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 Crosshair Problem

 siteM16.txd
 
MarksmanX  
Posted: Tuesday, May 1 2012, 06:13
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I've been trying to make a crosshair that I like better than the default one. Unfortunately, every crosshair seems to have a dot in the center of it regardless of what's in the crosshair texture. That dot only seems to disappear when the crosshair expands i.e. when you start shooting or using a weapon with low accuracy. Anyone has any idea of how to remove this "white dot"?
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JACK JONES  
Posted: Thursday, May 3 2012, 06:49
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If it's Vice City - open hud.txd with txd workshop, export siteM16a (alpha) as bmp. Open that picture with paint and color white dot into black, save changes and import picture in the same place (hud.txd, sitem16a - alpha, save txd). However I don't know how to remove red laser light on the laser sniper. And I never tried this method for San Andreas.

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MarksmanX  
Posted: Thursday, May 3 2012, 17:01
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It's San Andreas. But I think I've already tried that. This is the normal image (siteM16.txd)
http://imgur.com/KTmF3,7BzQ9#1
And this is the alpha texture (siteM16a.txd)
http://imgur.com/KTmF3,7BzQ9#0
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JACK JONES  
Posted: Thursday, May 3 2012, 17:17
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All I can tell you is if you want to make some part of a texture invisible then that part should be white in normal image and black in alpha image. But I can't be sure if that's the case in San Andreas.
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