To DYOM owners
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AnDReJ98  |
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Ex Yu!

Group: Members
Joined: Oct 18, 2011


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| QUOTE (SatournFan @ Friday, May 4 2012, 08:21) | | I know I'm not either Patrick or Dutchy, but I think they clearly said once there will be no DYOM for GTA IV (at least soon), because, you know, tons of work, and they do have a life too. |
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AnDReJ98  |
Posted: Saturday, May 5 2012, 10:11
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Ex Yu!

Group: Members
Joined: Oct 18, 2011


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Version 7 will come out later. There was much topic about DYOM for ,and people say NO. So,stop talking about things which won't happen. Answer is NO. I saw Dutchy said that.
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SS Brigade  |
Posted: Saturday, May 5 2012, 11:56
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Brigade Crafter.

Group: Members
Joined: Feb 7, 2012


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I hope V7 will be released not before this fall/winter, anyone agree?  BTW, these are my wishlist of V7 features;
- Moving cutscenes - You can make your own "Mission Failed" text. - Add sounds? Hmm, posibbly. (Will not added I think) - Last but not least, easy colouring text usage. This post has been edited by SS Brigade on Saturday, May 5 2012, 12:07
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AnDReJ98  |
Posted: Saturday, May 5 2012, 12:16
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Ex Yu!

Group: Members
Joined: Oct 18, 2011


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Next time post your ideas here. About moving custcene,here's the trick which you can use before V7 come out. Sounds...I'd like it you can choose any sound of people from GTA SA. Mission failed is easy to make! After all objectives,actors and anything,just make an actor set him as must survive,animation die,then make timeout objective and set it as 1. (and set it you can't see it). And when you finish mission there will be ''mission failed''.
EDIT: Here's the test mission. This post has been edited by AnDReJ98 on Saturday, May 5 2012, 12:29
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SS Brigade  |
Posted: Saturday, May 5 2012, 14:07
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Brigade Crafter.

Group: Members
Joined: Feb 7, 2012


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| QUOTE (AnDReJ98 @ Saturday, May 5 2012, 12:16) | Next time post your ideas here. About moving custcene,here's the trick which you can use before V7 come out. Sounds...I'd like it you can choose any sound of people from GTA SA. Mission failed is easy to make! After all objectives,actors and anything,just make an actor set him as must survive,animation die,then make timeout objective and set it as 1. (and set it you can't see it). And when you finish mission there will be ''mission failed''.
EDIT: Here's the test mission. | Thanks.
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