IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules Attention:

The Mod Showroom is only for posting previews/downloads of completed or near finished mods.
All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
GTAGarage.com : Free mod hosting, attach your files and screenshots to your topics
GTAModding.com : A wiki for everything related to GTA modding, including documentation and tutorials

Pages: (12) « First ... 8 9 [10] 11 12   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [IV/EFLC] Red Dead Desert '12

 Re-make of my older RDD classic map..
 
stilldre  
Posted: Tuesday, Aug 14 2012, 09:56
Quote Post


StillDre Productions
Group Icon
Group: Members
Joined: Jul 5, 2011

be.gif

XXXXX



Glad that you all like and ye sorry about the link.. Seems that it cause to many traffic, so they disable my public folder for 3 days lol biggrin.gif
Thanks cornflakes4u for added links, i'll use them for now..



This post has been edited by stilldre on Tuesday, Aug 14 2012, 12:26
Users WebsitePMXbox Live
  Top
 

 
SAINTxUNIT3D  
Posted: Tuesday, Aug 14 2012, 11:08
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Aug 12, 2012

XXXXX



amazing map. what you sould do in the second beta is make a hud of the map.
also what im currently working on is to some how get the old version of red dead desert and move it in 3ds max next to the new one and make a bridge to join the two for an even bigger map..
PM
  Top
 

 
FCortez  
Posted: Tuesday, Aug 14 2012, 13:48
Quote Post


Rat
Group Icon
Group: Members
Joined: Jul 23, 2012

pg.gif

XXXXX



Hey ah Dre sorry to be asking this, I really loved your mod but where can I download that Dodge Viper that you've put in your screens?
It looks amazing!

Thanks
PM
  Top
 

 
Bid96  
Posted: Tuesday, Aug 14 2012, 14:17
Quote Post


Awwwwww Yeaaaa
Group Icon
Group: Members
Joined: Mar 12, 2012

it.gif

XXXXX



QUOTE (FCortez @ Tuesday, Aug 14 2012, 13:48)
Hey ah Dre sorry to be asking this, I really loved your mod but where can I download that Dodge Viper that you've put in your screens?
It looks amazing!

Thanks

Just go on www.gta4-mods.com & look there.
PMPlayStation Network
  Top
 

 
cornflakes4u  
Posted: Wednesday, Aug 15 2012, 22:04
Quote Post


\o/
Group Icon
Group: Members
Joined: Aug 14, 2008

XXXXX



QUOTE (stilldre @ Tuesday, Aug 14 2012, 11:56)
Thanks cornflakes4u for added links, i'll use them for now..

Np! Enjoying the sh*t out of your mod. It's very well done!

Had to make a little video too... biggrin.gif

PMXbox Live
  Top
 

 
stilldre  
Posted: Thursday, Aug 16 2012, 00:48
Quote Post


StillDre Productions
Group Icon
Group: Members
Joined: Jul 5, 2011

be.gif

XXXXX



I really like your video cornflakes4u! Had to share it on fb biggrin.gif

Anyway i hope you'll still enjoy the mod atm. But i have few question for the FINAL version..
I want to kinda rebuild it once again and expend it even more wider to Jersey Instustry Island by adding Pikes Peak mountain with forest and lake areas.
What would you like to have in FINAL version and what would you want to keep from BETA?
At fb, people wanted to have highways, more driftroads, tunnels and bigger towns..
Also i'll try to make the map more like R* would do with lods and distance lights for the FINAL version. That should increase performance of the game and i could add enough stuff like vegetation, without any crashes icon14.gif
Users WebsitePMXbox Live
  Top
 

 
nkjellman  
Posted: Thursday, Aug 16 2012, 00:53
Quote Post


Boss
Group Icon
Group: Members
Joined: Aug 28, 2008

us.gif

Member Award




A canyon would be cool to see.
PMXbox LivePlayStation Network
  Top
 

 
Geosmith  
Posted: Thursday, Aug 16 2012, 12:35
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 2, 2012

XXXXX



First off, I'd like to say thank you so much for this mod. biggrin.gif The addition of traffic adds so many new possibilities as far as gameplay is concerned, nothing better than a cop chase across the desert!

One thing I'd like to see is some type of racetrack, but if you intend to add a highway, it should suffice as a great road to race on. As said above, having it on the HUD would be a cool addition, although I don't think it's a necessity.

Again, thanks so much for the mod, keep doin' what ya do!
PM
  Top
 

 
SAINTxUNIT3D  
Posted: Friday, Aug 17 2012, 00:24
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Aug 12, 2012

XXXXX



I would like to see in your final version, some forests cause there isnt really any in gta 4 so its somethink different and it would be interesting to see what it looks like.
and also you need to bring a bit more life into your map like add a town or small village.



Question,

Im working on a map and wanted to know how to add cars with gims iv cause i got to the point where i have imported the nod files from paths.img and made like an ai path arond the road i want it on. however i cant seem to export them to nod format i get an error message. so i you have any idea why please tell me... thanks and good luck with your final version : )
PM
  Top
 

 
Squirlkiller  
Posted: Friday, Aug 17 2012, 01:15
Quote Post


Ur Girlfriend's Taco
Group Icon
Group: Members
Joined: Feb 14, 2009

mx.gif

XXXXX



Use 180upload.com, people use it for icefilms (movies for free) so it must have fast DL speed. They say "no limits" so try it

Also, may I say that this mod looks amazing from pics and videos. I always liked idea o rallying/dirt driving in IV

Edit #2: any chance of making those rocks and the wooden beams holding them up breakable? It would add great value to your mod. Ask Frank.S to help you, he did some breakables for his mod.

This post has been edited by Squirlkiller on Friday, Aug 17 2012, 01:19
Users WebsitePMXbox LivePlayStation Network
  Top
 

 
rafaprebianca  
Posted: Friday, Aug 17 2012, 02:07
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 22, 2010

ba.gif

XXXXX



great mod, congratulations, but I have a question, when I approach the entrance, the game starts to crash, which would be responsible for this?
PM
  Top
 

 
stilldre  
Posted: Friday, Aug 17 2012, 14:51
Quote Post


StillDre Productions
Group Icon
Group: Members
Joined: Jul 5, 2011

be.gif

XXXXX



Thanks for replys cookie.gif

QUOTE
One thing I'd like to see is some type of racetrack, but if you intend to add a highway, it should suffice as a great road to race on. As said above, having it on the HUD would be a cool addition, although I don't think it's a necessity.


I'm considering making them both in FINAL map tounge.gif

QUOTE
I would like to see in your final version, some forests cause there isnt really any in gta 4 so its somethink different and it would be interesting to see what it looks like.
and also you need to bring a bit more life into your map like add a town or small village.


Yes it will come also icon14.gif

In the mean time i've been busy with layout for new map.. Here is allready few screen of Pike Peak connecting with canyon to Desert biggrin.gif
Still ain't finished on some spots, i'm kinda need to make more dirt paths and few roads. Aswell some racetracks!
user posted image
user posted image
user posted image
user posted image
Users WebsitePMXbox Live
  Top
 

 
Garju67  
Posted: Friday, Aug 17 2012, 14:53
Quote Post


VCR Developer
Group Icon
Group: Members
Joined: Jul 10, 2011

uk.gif

Member Award




You should recreate a new topic. Anyway, awesome pics, keep going ! icon14.gif
PM
  Top
 

 
Geosmith  
Posted: Friday, Aug 17 2012, 16:45
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 2, 2012

XXXXX



Holy hell that looks amazing! If only you were around during the Crysis 1 modding days! tounge.gif
PM
  Top
 

 
buzzbass  
Posted: Friday, Aug 17 2012, 16:50
Quote Post


buzz
Group Icon
Group: Members
Joined: Jun 11, 2011

pride.gif

XXXXX



QUOTE (stilldre @ Friday, Aug 10 2012, 14:03)
My game keep crashing, i think it's just to many detail on one spot and it's to mutch for game to handle.
I'm thinking just to use previous update of the map with traffic and release it by tomorow as 1st public beta  icon14.gif

QUOTE (stilldre @ Monday, Aug 13 2012, 13:38)
I want to have alot of detail, but IV is pretty unstable for this stuff. That's why i'm releasing it as public beta, cause i can't add anything more.. My game keep crashing  mad.gif

QUOTE (stilldre @ Friday, Aug 17 2012, 14:51)
In the mean time i've been busy with layout for new map.. Here is allready few screen of Pike Peak connecting with canyon to Desert  biggrin.gif
Still ain't finished on some spots, i'm kinda need to make more dirt paths and few roads. Aswell some racetracks!

If I understand you can't use your latest Desert because have a lot of stuff and the engine can't load this huge map... but now you're adding other map "pike peak" ? right? mercie_blink.gif

or you just working on different projects at same time ??? will you drop red dead desert?

I suposse you do not like red desert so much, you already made fujimi kaido and start pike peak between red dead desert development biggrin.gif biggrin.gif biggrin.gif

anyways, nice beta inlove.gif
Users WebsitePM
  Top
 

 
stilldre  
Posted: Friday, Aug 17 2012, 17:12
Quote Post


StillDre Productions
Group Icon
Group: Members
Joined: Jul 5, 2011

be.gif

XXXXX



QUOTE (buzzbass @ Friday, Aug 17 2012, 17:50)
If I understand you can't use your latest Desert because have a lot of stuff and the engine can't load this huge map... but now you're adding other map "pike peak" ? right? mercie_blink.gif
I suposse you do not like red desert so much, you already made fujimi kaido and start pike peak between red dead desert development biggrin.gif biggrin.gif biggrin.gif
Anyways, nice beta inlove.gif

I only don't like it for to mutch detail in one spot, thats whats also caused the game to crash with adding more stuff to it. Now i make it more wider and add even more features.
In the FINAL map it should be more stable. Like doing this in two img's for each side. And by using bigger size in CS, it makes the map less poly than smaller maps.
In the BETA its allready 3+ mil. polys just for the map and few buildings.. And turns out its still playeble without lods or stuff biggrin.gif for next one it should be about 4+ poly for both maps Pikes Peak & Desert Area in one big Red Dead Desert '12 biggrin.gif
Users WebsitePMXbox Live
  Top
 

 
SpoonTheMan  
Posted: Friday, Aug 17 2012, 17:27
Quote Post


Crackhead
Group Icon
Group: Members
Joined: Jan 1, 2012

XXXXX



QUOTE (stilldre @ Friday, Aug 17 2012, 17:12)
I only don't like it for to mutch detail in one spot, thats whats also caused the game to crash with adding more stuff to it. Now i make it more wider and add even more features.
In the FINAL map it should be more stable. Like doing this in two img's for each side. And by using bigger size in CS, it makes the map less poly than smaller maps.
In the BETA its allready 3+ mil. polys just for the map and few buildings.. And turns out its still playeble without lods or stuff biggrin.gif for next one it should be about 4+ poly for both maps Pikes Peak & Desert Area in one big Red Dead Desert '12 biggrin.gif

Woah! So you plan on updating RDD '12 and combining it with Pikes Peak? I don't know how you'll be able to keep the game stable doing that, but I'm guessing you'll find a way. I did not see this coming! Looks like it's all going to be awesome! Also, I'm guessing there will be traffic in Pikes Peak?

P.S. I'm not sure if you saw my post on the page for RDD '12 Beta, but just in case you don't already know about these flaws, here's my post:

[Quote}Reporting in: LAN works with traffic!

Good map, though I noticed some clipping spots (or seams) on the map and the gas station (closest to the map's entrance) has collision issues. You may already know these things for the final version, but just in case, I'm letting you know.[Unquote]
There may be more, because, just last night, I found an invisible wall in the road.
PM
  Top
 

 
Triple Penetration  
Posted: Friday, Aug 17 2012, 18:10
Quote Post


Box ♡ Out
Group Icon
Group: BUSTED!
Joined: Jul 3, 2011

pride.gif

XXXXX



QUOTE (Geosmith @ Friday, Aug 17 2012, 16:45)
Holy hell that looks amazing! If only you were around during the Crysis 1 modding days! tounge.gif

You'd be surprised to find out that StillDre makes maps for CryEngine3. colgate.gif

And the map looks very good so far the most advanced StillDre has made.
PM
  Top
 

 
stilldre  
Posted: Friday, Aug 17 2012, 18:21
Quote Post


StillDre Productions
Group Icon
Group: Members
Joined: Jul 5, 2011

be.gif

XXXXX



Thanks mate cookie.gif

And yes there will be traffic aswell on Desert as in Pikes Peak tounge.gif
I know few bugs that are in BETA, some of them collision are just diffecult to do.. It's matter of splitting the object when its to big for it.
Users WebsitePMXbox Live
  Top
 

 
FunGt  
Posted: Saturday, Aug 18 2012, 11:10
Quote Post


LOL
Group Icon
Group: Members
Joined: Jun 10, 2005

it.gif

XXXXX



omfg the new screens are awesome!
Users WebsitePM
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (12) « First ... 8 9 [10] 11 12 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG