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 [WIP]GTA4 HUD by DK22Pac

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DK22Pac  
Posted: Friday, May 18 2012, 20:08
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Hello. I'm planning to create GTA4 HUD for San Anreas with many features.
So I'll show you progress on this modification here.

Already done:
-health bar
-armor bar
-fixed radar width&height
-replaced radar icons
-fixed radar icons width&height
-changed level markers
-changed marker colors
-changed radar map size
-some changes in menu map

wip screens:
user posted image user posted image

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Co-authors: CrazyRus29, LostMC

This post has been edited by DK22Pac on Friday, May 18 2012, 20:42
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d3jan  
Posted: Friday, May 18 2012, 20:35
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nice biggrin.gif but will the old hud be removed ?
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This post has been edited by d3jan on Thursday, Jul 26 2012, 18:17
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DK22Pac  
Posted: Friday, May 18 2012, 20:40
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Yes, I just started with radar.
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zmudziak32  
Posted: Friday, May 18 2012, 21:16
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Mark Chump
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Nice, I hope you will finished hud. Good alternative to Alexander Blade GTA IV Hud.
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rockstartgame  
Posted: Saturday, May 19 2012, 00:32
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rockstartgame
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NICE DK22PAC YOUR GREAT MODDING

PM ME THE MOD COMPLETE inlove.gif http://www.youtube.com/user/rockstartgame?feature=mhee
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xXaerooff2Xx  
Posted: Saturday, May 19 2012, 07:36
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Tronco
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I fall in love. Waiting for release!!!
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JF-Mir2  
Posted: Saturday, May 19 2012, 07:59
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I AM NOT INSANE!
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What's the difference between this and Alexander's?
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DK22Pac  
Posted: Saturday, May 19 2012, 08:29
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Thanks guys.
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Why do you ask me? Make screens and compare.
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methodunderg  
Posted: Saturday, May 19 2012, 08:50
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Grandpa
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I'm interested to know what the difference is .. besides the coding tounge.gif

Also; one thing that bugged me about Alexander's HUD, was not being able to move the time. Wasn't compatible with all phone textures.

Also, on the 2nd page of this thread; http://www.gtaforums.com/index.php?showtopic=457169&st=0; you said you where going to re-make that mod . Are you going to include it in your GTAIV HUD? Maybe even some sort of 'Phone Service' mod?
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King Shady  
Posted: Saturday, May 19 2012, 10:43
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Looks alot better for me . inlove.gif
When will you release the next stage of your light mod ?
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Function-X-  
Posted: Saturday, May 19 2012, 18:04
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Amazing and unexpected, Great job !
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juarez  
Posted: Saturday, May 19 2012, 18:39
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Memory Hacking
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Good work. tounge.gif
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DK22Pac  
Posted: Tuesday, May 22 2012, 15:25
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Another screen with level markers, more coming soon.
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oksa8  
Posted: Tuesday, May 22 2012, 15:38
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Just call me Oksu
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Looks good, but will you include the effect where cops show on radar?
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DK22Pac  
Posted: Tuesday, May 22 2012, 16:07
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QUOTE (oksa8 @ Tuesday, May 22 2012, 19:08)
Looks good, but will you include the effect where cops show on radar?

Maybe.
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d3jan  
Posted: Wednesday, May 23 2012, 21:41
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QUOTE (oksa8 @ Tuesday, May 22 2012, 17:38)
Looks good, but will you include the effect where cops show on radar?

that would be great, and will gps be included too ?
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Los Santos Pedestrian  
Posted: Thursday, May 24 2012, 00:06
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Then as it was, but again it will be
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QUOTE (oksa8 @ Tuesday, May 22 2012, 15:38)
Looks good, but will you include the effect where cops show on radar?

Cops appear randomly around the player (just spawning in the same block), so that would require a whole new script to not make it look weird.
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d3jan  
Posted: Thursday, May 24 2012, 11:10
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QUOTE (Los Santos Pedestrian @ Thursday, May 24 2012, 02:06)
QUOTE (oksa8 @ Tuesday, May 22 2012, 15:38)
Looks good, but will you include the effect where cops show on radar?

Cops appear randomly around the player (just spawning in the same block), so that would require a whole new script to not make it look weird.

it would't need a whole new script, he only need to make markers on the cops to show on the radar that's all
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DK22Pac  
Posted: Thursday, May 24 2012, 23:16
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I think no. i haven't much information about pathfind system.
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DODI3OG  
Posted: Friday, May 25 2012, 04:53
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Naimas talaga ti yot2x!
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AFAIK, it'll 'cause a heavy performance loss...Judging from the textures appearing at one time..10s of cops on the radar, the radius thing, the stars, gunshots, explosions, etc...as function X suggested, it'll be better if there are lesser textures appearing...
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