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If you make new weapons in weaponinfo.xml and the explostionfx.xml how do you spawn them? i would like to add not replace cause i want all default weapons with a few custom weapons for example, a super-nade which has 10x the force and then still have a normal grenade. how would i go about using them in-game. i use simple native trainer too so i think i might spawn it using some ID or something? Please help me about this.
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