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Pages: (3) [1] 2 3   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 vice city map for gta III

 
jemoeder51  
Posted: Friday, May 4 2012, 16:50
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Hi, im looking for a mod that converts the vice city map to gta III. i saw some videos and screenshots (the screenshots: http://pix.playground.ru/606883/46700/610286/) of that mod but there was no working download link sad.gif. so if you can find a working download link, please answer biggrin.gif
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Mr. Myriad  
Posted: Friday, May 4 2012, 21:33
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bammargera  
Posted: Saturday, May 5 2012, 09:10
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Hmnn now to go about converting this to work on the 10th Anni Edition....
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jemoeder51  
Posted: Saturday, May 5 2012, 09:35
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QUOTE (Mr. Myriad @ Friday, May 4 2012, 23:33)
Here's link http://narod.ru/disk/47332844001.b5ad28580...d_beta3.7z.html

Here's link on thread of this mod(russian) http://www.gta.ru/forums/gta_3/modding/720842/

that is the link that doesnt work for me sad.gif
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bammargera  
Posted: Saturday, May 5 2012, 09:36
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Working fine here, maybe it's your browser?
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jemoeder51  
Posted: Saturday, May 5 2012, 09:39
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QUOTE (bammargera @ Saturday, May 5 2012, 11:36)
Working fine here, maybe it's your browser?

can you show it how to download it? because i cant speak russian
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PrometheusX  
Posted: Saturday, May 5 2012, 11:06
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QUOTE (jemoeder51 @ Saturday, May 5 2012, 09:39)
QUOTE (bammargera @ Saturday, May 5 2012, 11:36)
Working fine here, maybe it's your browser?

can you show it how to download it? because i cant speak russian

Copy and paste this link into your download manager. smile.gif

Link
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City_Poke912  
Posted: Thursday, May 10 2012, 20:35
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Converting it can take nice months. I ported one model to test - and it should work smile.gif :
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(this is part of golf island from VC)

This post has been edited by City_Poke912 on Thursday, May 10 2012, 21:23
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countergame  
Posted: Friday, May 11 2012, 17:55
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What?! Hahah this is totaly great to see VC In III. And it just looks like VC.. It must be converted to III Mobile. could take some months.. Russian Mods are always the best.. They just take the time and make the best convertors, 3D Moddelings tools blabla.. And it works good :-D
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City_Poke912  
Posted: Saturday, May 12 2012, 18:12
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I tried to do parts of map - no results smile.gif
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countergame  
Posted: Sunday, May 13 2012, 12:47
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QUOTE (City_Poke912 @ Saturday, May 12 2012, 18:12)
I tried to do parts of map - no results smile.gif


OK... Just forget it... It would take years to get this done.. I have to convert all Textures as 8Bit Images Manually.. Even a Car takes 10Minutes to save all Textures as 8Bit Images...
And yes it works, i had some VC Models Ingame.. But it would take years to get this done :-(

This post has been edited by countergame on Sunday, May 13 2012, 14:17
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nkjellman  
Posted: Tuesday, May 15 2012, 02:54
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QUOTE (countergame @ Sunday, May 13 2012, 12:47)
QUOTE (City_Poke912 @ Saturday, May 12 2012, 18:12)
I tried to do parts of map - no results smile.gif


OK... Just forget it... It would take years to get this done.. I have to convert all Textures as 8Bit Images Manually.. Even a Car takes 10Minutes to save all Textures as 8Bit Images...
And yes it works, i had some VC Models Ingame.. But it would take years to get this done :-(

Well, I got lucky today. I have obtained the mod. If anyone likes I could upload it to a DB and invite you.

But I got to admit. The mod is kinda funny. It looks exactly like Vice City. Except for the water, rain, and Tommy being in a lower resolution. It goes to show that Rockstar didn't really graphically enhance Vice City. There are slight differences, but it pretty much looks the same. Also Downtown and Haiti are missing. Probably not ported yet.

So in my opinion, the mod is pointless on the PC. Its basicly Vice City, but with less features (what ever isn't done yet by the mod devs, motorcycles, helicopters, crouching, transparent water, some weapons, ect). It would be best on the Tenth Anniversary Edition, as the mobile phones don't have Vice City. It will give us something close to VC on the go, and it would raze up the purpose of the mod. I honestly think the devs should just work on the mobile version.

The mod will become pointless on there if they port VC onto the mobile phones, which on current devices, they can port it. Probably wouldn't be too hard as III and VC are very identical. SA wouldn't be to hard being that its like III and VC, but has a lot more updates. SA would probably have to be ported onto faster phones, which phones that are out when SA's Tenth Anniversary probably will handle it.

But I hear some people say that Rockstar won't release Vice City on the mobile devices, as it wasn't as ground breaking as GTA III. The fact of Rockstar porting it is very debatable as its very possible. However, we will have to re arrange the files around for this mod to do it. It will be an accurate guess of what VC would look like on mobile phones. So I'll make a DB for anyone who wants to help re arrange the files. However there are a few things we would have to change. One is it has Xbox cars which cause the mobile devices to become unstable. The other thing is the mod runs with a custom EXE so it has more space for IPL lines. Someone would have to combine models so it fits within III's IPL limit. Converting shouldn't take very long as the PC files and the Mobile files are the same, but different layout. It should mostly be a matter of drag and drop. I think we could get the east island on there as the full island is there.
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City_Poke912  
Posted: Tuesday, May 15 2012, 17:04
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That sounds good smile.gif Check Your PM smile.gif
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countergame  
Posted: Tuesday, May 15 2012, 18:06
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QUOTE (nkjellman @ Tuesday, May 15 2012, 02:54)
QUOTE (countergame @ Sunday, May 13 2012, 12:47)
QUOTE (City_Poke912 @ Saturday, May 12 2012, 18:12)
I tried to do parts of map - no results smile.gif


OK... Just forget it... It would take years to get this done.. I have to convert all Textures as 8Bit Images Manually.. Even a Car takes 10Minutes to save all Textures as 8Bit Images...
And yes it works, i had some VC Models Ingame.. But it would take years to get this done :-(

Well, I got lucky today. I have obtained the mod. If anyone likes I could upload it to a DB and invite you.

But I got to admit. The mod is kinda funny. It looks exactly like Vice City. Except for the water, rain, and Tommy being in a lower resolution. It goes to show that Rockstar didn't really graphically enhance Vice City. There are slight differences, but it pretty much looks the same. Also Downtown and Haiti are missing. Probably not ported yet.

So in my opinion, the mod is pointless on the PC. Its basicly Vice City, but with less features (what ever isn't done yet by the mod devs, motorcycles, helicopters, crouching, transparent water, some weapons, ect). It would be best on the Tenth Anniversary Edition, as the mobile phones don't have Vice City. It will give us something close to VC on the go, and it would raze up the purpose of the mod. I honestly think the devs should just work on the mobile version.

The mod will become pointless on there if they port VC onto the mobile phones, which on current devices, they can port it. Probably wouldn't be too hard as III and VC are very identical. SA wouldn't be to hard being that its like III and VC, but has a lot more updates. SA would probably have to be ported onto faster phones, which phones that are out when SA's Tenth Anniversary probably will handle it.

But I hear some people say that Rockstar won't release Vice City on the mobile devices, as it wasn't as ground breaking as GTA III. The fact of Rockstar porting it is very debatable as its very possible. However, we will have to re arrange the files around for this mod to do it. It will be an accurate guess of what VC would look like on mobile phones. So I'll make a DB for anyone who wants to help re arrange the files. However there are a few things we would have to change. One is it has Xbox cars which cause the mobile devices to become unstable. The other thing is the mod runs with a custom EXE so it has more space for IPL lines. Someone would have to combine models so it fits within III's IPL limit. Converting shouldn't take very long as the PC files and the Mobile files are the same, but different layout. It should mostly be a matter of drag and drop. I think we could get the east island on there as the full island is there.

Would be great to do that, i can "convert" the normal VC Cars to GTA III Mobile.
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City_Poke912  
Posted: Tuesday, May 15 2012, 18:58
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You don't must. In this port they are XBOX cars from VC smile.gif
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bammargera  
Posted: Tuesday, May 15 2012, 19:02
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Sounds good, I couldn't get it working myself, indecently you don't need your IOS to be jail broken to run mods.
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countergame  
Posted: Tuesday, May 15 2012, 19:29
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QUOTE (City_Poke912 @ Tuesday, May 15 2012, 18:58)
You don't must. In this port they are XBOX cars from VC smile.gif

Yup, but nkjellman said "One is it has Xbox cars which cause the mobile devices to become unstable."
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City_Poke912  
Posted: Tuesday, May 15 2012, 19:47
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Are they too detailed to run stable, or have too big textures? smile.gif

This post has been edited by City_Poke912 on Tuesday, May 15 2012, 19:50
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nkjellman  
Posted: Tuesday, May 15 2012, 20:54
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QUOTE (City_Poke912 @ Tuesday, May 15 2012, 19:47)
Are they too detailed to run stable, or have too big textures? smile.gif

IDK, I used III Xbox cars, and the game crashed all the time. It also was laggy.
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nkjellman  
Posted: Wednesday, May 16 2012, 02:52
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IMPORTANT UPDATE:
I haven't got the mod working on the iPod tuch 4G version, BUT I noticed that it crashed in the same spot as the PC version did. I used my normal GTA III EXE first on the PC one because sh*tty Norten deleted the other EXE. So, I may not be able to get the full map in due to the IPL limit. West island isn't fully there so I'll try to see how it does with just the east island.
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