IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Please post mod releases in the Mod Showroom

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


  Reply to this topicStart new topicStart Poll

 How to add map?

 increasing size of map
 
Xzax  
Posted: Friday, May 18 2012, 20:31
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 21, 2010

ia.gif

XXXXX



Hello,

I wanted to know how to increase the size of ingame menu map ?

I want to extend it to OCEANS, it does not let me see myself far away in the ocean.

In other words, I want to zoom out more then default.

This post has been edited by Xzax on Sunday, May 20 2012, 04:52
PM
  Top
 

 
City_Poke912  
Posted: Friday, May 18 2012, 20:41
Quote Post


Group: Vice City Stories team
Group Icon
Group: Members
Joined: Dec 27, 2007

pl.gif

Member Award




In which GTA?
PM
  Top
 

 
Xzax  
Posted: Sunday, May 20 2012, 04:51
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 21, 2010

ia.gif

XXXXX



gta sa
PM
  Top
 

 
City_Poke912  
Posted: Sunday, May 20 2012, 19:26
Quote Post


Group: Vice City Stories team
Group Icon
Group: Members
Joined: Dec 27, 2007

pl.gif

Member Award




I think, it can be hardcodec something into exe.
PM
  Top
 

 
Xzax  
Posted: Wednesday, May 23 2012, 17:47
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 21, 2010

ia.gif

XXXXX



can someone please explain in detail ? sad.gif
PM
  Top
 

 
X-Seti  
Posted: Wednesday, May 23 2012, 19:31
Quote Post


Ahhi!!
Group Icon
Group: Members
Joined: Jun 28, 2005

en.gif

Member Award




There are 3 Limit Adjusters for SA around on this forum.

http://www.gtaforums.com/index.php?showtopic=500814 being one smile.gif

Now if you plain on modding SA, you can only have up to 19999 ID objects and this can not be changed!, I would suggest the VC engine instead as the ID limit is 32670

Also check out Steve-Ms website.

Users WebsitePMMSNYahooXbox LivePlayStation Network
  Top
 

 
Convetors  
Posted: Saturday, May 26 2012, 15:26
Quote Post


Suddently its Me !
Group Icon
Group: Members
Joined: Aug 4, 2010

XXXXX



Hey . Im not Sure But i think this is Possible but with the bloody limit thing its Sucks .
anyway im Not steeling your Topic but i Was wondering... Making a platform (a Larg Floor) That Gonna be attached from the bought Side's (Wanted Result : No More Ocean's Only Desert in the whole Map ) .

Possible / Not Possible ??
Users WebsitePM
  Top
 

 
Xzax  
Posted: Friday, Jun 1 2012, 13:47
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 21, 2010

ia.gif

XXXXX



thats an IMG limit adjuster, what this gotta do with zooming out ?

You can already go far away in the ocean, only thing is that you won't be able to see yourself in ingame menu map. And I want to see myself in that ingame menu map, nothing else.
PM
  Top
 

 
fastman92  
Posted: Friday, Jun 1 2012, 15:27
Quote Post


фастман92 | ف
Group Icon
Group: Members
Joined: Jul 28, 2009

pl.gif

XXXXX



<-3000.0; 3000.0> limit is hardcoded in EXE.
It remains unbroken yet.

IMG & Stream Limit Adjuster? Nothing interesting toward author's question about limit of map boundaries.
This plugin simply allows to create as many IMG archives as you want to better organize your map project - split files of different map parts to different IMG archives, for example london.img, washington.img, losAngeles.img, sanFrancisco.img, Sydney.img and smaller too.

Currently you can't put object outside (X or Y) <-3000.0; 3000.0> ...
Users WebsitePMMSN
  Top
 

 
ZAZ  
Posted: Friday, Jun 1 2012, 18:58
Quote Post


Kernlochbohrer
Group Icon
Group: Members
Joined: Jan 10, 2005

eu.gif

Member Award




he just means the menue map, pause menue>map menue
@Xzax: the map is depending to the radar files: 144 txd files inside of gta3.img > radar00.txd till radar143.txd
try to make 169 radar txd files, don't know if it could work
Users WebsitePM
  Top
 

 
fastman92  
Posted: Saturday, Jun 2 2012, 07:51
Quote Post


фастман92 | ف
Group Icon
Group: Members
Joined: Jul 28, 2009

pl.gif

XXXXX



Can't do this.

Map is hardcoded to be displayed of 3000 x 3000 in total.
There are 144 files.
Square root of 144 is 12.

12 x 12 files.
12 for X (from left to right)
12 for Y (from top to bottom)

Coords are from -3000.0 to 3000.0
6000.0 in total
One TXD is used for 6000.0 / 12 = 500.0 coordinates of X and Y.

radar0.txd is used for upper-left corner of map, X -3000.0 and Y -3000.0

Calculate TXD num from coordinates
X - specified X coord
Y - specified Y coord

TXD num = (X+3000)/500+12*(Y+3000)/500
take integer from TXD num, no fractional part of result.

Calculate left-upper coordinates from integral TXD num
X = (TXD_num*500)-3000
Y = ((TXD_num/12)*500)-3000

Integer type means that it should contain no fractional part. For example 11 is good integer, 11.6 isn't.
Users WebsitePMMSN
  Top
 

 
Xzax  
Posted: Tuesday, Jun 5 2012, 22:11
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Feb 21, 2010

ia.gif

XXXXX



So fastman, you mean that adding 13*13=169 radar.txds will not help? Are you sure about this (if your answer is no, because if you are not sure then I will try it)?

And why would I need to find the txd number for a specified coordinate?
PM
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG