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 cleo file structure

 
Bad.boy!  
Posted: Friday, May 11 2012, 14:57
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Is there some sort of rule of order of opcode parameters?

CODE
0223: set_actor 2@ health_to 500 = OPCODE + VAR + INT
009A: 2@ = create_actor_pedtype 4 model #MALE01 at 0.0 0.0 0.0  = OPCODE + INT + INT + FLOAT + FLOAT + FLOAT + VAR
01C8: 40@ = create_actor_pedtype 23 model #SPECIAL01 in_car 35@ passenger_seat 0  = OPCODE + VAR + INT + INT + INT VAR
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Bad.boy!  
Posted: Sunday, May 13 2012, 20:09
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I'll leave the order problem to the user (me).

I completed the read opcodes from xml file and changed something in the design. I'll have to edit the main code again because it got really messy and to leave the possibility open to maybe add scm files in the future. The program also takes much memory compared to Sanny Builder (almost twice the memory whilst doing nothing).
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Bad.boy!  
Posted: Monday, May 28 2012, 09:49
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It's been some time since I worked on this thing, anyway I've got a question about this datatype:
CODE
09 immediate 8 byte string


Especially the last bytes, are they a random value or do they actually do something?

For example:
CODE
AI = 09 48 41 00 00 B2 00 00 00 // .HA..²...
HAIS = 09 48 41 49 53 53 00 54 00 // .HAISS.T.


------------------------------------
Calculating works, if-then-end works, if-then-else-end works. Comparing works, conditions works. Basically it's finished for simple scripts.
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Link2012  
Posted: Monday, May 28 2012, 11:07
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Wut?
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They're nothing specific, just some memory trash after the null terminator.
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Bad.boy!  
Posted: Monday, May 28 2012, 18:44
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Does anyone know a good font for the compiler, or what is Sanny Builder's font?
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