Sorry for another trouble.
I am testing this script and now my game is crashing. Can anyone tell me what's wrong? Sanny didn't give me any error though.
| CODE |
{$VERSION 2.2.0000} {$CLEO .cs}
thread 'BEATA'
:BEATA_10 wait 0 if Player.Defined($PLAYER_CHAR) else_jump @BEATA_10 $110 = Pickup.Create(#MP5LNG, 284, 393.9, -60.2, 11.5) end_thread |