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 Violence In Video Games & Its Effect On Young Adul

 Opinion on video games like GTA
 
Questionable??  
Posted: Tuesday, May 15 2012, 13:50
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Heyy guyys,

As part of my uni work I have to create a forum on what people think of my proposed question which is:

"Could it be argued that violence in video games has a direct influence on the psychological behaviour of children?”

Could you please take the time to give me some thoughts on what you think of games such as Grand Theft Auto and other violence related games.

Much appreciated

(Can you please include the following)
*Name
*Age
*Thoughts

Thanks:)smile.gif
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vertical limit  
Posted: Tuesday, May 15 2012, 15:39
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QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
As part of my uni work I have to create a forum on what people think of my proposed question which is:

But you see, you created a topic not a forum.
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Toup  
Posted: Tuesday, May 15 2012, 16:01
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QUOTE (vertical limit @ Tuesday, May 15 2012, 16:39)
QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
As part of my uni work I have to create a forum on what people think of my proposed question which is:

But you see, you created a topic not a forum.

I'm sure he knows that, and you can either contribute or go post in the off topic section.

It depends on the type of child and how they're educated. How one reacts to one thing will necessarily be different in other person. As an example, take it you are afraid of dogs, and I'm not. I'm not going to be affected if I see a dog in the street, but you, yes.

I believe same thing applies for this matter, but of course, not to the extent of doing the same thing in games like these.
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Tom Toole  
Posted: Tuesday, May 15 2012, 18:41
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QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
As part of my uni work I have to create a forum on what people think of my proposed question which is:

So.... I agree completely with vertical limit, and disagree with Toup regarding that the OP knows what a forum is versus a topic. However I believe one sentence answers are at least somewhat forbidden here in D&D, so vertical limit was perhaps wrong for other reasons.

quoestionable?? you might want to chech whether it's a forum as in message board that you have to create - To create a forum/message board you might wanna try google searching "create a forum".

Onwards!
QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
"Could it be argued that violence in video games has a direct influence on the psychological behaviour of children?”

1 Yes. You could conceivably argue anything.
2 Script theory says we basically take stories we see and incorporate them into scripts we ourselves use.
3 Focus on children is troubling, cartoons like looney toons are extremely violent and that's a big part of what makes them fun, children do not live in a world free of violence. The right wing takes this artificial idea of an innocent, sexless, crueltyless "child" to impose a lot of restrictions into the rest of society.
QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
Grand Theft Auto and other violence related games.

"violence related games"?
QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)
Much appreciated
You're welcome
QUOTE (Questionable?? @ Tuesday, May 15 2012, 13:50)

(Can you please include the following)
*Name
*Age
*Thoughts

What is this a survey? I mean it's also Questionable??'s first post. I mean I don't think that it's really a debate/discussion that he's proposing. Not that it couldn't become one.
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thecommander  
Posted: Saturday, May 19 2012, 18:36
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This issue has been tried in court here in the US. The case was Strickland v. Sony. A boy, Devin Moore, stole a car and got arrested. While in police custody, he stole an officers gun, shot him, another officer, and a dispatcher, then stole a police car. He was apprehended later. Here's where I'm probably going to lose some credibility; Jack Thompson filed a wrongful death suit against Sony on behalf on two of the victims. He argued that Devin Moore got the idea from playing GTA: Vice City. Now, Jack was probably doing this to get media attention and create a bigger controversy around GTA. The case was eventually dismissed.

I did a presentation on this same topic four years ago, and if I had my old computer, I would gladly share some points with you. But, I have been playing GTA since I was 9 (now I am 20) and I have never killed anyone.
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El_Diablo  
Posted: Saturday, May 19 2012, 22:22
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if you know who Jack Thompson is, then you already know that there is NO evidence to connect violent video games with violent behavior.

/thread
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Irviding  
Posted: Saturday, May 19 2012, 22:38
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QUOTE (El_Diablo @ Saturday, May 19 2012, 17:22)
if you know who Jack Thompson is, then you already know that there is NO evidence to connect violent video games with violent behavior.

/thread

That guy is just a f*cking lunatic. I think there is some correlation, at least to an extent. The kid in the above example, I don't think he would have done all of that without GTA. It's sort of like a gun control argument. Some people will go against what the other 99% of people do and make a bad example for the rest. That kid is a good example. To counter it though, there was a case of a young girl I believe who helped get her family out of a burning car because she learned in GTA that if a car is burning, it will blow up eventually. But I think saying that it has no correlation whatsoever and can't, say, turn an already unstable kid into a murderer is tenuous at best.
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Butters 2011  
Posted: Friday, May 25 2012, 23:00
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Complete and utter BS I say, saying that media can purely effect the actions of children/young teens etc. For someone not to be able to see the difference between what is fantasy and reality is where the real problem is, and this usually boils down to the mental state of said person. It's the same when it comes to people who take drugs and suffer the side-effects of it...one person can take an E and feel fine, whereas another person could take one and feel like sh*t...it's all about the mental state of the person and maybe the background history.

The main issue is, you're on about kids who are effected by violence within video games; games that are usually age-rated as 18 or whatever. If the parents are willing to let these young kids play violent games, then it could show some problem within the family unit itself.
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Killer.Khan  
Posted: Saturday, May 26 2012, 02:28
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Been playing since a very young age and no effect on me as an adult whatsoever. I'm not overly aggressive or anything. No brutal thoughts, nada. Thompson would be upset sigh.gif

I think media CAN influence teens and children though since they might try to emulate mannerisms of characters and how they dress etc.. but that's mostly done in good fun for costume parties and the like.

As for people who shoot up schools or kill actual people, there was something horribly wrong up there before they played that game. They recently tried to blame the Oslo bombings on Breviek playing World of Warcraft. Out of all possible arguments, they brought up that!
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finn4life  
Posted: Monday, May 28 2012, 08:45
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QUOTE (Irviding @ Sunday, May 20 2012, 09:38)
QUOTE (El_Diablo @ Saturday, May 19 2012, 17:22)
if you know who Jack Thompson is, then you already know that there is NO evidence to connect violent video games with violent behavior.

/thread

That guy is just a f*cking lunatic. I think there is some correlation, at least to an extent. The kid in the above example, I don't think he would have done all of that without GTA. It's sort of like a gun control argument. Some people will go against what the other 99% of people do and make a bad example for the rest. That kid is a good example. To counter it though, there was a case of a young girl I believe who helped get her family out of a burning car because she learned in GTA that if a car is burning, it will blow up eventually. But I think saying that it has no correlation whatsoever and can't, say, turn an already unstable kid into a murderer is tenuous at best.

Well while i kind of agree but what's to say they weren't gonna go off anyway? They could have watched violent movies or read violent books and gotten the same ideas.
I am sure that most people who play GTA/other violent games are well aware of murder and how to commit it before playing the game and it has little effect.

If someone does this stuff it is their decision entirely, they may have gotten ideas from video games but that did not influence them to do it.

That my opinion anyway.
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Icarus  
Posted: Monday, May 28 2012, 09:15
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If I have kids, I'm taking the same approach my mother took with me in regards to "violent" video games.

She asked if I could distinguish between real life and fantasy. I told her that I was capable of distinguishing that what I do in the game should not be mimicked in real life, because there would be severe consequences if I were to do so. I knew the difference between real life and the game.

I have not once gone out in the middle of a city and unloaded an AK-47 or other weapon into a crowd of people and attained a six star wanted level.

The problem is, in my opinion, when the person playing the video game fails to differentiate between reality and fantasy, such that there's no dividing line in between them. That's where the parent should be stepping in to prevent the kid from playing that game in the first place (provided they're aware their kid does not possess the fantasy-reality line). So you might be able to find some correlation, but I would be more concerned with the underlying mental health issues that might be leading to said potential correlation.
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SagaciousKJB  
Posted: Wednesday, May 30 2012, 02:43
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I think most of the talk about video games causing people to become violent was said about television and music long before video games became popular, and most of the points about someone already having to be crazy to imitate this type of media have been made dozens of times before.

I think the real new element here is whether the actual participation and gradual "acclimation" to committing violence in video games leads to any higher propensity or desensitization to violence in reality.
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Irviding  
Posted: Wednesday, May 30 2012, 03:07
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QUOTE

I think the real new element here is whether the actual participation and gradual "acclimation" to committing violence in video games leads to any higher propensity or desensitization to violence in reality.

That's definitely a good point. We're all players of one of the most violent and sexually explicit games out there - and it seems the conventional answer is "hey I'm not killing people" or "most people aren't killing people like they do in GTA" but I think you have to look a bit further. Could it be true that GTA, unlike a movie which simply displays the violence, activates something psychologically in younger people leading them to mimic it? I don't know enough about psychology to answer, but I think it goes a lot further than "oh it's just a couple of crazy f*cks that would've done it anyway".
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El_Diablo  
Posted: Wednesday, May 30 2012, 04:12
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QUOTE (Irviding @ Tuesday, May 29 2012, 20:07)
Could it be true that GTA, unlike a movie which simply displays the violence, activates something psychologically in younger people leading them to mimic it?

of course not.
that's absurd.

being able to shoot a fully automatic machinegun into crowds of virtual people in a game does not translate to the ability to perform such action in real life.
any normal child would be scared of and intimidated by a real firearm, no matter how many hours they have spent slaying people in Call of Duty.

someone who is capable of murder will be capable of murder regardless of their level of exposure to violent media.
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Yossarianite  
Posted: Wednesday, May 30 2012, 06:56
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Some mentally weak people may try to imitate, in some circumstances even a normal person when highly motivated would do that. Just depends on you.
There have been such cases in history some of them leading to deaths as well.

This post has been edited by Yossarianite on Wednesday, May 30 2012, 06:58
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oysterbarron  
Posted: Friday, Jun 1 2012, 07:10
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Allthough very rare cases its not just violent video games that spawn violence in the real world http://m.digitalspy.co.uk/odd/news/a199400...a-argument.html

Im no footballer but i brought fifa once to play with friends and i must addmit it wound me the hell up. I got very angry an infuriated with my other teammates more so than any other game ive ever played. Im not a violent person but 8ve never felt that sort of rage before. It scared me that much i have vowed never to buy another installment again.
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CheesyJ  
Posted: Friday, Jun 1 2012, 10:38
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I've long held the opinion that this sort of thing is really exaggerated and that if anything, it is used as an excuse for horrible people. If they've done something awful and have no viable explanation for what they've done, then they'll just think of a game like GTA and blame it on that game. The reality is that they should have to simply face up to their own actions and see that they have done wrong.

I've been playing GTA games, as well as other violent ones, since I was young and I can personally say that they haven't adversely affected me at all. By the looks of it, the vast majority of people on this forum are in that boat as well. It must also be remembered that their is an age restriction on these games for a reason. Most people who play them underage are fine, but in the odd case that they're not, then you can't really blame the game for what they've done at all if they're underage, since the company would have enforced the age restrictions to try and spot that person from getting their hands on the game in the first place.

I generally think that this whole thing just is an unfair opt out though, and is a way of people trying to pass on blame from their own actions to others, when in reality they should simply face up to what they have done and accept it.
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Yossarianite  
Posted: Wednesday, Jun 6 2012, 09:44
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QUOTE (CheesyJ @ Friday, Jun 1 2012, 10:38)
I've long held the opinion that this sort of thing is really exaggerated and that if anything, it is used as an excuse for horrible people. If they've done something awful and have no viable explanation for what they've done, then they'll just think of a game like GTA and blame it on that game. The reality is that they should have to simply face up to their own actions and see that they have done wrong.

I've been playing GTA games, as well as other violent ones, since I was young and I can personally say that they haven't adversely affected me at all. By the looks of it, the vast majority of people on this forum are in that boat as well. It must also be remembered that their is an age restriction on these games for a reason. Most people who play them underage are fine, but in the odd case that they're not, then you can't really blame the game for what they've done at all if they're underage, since the company would have enforced the age restrictions to try and spot that person from getting their hands on the game in the first place.

I generally think that this whole thing just is an unfair opt out though, and is a way of people trying to pass on blame from their own actions to others, when in reality they should simply face up to what they have done and accept it.

Exactly, thats what I feel too.
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3niX  
Posted: Wednesday, Jun 6 2012, 20:08
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Well...

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It scared me that much i have vowed never to buy another installment again.

Id argue that it isnt entirely the games fault... such behaviour could have come out in any other stressful and competitive scenario. People can get just as wound up when playing (heck, even just watching) football, basketball or any other competitive sport. Should these people start avoiding sports altogether?

Blaming games, music, films etc. is the easy option. People are often too lazy to look at their own flaws and fix them.

Now, whether games (and media in general) alter our perception and tolerance towards violence is the real question. Its quite baffling how, in the modern world, sex is still treated as a taboo but extreme gore and violence isnt.
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Rown  
Posted: Thursday, Jun 7 2012, 03:35
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First because it's bugging me:

@vertical limit & Tom Toole
A forum can be a place of discussion or exchange of ideas. The website is a forum. This topic is also a forum.

His usage of forum is correct, just broader than the one you're most familiar with.


On-topic:

I saw this on Yahoo and thought it relates well to the thread. It discusses how the Norway shooter played violent video games like WoW and "first person shooters" (their "") like Modern Warfare. The article doesn't come out and say that it's the fault of video games... but the loaded language does.

I think like substance use and the other boogeymen of society it's really more of an individual thing, but generally I think it's probably more true that violent people are drawn to violent video games than the game actually causing anything.

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This post has been edited by Rown on Thursday, Jun 7 2012, 03:40
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