Hi there! Could someone help me with adding an object in GTA EFLC? I have created a custom building and i want to add it somewhere in the game (its a sort of homework). The custom building is the real life building of the Faculty of Mathematics and Informatics -Univesity of Sofia "Климент Охридски" in Bulgaria. I have read alot and understand that everything has to be made with the help of 3ds max and GIMS. I ve watched some tutorials on youtube and this forum, i understand how to export my object to a "import ready" file(wdr; wtd) for openIV, import it in one of the img files containing the objects and texture dictionaries of a zone called nj_03_6 by Neville Liberty city map but the problem is that i dont know how to edit wbn files and how to place it on the map. I ve searched for tutorials about map editting with gims but with no luck. At first i tried with Shadow mapper but i found that the project is cancelled and its only for gta IV . So please help! I really need to finish this. Infact it can be done with older versions of gta but its recommended to be done in EFLC
Actually the whole thing is not a homework
. It is the final project that you have to do to complete a Masters degree at University - but i dont know the exact word in english for this.
Sorry for my bad english.