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Revolution-Designes  
Posted: Monday, May 21 2012, 18:48
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Hi everyone, I'm dealing with an annoying problem. Currently I have overrid the maximum amount of running threads of 96 with my mod. I'm around the 110 threads now. I decided to give the scm500k plugin from Seeman a try and it works like a charm, except for saving. As soon as I save the game, it crashes and the saveslot becomes a 'corrupted savegame'. As saving is essential for my mod I stopped using the plugin and tried Sacky's limit adjuster. Unfortunately it crashes as soon as the game is loaded.

To keep a long story short: who knows another method to increase the maximum amount of running threads?

This post has been edited by Revolution-Designes on Monday, May 21 2012, 20:12
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SilentPL  
Posted: Monday, May 21 2012, 20:23
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Merge some threads to bigger loops or use external scripts/CLEO. I can't see any other possibility at the moment.
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Revolution-Designes  
Posted: Tuesday, May 22 2012, 09:10
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Thanks for the answer Silent, but I actually solved the problem. My last hope was to install CLEO4 instead of CLEO3. So when I installed it and saved the game everything worked perfectly with the scm500k plugin. Very strange, but true. Still, thanks for your help Silent. smile.gif

This post has been edited by Revolution-Designes on Tuesday, May 22 2012, 09:13
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SilentPL  
Posted: Tuesday, May 22 2012, 14:16
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It's the best to get rid of CLEO if possible at all, like I did with VCS PC, for example tounge.gif
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