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Grand Theft Auto V
Vehicle damage It needs to be more severe
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RipGore  |
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Playa

Group: Members
Joined: Feb 6, 2011


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thatguy23  |
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Homie

Group: Members
Joined: Jun 17, 2011


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| QUOTE (GlaswegianOutlaw @ Monday, Apr 30 2012, 10:08) | I'd like more locational damage on vehicles.
For example in GTA IV, if the rpg hits my rotors or tail, the whole thing bursts into flames.
In GTA V I want the tail of my chopper to get blown off with a rocket or grenade, and similarly, if an rpg hits my wing when I am in a big plane, I want the wing to get blown off, not the entire plane to burst into flames inexplicably.
Also, maybe if you crash into the ground in a plane, you don't just explode as if the passenger seats are covered in dynamite. Maybe you could control your crash and skid along the ground. | Planes (if flyable) defiantly need a better damage system then just exploding when they hit the ground or just freeze when they crash, like in flight simulators. Also after a plane crash, if the protag somehow survives their should be oil left on the ground in some cases and if you don't get out in time the whole place may go up in flames. With RPG's hitting planes I think it should be handled differently depending on the plane and where the rocket hit. If it hits the engine, the engine should blow up making the plane hard to control. If the rocket just hits the wing then the plane should be extremely hard to control, considering the fact of the hydraulics being damaged.
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XTREME0235  |
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Aviation Enthusiast

Group: Members
Joined: Sep 14, 2009


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If anyone here has played The Ballad of Gay Tony and remembers the last mission where you have to chase Bulgarin's private jet (Ghawar), then you should remember the plane blowing up due to Bulgarin dropping his grenade.It completely ripped the front end off leaving the body in a burning wreck as it plummets to the ocean below.
Apologies for the large image.

This is the kind of damage I would absolutely love to see in terms of aircraft, especially the planes given that they would have a new system implemented specifically for planes. Of course assuming they're not reusing San Andreas' handling lines for the planes..which I highly doubt as well as dread. This post has been edited by XTREME0235 on Monday, Apr 30 2012, 11:22
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