost certain that they won't be doing anything like that. Remember the MW1 airport mission and all the controversy it caused ? ( I dont have any problem with it but many people did. )
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lefantome  
Posted on Sunday, May 27 2012, 15:17
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You can do rampage on your own and play multiplayer, do you really need these boring side missions?
Is that what you want in a gta?

We haven't played a gta since 2008, how can gta losing its touch in these years?

C'mon
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mikecyclexxx  
Posted on Sunday, May 27 2012, 15:40
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@basical25, have you ever played the old GTA games? Sure doesn't seem like it at all.
I understand that Saints Row has gone more down that path these days, but that's what GTA was. I've been using these forums since they started back with GTA 3, and I can assure you GTA used to be all about just cutting sick at people and going on murdourous rampages.

@lefantome, same goes for you. And I realise that you can do it on your own blah blah. But what ever happened to using chainsaws as weapons, having flame throwers, finding dildos in the police station showers, beating people up with flowers. There was so much creativity and it's just not the same anymore. By losing it's touch I mean with IV and the episodes. I just hope that V goes to a balance between the new and old formulas for GTAs.
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dirtycopVCPD  
Posted on Sunday, May 27 2012, 16:26
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The only thing I really missed was the random events from SA, but I imagine their exclusion was more to do the fact that was R* was working with a new engine and new consoles at the time and probably had to put their priorities elsewhere. But I imagine they'll be back for V and, if RDR is any indication, back in a big way. You can go all and rampage to your hearts content in free roam without the side mission. Stuff like using a dildo as a weapon was good for a cheap laugh or two but I can't I particularly miss it.
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GTAIndonesia  
Posted on Sunday, May 27 2012, 16:28
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C* is just being some lazy c*nts.
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Wu Kenny Lee  
Posted on Sunday, May 27 2012, 16:40
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QUOTE (mikecyclexxx @ Sunday, May 27 2012, 14:16)
Obviously these aren't the onl things missing, I recall someone saying in the "Random events" topic that they felt R* let down "the worst place in America". Yes I understand that they went for a more realistic approach this time 'round and I appriciate that, I really do. But surely i'm not the only one that misses helping out the police force in VC and punching people that they are chasing a receiving a "good citizen bonus", or driving down into a gang teritory and witnessing random shoot-outs between the Ballas and GSF or the Mafia and the Diablos.

Gang shootouts are still in GTA IV, although they aren't that common anymore.
You can provoke these by provoking one gang to shoot you (by pointing the gun at them, firing a gun while they see you, etc.) out and lure them to gang members of a rivalised gang. Nearby cops will also get alerted and shooting the gang member as well. Gang shootouts happen quite often in the area around the Alderney safehouse, member of the Korean Mob and the Spanish Lords spawn there and tend to spontaneously try to blow each others brains out.


There are also cops chasing criminals, although they ain't the smartest.




I think they removed Rampages because their games got more realistic and graphical, and also got more attention from the media.
Some ignorant people already call it a murder simulator, and they just don't wanted to create more controversy but leaving Rampages in the game.

This post has been edited by Wu Kenny Lee on Sunday, May 27 2012, 16:53
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DarrinPA  
Posted on Sunday, May 27 2012, 16:45
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QUOTE (mikecyclexxx @ Sunday, May 27 2012, 09:16)
Does anyone else remember doing rampages in tanks in GTA2? Because I sure do, for those of you who joined GTA at SA/IV; Rampages were side missions where you would be assinged a weapon/vehicle and must kill a certian number of NPC's within a time-limit or similar circumstances.

I really hope we get some of these elements back in V, thoughts?

Rampages were is GTA SA, but they were multi-player only. But if you have two controllers some of them were easy to do with only one person controlling both controllers.

I think you're onto something about it's "feel" changing a bit. But I think it's true for most games that started before the Ps3 / 360 generation. It seems as if this generation of counsoles has brought out the worst in game play while bringing out the best in graphics.
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Neo Arcadia  
Posted on Sunday, May 27 2012, 16:49
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Imo a lot of the magic was lost with IV. Oh boy, where to begin?

If not for multiplayer(Free Mode in particular) I'd easily consider it to be inferior to all of the 3D era games.

Thankfully TLAD and TBOGT brought some of the magic back and gave me hope for V, though.
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WhiteArcticFox  
Posted on Sunday, May 27 2012, 17:03
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I got into GTA in Vice City being the first game I got on the Playstation 2, I don't think there were rampages in that game so I wouldn't really know about it but it sounds like a fun mini-game, it also seems that I'm not the only one who thinks IV isn't really the best GTA to be made, in fact I consider it being the worst in terms of fun, since, after you've completed the Campaign and tried the Multiplayer, it gets really stale really fast. confused.gif
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DarrinPA  
Posted on Sunday, May 27 2012, 17:13
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White Artic Fox - There are rampages in Vice City, but maybe they were taken out in your country [I'm not sure but it's just a guess, you'd have to ask somebody who knows more about VC than I know.]
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mikecyclexxx  
Posted on Sunday, May 27 2012, 17:19
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I actually agree with IV being the worst in terms of replay value/fun. From a developers point of view it's astonishing, but thats all it is. A technical feat for R*, gameplay wise it's okay. But no where near as good as past GTAs, i'm glad that with TBoGT, some of the "magic" was brought back but it was only a tiny bit. Personally I hated TLAD, it was even grittier than IV.

I have some hope for V, though. Because there are a lot of mixed responses to IV and i'm hoping that Rockstar
get the message that we miss GTA being fun. I know they are capable of making it fun again, without going conpleatly ludacris like SR. A mix between VC and SA with the Rage engine would be perfect IMO. Only time will tell....


Oh by the way, I know that there are very rarely shoot outs in IV, but they just aren't exciting like in the 3D era.
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JOSEPH X  
Posted on Sunday, May 27 2012, 17:33
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With the improved graphics and animations, it'll be more realistic - that's unavoidable. So they're going to have to create gameplay and stories based on that realism.

That probably means no rampages.
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Neo Arcadia  
Posted on Sunday, May 27 2012, 17:40
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QUOTE (mikecyclexxx @ Sunday, May 27 2012, 13:19)
Personally I hated TLAD, it was even grittier than IV.


Eh, I disagree there.

It may have been grittier, but I think it was done well. The setting and characters were better than in IV, and the plot wasn't dragged past the point where it should have ended (In IV nearly all of Bohan and Algonquin felt like filler...).

The whole thing just seemed to fit in with Liberty City better than Niko's story did, and there was plenty of action which is always a plus.
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