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Pages: (12) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [IV/EFLC] Red Dead Desert '12

 Re-make of my older RDD classic map..
 
LeitoPL  
Posted: Wednesday, May 23 2012, 21:29
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I can only wish about those realistic clouds in IV.
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nkjellman  
Posted: Wednesday, May 23 2012, 22:30
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QUOTE (LeitoPL @ Wednesday, May 23 2012, 21:29)
I can only wish about those realistic clouds in IV.

Now, it may be possible to model clouds as map objects and make a script that controls how they spawn. (But they would only be inside the map bounds.)

Then we would need to customize the timecyc so we can simulate how it gets sunny above the clouds.

But it could also be possible to make smoke too.
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stilldre  
Posted: Wednesday, May 23 2012, 23:52
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QUOTE
It looks really good and natural, can't wait to see how will be on the final version.
A shame that it shares the same position of my map, it would have been great to play the maps together..


Thx, ye i couldn't find any bigger place than my previous place of RDD tounge.gif

QUOTE
But it could also be possible to make smoke too


Yes with 2dfx, i'm going to re-search a bit cause i would like to have some Ambient stuff like Sand Wind in open desert area's, Dripping Water and some Fountain effects for waterfall inside the cave icon14.gif
You should help me with that trainer objects to .wpl stuff Nkjellman btw.

Within' day or two will be showing some more screens of my wip.. But not ingame yet, still have alot stuff to do b4 that happy.gif
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Midnight_Club  
Posted: Thursday, May 24 2012, 07:15
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QUOTE (stilldre @ Wednesday, May 23 2012, 23:52)
QUOTE
It looks really good and natural, can't wait to see how will be on the final version.
A shame that it shares the same position of my map, it would have been great to play the maps together..


Thx, ye i couldn't find any bigger place than my previous place of RDD tounge.gif

QUOTE
But it could also be possible to make smoke too


Yes with 2dfx, i'm going to re-search a bit cause i would like to have some Ambient stuff like Sand Wind in open desert area's, Dripping Water and some Fountain effects for waterfall inside the cave icon14.gif
You should help me with that trainer objects to .wpl stuff Nkjellman btw.

Within' day or two will be showing some more screens of my wip.. But not ingame yet, still have alot stuff to do b4 that happy.gif

Keep it up! I'd like to have RDD'12 featured in a film smile.gif
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buzzbass  
Posted: Thursday, May 24 2012, 07:41
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QUOTE (steel89ita @ Wednesday, May 23 2012, 18:40)
It looks really good and natural, can't wait to see how will be on the final version.
A shame that it shares the same position of my map, it would have been great to play the maps together..

QUOTE (Vulgadrop @ Wednesday, May 23 2012, 20:40)
Agree, I hopefully not too big and we can have more maps in addition to this =)

I hope so too biggrin.gif
Is better a very detailed&quality and small/medium map than a useless gigantic map with bugs&no too detailed wink.gif

@Stilldre, could you say how will be the extension in LC map please? looks very good inlove.gif
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nine30  
Posted: Thursday, May 24 2012, 09:32
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Hi stilldre,

I see that youre still here ! Hehe... Fine, i saw that you wanted to take more time to make one complete mod. I can suggest you things, if you want !

When you choose the place of your map, please, surround all the liberty city location with huge and high mountains (bigger than what i did in liberty green, use geocontrol and size it in max), this will break the ambiance of the game, i mean you are in liberty and it is surrounded by huge mountains, i mean its like a wall, but there just a little road or a tunnel that brings you from a huge city to a huge desert landscape! When you look behind you, you may see only huge mountain, not buildings or city part, this is important. I remember the first mountain made by queshus, they were so high, they can cover the view from desert of any part of a city !

Second thing, dont make lot of roads, i mean, your map have not to be a circuit, or race road, take attention to details close to the road (desert bushes, cactus, rocks...) dont make also green aera in desert, the only thing realist is an oasis, i mean palms and little lake.

Third, in the end of your map on ocean side try to make beach with some palms and ships destroyed, not a lot but some... Also in one of your map side, try to make cliffs.

Then, pay attention to textures between them, i dont know the name of the technology used by rockstar or gamedeveloppers, but their textures are different but when they are close to each other you dont see difference even your in the air, what we do is different, when you are in the air you see our texture is just squares, its ugly, may be that what some call blends or sopething like that


And if you can, an crash aera zone, as airport of SA easy to do for you wink.gif

I hope this mod will be one the best we everseen on gta IV modding, lot of people think that desert IV is red dead desert... or desert rally map.

I have a wish, to ask rockstar to creat a tool for moddin PS3 and creatin videos with GTA V, its the dream of every ps3 owner, i got one also, rockstar games see our mods, dont think they ignore them, i never see on youtube somebody using PC mods online, i mean a ride on desert or i only saw drift race, whatever, i got to go back to my occupation, see ya

Thx for reading...

Nine30 - DESERT IV v2 is in my mind, too much bigger than v1 but not for now, am still abroad wink.gif
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stilldre  
Posted: Thursday, May 24 2012, 13:23
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QUOTE
Keep it up! I'd like to have RDD'12 featured in a film


This one i'm sure will be great for movies and my movie/trailer! biggrin.gif

QUOTE
Could you say how will be the extension in LC map please? looks very good  inlove.gif


Thanks, ye i'm not sure yet.. I kinda doing all sides of the map different, the one has rocky cliff with a beach on the side of Airport.. etc!

QUOTE
I see that youre still here ! Hehe... Fine, i saw that you wanted to take more time to make one complete mod. I can suggest you things, if you want !


Hi and yes my time is expended to October, than i'll be joining the army cool.gif
In meanwhile i'm training myself and making maps icon14.gif
Also i like the idea's of yours, but some of them have allready been thought by me. I've made an multifunctional desert! There is some drift roads at the mountain, decent amount of dirt trails and a race track near the abandoned airfield with gymkhana stuff ( jumps etc! ) crashed planes area that would be great for gun fights with cops.. So there wouldn't be a fealing of repetive stuff like you see in most maps. I'm not going to put any grass textures on terrain of the map, only at gasstation and towns maybe. All the rest is going to be 3d vegetation ( grass, dead grass, dead bushes, cactus etc.. ) they will be covering as good as the whole map, that way it would be more colorfull than having those big squares you talking about tounge.gif and forget about blending stuff, and specially with my pc i tryied 3 different ways none of them worked so it's actually R* fault to not put any decent shader for blending in this Liberty City.
Also SA models will be also availible i have permission from Blaster, but going to kinda re-texture and detailed it more with help of someone icon14.gif

This post has been edited by stilldre on Thursday, May 24 2012, 17:46
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nine30  
Posted: Friday, May 25 2012, 02:49
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Nice ! if you want feel free to use my models, i mean mountains or desert !

No need to ask me sigh.gif
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Exxon  
Posted: Friday, Jun 1 2012, 13:19
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I see you've already abandoned this one sigh.gif

This post has been edited by Exxon on Friday, Jun 1 2012, 13:31
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Blaster_nl  
Posted: Friday, Jun 1 2012, 13:29
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QUOTE (Exxon @ Friday, Jun 1 2012, 15:19)
I see you've already abandoned this one sigh.gif

He shows me progress on msn, have some patience.
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Exxon  
Posted: Friday, Jun 1 2012, 13:31
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That's good to hear, thanks for that bit of information smile.gif
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ManDog  
Posted: Friday, Jun 1 2012, 13:31
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-Ignore post-
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stilldre  
Posted: Saturday, Jun 2 2012, 02:41
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I'm busy making another map atm.. Fujimi Kaido from Forza 4, you can see it on my facebook homepage. Red Dead Desert needs to be rebuild on whole right side so it will take time, else this two maps will not fit each other and it wouldn't look good.
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Exxon  
Posted: Saturday, Jun 2 2012, 15:30
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Finish one map before you start another one devil.gif
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stilldre  
Posted: Saturday, Jun 2 2012, 20:06
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QUOTE (Exxon @ Saturday, Jun 2 2012, 16:30)
Finish one map before you start another one devil.gif

Mind your own thing will ya biggrin.gif i do whatever i want..
Have some patience like Blaster said, don't act like a baby..
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XTREME0235  
Posted: Saturday, Jun 2 2012, 20:44
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I think the main reason why people keep telling you to focus on one project and finish it first is because you get people excited about a certain map mod and then you go onto another project before you complete your previous one, this makes people annoyed and thus you start to generate a somewhat negative name for yourself.

I personally think you should focus on one project, finish it then start another one. You're only making it hard on yourself in terms of organisation
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stilldre  
Posted: Saturday, Jun 2 2012, 21:30
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QUOTE (XTREME0235 @ Saturday, Jun 2 2012, 21:44)
I think the main reason why people keep telling you to focus on one project and finish it first is because you get people excited about a certain map mod and then you go onto another project before you complete your previous one, this makes people annoyed and thus you start to generate a somewhat negative name for yourself.

I personally think you should focus on one project, finish it then start another one. You're only making it hard on yourself in terms of organisation

You sound so serious man, reason i'm doing other map cause i wanted mutch earlier but couldn't get.. Now that tool is updated for FM4 i reconsidered modifications to fit this two maps together so you would have mountainious view and at left some open desert. There for i need to rebuild RDD map so it would take some time, in mean while i'm almost as good as done with FK! Stop whining people, just give me time to deal with something great! Unless you all want to push me and make it fast and unfinished biggrin.gif just relax and enjoy playing Max Payne 3 or something..

Here is one of ingame screen of my other map btw:
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XTREME0235  
Posted: Saturday, Jun 2 2012, 22:31
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QUOTE (stilldre @ Sunday, Jun 3 2012, 07:30)
You sound so serious man.
FK! Stop whining people.
just relax and enjoy playing Max Payne 3 or something..

I wasn't having a go at you or anything, don't take what my post read in the wrong way.
I was merely suggesting what was on other people's minds so you gather a better understanding of where they're coming from.
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nkjellman  
Posted: Saturday, Jun 2 2012, 22:36
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QUOTE (stilldre @ Wednesday, May 23 2012, 23:52)
QUOTE
It looks really good and natural, can't wait to see how will be on the final version.
A shame that it shares the same position of my map, it would have been great to play the maps together..


Thx, ye i couldn't find any bigger place than my previous place of RDD tounge.gif

QUOTE
But it could also be possible to make smoke too


Yes with 2dfx, i'm going to re-search a bit cause i would like to have some Ambient stuff like Sand Wind in open desert area's, Dripping Water and some Fountain effects for waterfall inside the cave icon14.gif
You should help me with that trainer objects to .wpl stuff Nkjellman btw.

Within' day or two will be showing some more screens of my wip.. But not ingame yet, still have alot stuff to do b4 that happy.gif

Once I get to my PC I'll send you a link to the tool for Microsoft Excell.
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uncfire  
Posted: Wednesday, Jun 6 2012, 00:55
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Do youn think you can add a fire station somewhere on the map.
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