IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>

Pages: (45) « First ... 3 4 [5] 6 7 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 DayZ

 ...
 
The Killa  
Posted: Monday, Jun 18 2012, 05:48
Quote Post


Diet Water Please
Group Icon
Group: Andolini Mafia Family
Joined: Dec 22, 2002

us.gif

XXXXX



QUOTE (Don Garcia @ Saturday, Jun 16 2012, 08:49)
My f*cking heart actually started beating faster the closer he got to it. But....he couldn't fly it. Comments said it was out of fuel. Bummer, but still tense.

I'm telling you this game is gonna give me a f*cking heart attack!

Today I logged in near Balota in a big bush that's near impossible to see someone in (always smart to log out in safe places). When I logged back in later I noticed my hunger / thirst were flashing red so I popped open a can of beans and soda to replenish. Unluckily, there was a fella close by who must have heard me open my goods. I could definitely hear someone close to the bushes I was camped in, slowly hearing him move closer and closer. Since I had a near invisibility advantage I decided that I'd stay there and wouldn't move in hopes he'd just f*ck off after not seeing anybody.

There was a long 10 second pause where all I heard was complete silence, when suddenly the guy fired an entire clip of full-auto M4A3 into the bushes and I heard the bullets cracking through the leaves and wizzing past me head. My heart began racing fast as I hurriedly pulled out my gun and did my best to dodge the near point-blank fire. I jumped out of the bushes, saw him prone on the ground, and fired a few shots.

I got lucky and shot him in the head. He was dead and I was alive. Barely, mind you. I took some painkillers and morphine to ease the pain, and bandaged myself up to complete the wound healing.

In a span of 3 seconds I was completely calm to full-on heart pounding "sh*t sh*t sh*t" panic mode.

This game really does bring out emotions.

This post has been edited by The Killa on Monday, Jun 18 2012, 06:17
PM
  Top
 

 
cp1dell  
Posted: Monday, Jun 18 2012, 06:14
Quote Post


Soldier
Group Icon
Group: Members
Joined: Jul 4, 2008

XXXXX



Downloaded the Arma II demo. Sadly I can barely run it on lowest settings. Surprises me how no company has thought of making a game like this, I would totally buy it for my PS3. This makes me wish I had a better PC.
PMXbox Live
  Top
 

 
Linki  
Posted: Monday, Jun 18 2012, 12:48
Quote Post


Neonic
Group Icon
Group: Members
Joined: Sep 21, 2009

XXXXX



QUOTE (The Killa @ Monday, Jun 18 2012, 05:48)
QUOTE (Don Garcia @ Saturday, Jun 16 2012, 08:49)
My f*cking heart actually started beating faster the closer he got to it. But....he couldn't fly it. Comments said it was out of fuel. Bummer, but still tense.

I'm telling you this game is gonna give me a f*cking heart attack!

Today I logged in near Balota in a big bush that's near impossible to see someone in (always smart to log out in safe places). When I logged back in later I noticed my hunger / thirst were flashing red so I popped open a can of beans and soda to replenish. Unluckily, there was a fella close by who must have heard me open my goods. I could definitely hear someone close to the bushes I was camped in, slowly hearing him move closer and closer. Since I had a near invisibility advantage I decided that I'd stay there and wouldn't move in hopes he'd just f*ck off after not seeing anybody.

There was a long 10 second pause where all I heard was complete silence, when suddenly the guy fired an entire clip of full-auto M4A3 into the bushes and I heard the bullets cracking through the leaves and wizzing past me head. My heart began racing fast as I hurriedly pulled out my gun and did my best to dodge the near point-blank fire. I jumped out of the bushes, saw him prone on the ground, and fired a few shots.

I got lucky and shot him in the head. He was dead and I was alive. Barely, mind you. I took some painkillers and morphine to ease the pain, and bandaged myself up to complete the wound healing.

In a span of 3 seconds I was completely calm to full-on heart pounding "sh*t sh*t sh*t" panic mode.

This game really does bring out emotions.

Intense. I wish I actually had this game, but it's fun enough just seeing the experiences of people playing it.
PM
  Top
 

 
.Trooper.  
Posted: Monday, Jun 18 2012, 14:27
Quote Post


D1RTY & WILD
Group Icon
Group: Members
Joined: May 15, 2009

gadsden.gif

XXXXX



I will get this if the game comes down in price at any point on Steam. I'm like hawk watching for any sales. ph34r.gif
PMMSNPlayStation Network
  Top
 

 
kudoboi  
Posted: Monday, Jun 18 2012, 14:29
Quote Post


HI
Group Icon
Group: Members
Joined: Nov 18, 2009

sg.gif

XXXXX



i do not plan to buy ARMA 2 tbh because in a recent interview the dev said he wants to make this mod a standalone but he might port the mod to arma 3
PMMSN
  Top
 

 
goin-god  
Posted: Monday, Jun 18 2012, 15:40
Quote Post


High Roller
Group Icon
Group: $outh $ide Hoodz
Joined: Mar 18, 2007

ar.gif

Member Award




QUOTE (.Trooper. @ Monday, Jun 18 2012, 11:27)
I will get this if the game comes down in price at any point on Steam. I'm like hawk watching for any sales. ph34r.gif

Same here.
Users WebsitePMMSNPlayStation Network
  Top
 

 
Xboxless  
Posted: Monday, Jun 18 2012, 16:23
Quote Post


Gangsta
Group Icon
Group: Andolini Mafia Family
Joined: Oct 10, 2007

us.gif

XXXXX



My friends and I are lusting over this. I am definitely saving up for a decen laptop to play this. It just looks so amazing.

It's almost everything I ever wanted in a game and most certainly the perfect zombie that I imagined, in fact this was what I imagined.

When I get it I will hit you guys up.
PMXbox Live
  Top
 

 
jelly  
Posted: Monday, Jun 18 2012, 23:40
Quote Post



Group Icon
Group: Forum Admins
Joined: Sep 9, 2002

gadsden.gif

XXXXX



user posted image

Snipers on the move. Gronf in a ghillie suit with an M24, me with the basic gear and an M14 DMR.

Hopefully we'll find some players to kill smile at tomorrow. Only got one kill so far, which resulted in two cans of beans and an MP5 that was empty, which I ditched 5 minutes later for an AK74 Kobra. ._.

(and yes I've turned the graphics down something fierce for the sake of frame rates. the game *can* look better than this.. but who gives a sh*t?)
PM
  Top
 

 
Remix  
Posted: Tuesday, Jun 19 2012, 02:33
Quote Post


Li'l G Loc
Group Icon
Group: Members
Joined: Nov 12, 2007

au.gif

XXXXX



QUOTE (.Trooper. @ Monday, Jun 18 2012, 14:27)
I will get this if the game comes down in price at any point on Steam. I'm like hawk watching for any sales.  ph34r.gif

It's easily worth the $30 man, you should consider it! smile.gif Technically, you can get it all for $20 if you get the ARMA demo.

DayZ is extremely difficult in its current state but it seems to have so much depth. I spent ten hours yesterday commando rolling past zombies in towns and looting buildings. Only found a rifle - NO AMMO THOUGH cryani.gif

It's great that the developers of the mod are actively updating it and listening to the community.

If any AU players want to struggle together with me, send me a pm! smile.gif

Edit: Another hotfix! 1.7.1.2 adds melee weapons and fixes a few bugs - woo!

This post has been edited by Remix on Tuesday, Jun 19 2012, 02:41
PM
  Top
 

 
.Trooper.  
Posted: Tuesday, Jun 19 2012, 06:30
Quote Post


D1RTY & WILD
Group Icon
Group: Members
Joined: May 15, 2009

gadsden.gif

XXXXX



Yeah Remix I know you can get demo and just buy OA for £15/$20 but I can get Combined Ops for £25. I'll wait a few weeks to see if anything goes down in price... Even just a bit tounge.gif

lol jelly looks cool. Does the ghillie suit hide you from zombies too?

I watched some dayz videos on YT a while back, and compared to ones uploaded nearer today, it seems like they made it a lot harder monocle.gif
PMMSNPlayStation Network
  Top
 

 
Remix  
Posted: Tuesday, Jun 19 2012, 12:51
Quote Post


Li'l G Loc
Group Icon
Group: Members
Joined: Nov 12, 2007

au.gif

XXXXX



QUOTE (.Trooper. @ Tuesday, Jun 19 2012, 06:30)
lol jelly looks cool. Does the ghillie suit hide you from zombies too?

I believe it does.

I'm currently absolutely sh*tting my pants as it's night time and all I can hear on the direct communication channel (which broadcasts to other players within 80 metres) is, "THEY'RE EVERYWHERE. RUN. SAVE YOURSELF."

In other news, I'm still yet to find a gun with ammo and my play time is easily 25 hours+..
PM
  Top
 

 
Xboxless  
Posted: Tuesday, Jun 19 2012, 14:21
Quote Post


Gangsta
Group Icon
Group: Andolini Mafia Family
Joined: Oct 10, 2007

us.gif

XXXXX



QUOTE (.Trooper. @ Tuesday, Jun 19 2012, 06:30)
Yeah Remix I know you can get demo and just buy OA for £15/$20 but I can get Combined Ops for £25. I'll wait a few weeks to see if anything goes down in price... Even just a bit tounge.gif

lol jelly looks cool. Does the ghillie suit hide you from zombies too?

I watched some dayz videos on YT a while back, and compared to ones uploaded nearer today, it seems like they made it a lot harder  monocle.gif

Watch these set of videos:

http://www.youtube.com/watch?v=KRpPIyJDSEQ

Most amazing and best zombie movie ever. Listen to the main guy watch his character develop, it is so amazing to watch.
PMXbox Live
  Top
 

 
Fnorg  
Posted: Tuesday, Jun 19 2012, 15:33
Quote Post


OG
Group Icon
Group: Andolini Mafia Family
Joined: Feb 6, 2008

XXXXX



QUOTE (Remix @ Tuesday, Jun 19 2012, 13:51)
QUOTE (.Trooper. @ Tuesday, Jun 19 2012, 06:30)
lol jelly looks cool. Does the ghillie suit hide you from zombies too?

I believe it does.

Tell that to the twenty zombies I had chasing me yesterday D:

It only hides you from players, and very effectively so (unless you're crawling across tarmac at an airfield - it's basically a "SHOOT ME" sign). I usually walk with a party of two through the woods and I've lost count of the times I've gone into a tree or crouched down only to 'disappear' from their view. It's pretty funny. I wouldn't be able to see myself in that image had it not been for that huge metal rod sticking out of my back.

Also, being chased by these suckers breaks my immersion ( cryani.gif ) so hard. They're like dancing monkeys.

PM
  Top
 

 
The Killa  
Posted: Tuesday, Jun 19 2012, 16:57
Quote Post


Diet Water Please
Group Icon
Group: Andolini Mafia Family
Joined: Dec 22, 2002

us.gif

XXXXX



I've been pretty pissed off with rocket now, the 1.7.1.2 patch was littered with bugs and glitches, did he even f*cking test it before releasing it? I lost a PDW with 5 mags and I crashed the server just because I wanted to pick up a hatchet to cook some meat. What is this, the second patch in a row with game-breaking bugs? And why does rocket insist on releasing half arsed, untested features to the game whilst ignoring the fundamental problems with DayZ that are still unfixed?
PM
  Top
 

 
Fnorg  
Posted: Tuesday, Jun 19 2012, 17:24
Quote Post


OG
Group Icon
Group: Andolini Mafia Family
Joined: Feb 6, 2008

XXXXX



We're the bug testers. It's an alpha, dude. He has like ten people to test with. These things are bound to happen. This is the part of the game where he shoves sh*t into it without testing it. Beta is where the kinks are worked out.

I've gotta hand it to Rocket. He's not much of a dev in terms of ideas and PR, and seems like a dick of a human being, but I'll be goddamned if he's not tenacious. The guy probably doesn't even sleep at the rate he's pushing these hotfixes out.

This post has been edited by Fnorg on Tuesday, Jun 19 2012, 17:26
PM
  Top
 

 
Remix  
Posted: Tuesday, Jun 19 2012, 17:29
Quote Post


Li'l G Loc
Group Icon
Group: Members
Joined: Nov 12, 2007

au.gif

XXXXX



QUOTE (The Killa @ Tuesday, Jun 19 2012, 16:57)
I've been pretty pissed off with rocket now, the 1.7.1.2 patch was littered with bugs and glitches, did he even f*cking test it before releasing it? I lost a PDW with 5 mags and I crashed the server just because I wanted to pick up a hatchet to cook some meat. What is this, the second patch in a row with game-breaking bugs? And why does rocket insist on releasing half arsed, untested features to the game whilst ignoring the fundamental problems with DayZ that are still unfixed?

If it's any consolation, he's updated a hotfix with 1.7.1.4 now which I believe fixes the bug you're mentioning.

It's also still in Alpha man... and every hotfix is internally tested before release. Hotfixes are also optional downloads, so if you want a relatively stable build keep to 1.7.


PM
  Top
 

 
The Killa  
Posted: Tuesday, Jun 19 2012, 20:19
Quote Post


Diet Water Please
Group Icon
Group: Andolini Mafia Family
Joined: Dec 22, 2002

us.gif

XXXXX



It being an alpha does not negate the fact his continuing insistence on releasing broken, somewhat senseless features that make the game utterly unplayable while he continues to ignore basic problems like zombies still seeing / attacking players through walls, connection problems, more instances of hacking, so on and so forth.

He claims he did closed testing for 1.7.1.2 (a hotfix that became a content patch) for HOURS testing out the hatchet. Now go download that patch and go pick up a hatchet and see what happens.

I realize the amount of work is being done and how difficult it can be, but this man needs to focus on fixing the problems first, before constantly sh*tting out broken and half-arsed content.
PM
  Top
 

 
Remix  
Posted: Wednesday, Jun 20 2012, 02:00
Quote Post


Li'l G Loc
Group Icon
Group: Members
Joined: Nov 12, 2007

au.gif

XXXXX



QUOTE (The Killa @ Tuesday, Jun 19 2012, 20:19)
It being an alpha does not negate the fact his continuing insistence on releasing broken, somewhat senseless features that make the game utterly unplayable while he continues to ignore basic problems like zombies still seeing / attacking players through walls, connection problems, more instances of hacking, so on and so forth.

Uh... yes it does. I'm sure you understand the simple concept of stages of development but in case you don't understand; the game is in an extremely early build and bugs are guaranteed to occur. It's not as simple as selecting a line of code and automatically "fixing the problems" - I'm sure if he could, he would. I'm not trying to defend the game or developer but really man, what do you expect? You haven't paid a single cent for DayZ so he really doesn't owe you anything.

If you cant handle the bugs and glitches that are occurring (and will continue to occur as he attempts to fix other bugs..) just wait a few months until the mod is in a more stable state. Or just wait a week or so, because it seems Rocket is pumping out the bug fixes extremely quickly anyway.

This thread pretty much sums it up:

QUOTE
First off, I want to thank everyone who had contributed to making this one of the most fun (&successful) mods out.

The "f*ck this I'm leaving, Rocket screwed it up" post's are really wearing thin.
We're part of the development team as testers, it's our job to find bugs and report them..and if we have fun in the process, awesome.

One thing you should know about coding is, when one error is fixed...twenty more are likely to pop up, and it's our job to find it.
Rocket and his team can't possible find every bug during their pre-release testing..that's where we come in.
Our player numbers right now allow for weekly updates. This many players means more bugs discovered and remedied.
I can understand how it can be frustrating to be having a blast, and a new update bugs something you enjoyed.
Suck it up, report it, and expect an update soon.
Other titles release quarterly updates, be thankful you won't have to wait months for hotfixes.

Now, with that said, those who threaten to leave...either do so..or stick around and help find the bugs and exploits so they can be fixed.
The more players that report bugs, the faster beta comes and the faster a final release will be here.


Bugs or no bugs, this is still one of the best and original games I've played in years.

This post has been edited by Remix on Wednesday, Jun 20 2012, 02:07
PM
  Top
 

 
.Trooper.  
Posted: Wednesday, Jun 20 2012, 06:28
Quote Post


D1RTY & WILD
Group Icon
Group: Members
Joined: May 15, 2009

gadsden.gif

XXXXX



Yeah even though I haven't played the game, it's obvious that if the game is an alpha it's pretty much just stupid to moan about the bugs. The whole point of an alpha is the bugs, the community are supposed to help to find the bugs and it's their job to fix them, and it seems they're doing it hella fast too.
PMMSNPlayStation Network
  Top
 

 
The Killa  
Posted: Wednesday, Jun 20 2012, 08:19
Quote Post


Diet Water Please
Group Icon
Group: Andolini Mafia Family
Joined: Dec 22, 2002

us.gif

XXXXX



QUOTE (Remix @ Tuesday, Jun 19 2012, 20:00)
QUOTE (The Killa @ Tuesday, Jun 19 2012, 20:19)
It being an alpha does not negate the fact his continuing insistence on releasing broken, somewhat senseless features that make the game utterly unplayable while he continues to ignore basic problems like zombies still seeing / attacking players through walls, connection problems, more instances of hacking, so on and so forth.

Uh... yes it does. I'm sure you understand the simple concept of stages of development but in case you don't understand; the game is in an extremely early build and bugs are guaranteed to occur. It's not as simple as selecting a line of code and automatically "fixing the problems" - I'm sure if he could, he would. I'm not trying to defend the game or developer but really man, what do you expect? You haven't paid a single cent for DayZ so he really doesn't owe you anything.

If you cant handle the bugs and glitches that are occurring (and will continue to occur as he attempts to fix other bugs..) just wait a few months until the mod is in a more stable state. Or just wait a week or so, because it seems Rocket is pumping out the bug fixes extremely quickly anyway.

This thread pretty much sums it up:

QUOTE
First off, I want to thank everyone who had contributed to making this one of the most fun (&successful) mods out.

The "f*ck this I'm leaving, Rocket screwed it up" post's are really wearing thin.
We're part of the development team as testers, it's our job to find bugs and report them..and if we have fun in the process, awesome.

One thing you should know about coding is, when one error is fixed...twenty more are likely to pop up, and it's our job to find it.
Rocket and his team can't possible find every bug during their pre-release testing..that's where we come in.
Our player numbers right now allow for weekly updates. This many players means more bugs discovered and remedied.
I can understand how it can be frustrating to be having a blast, and a new update bugs something you enjoyed.
Suck it up, report it, and expect an update soon.
Other titles release quarterly updates, be thankful you won't have to wait months for hotfixes.

Now, with that said, those who threaten to leave...either do so..or stick around and help find the bugs and exploits so they can be fixed.
The more players that report bugs, the faster beta comes and the faster a final release will be here.


Bugs or no bugs, this is still one of the best and original games I've played in years.

If your first response is "b-b-ut it's an alpha" then you immediately lose any validity of what you're talking about. I am completely aware of what an alpha is, and of course am I completely aware that bugs will exist in large quantities. Are you suggesting that I was seriously expecting nothing but absolute perfection?

What really got on my tits, however, was the fact that he spent an entire night attempting to fix the game through a necessary hotfix, but instead decided to turn it into another content patch. He tested the new hatchet / crowbar, giving updates via twitter & forums on it's progress, and eventually released it late that night, which pretty much deadlocked all the players and the servers because they were waiting to update to the latest patch. So we waited and waited for him to fix the game, yet when the patch finally came out it was a disaster. You couldn't pick up hatchets, it made you lose items, dropping items immediately spawned 62 crowbars, and it ultimately crashed servers. So YOU tell me what the f*ck he was doing that entire day? And it's not like these are incredibly rare and hard to reproduce bugs - you'll f*cking crash servers if you even dare look at a hatchet. Was he wanking those 8 hours away??

And this is the second patch in a row with game-breaking bugs, now. So you tell me if it's because "alpha" or his ineptness and inability to thoroughly test his own "hotfixes" and fix an INCREDIBLY obvious, disastrous bug. Sure, credit to rocket, he fixed some of the problems within reasonable time, but the latest patch still has some damage that needs repairing.

If I'm going to end up buying DayZ as a "Mincecraft Model" (his words), then I need to have full faith that my money will be going to a game that is heading in the right direction and is being developed well enough to justify my $30 or whatever it will be set to, and know that his priorities are set straight.

Buuuuut....

Despite that, as of now I'm still leaning towards buying the game. It's the greatest game of 2012 so far (and honestly... it's better than most anything going back even more years, in my opinion) and I think that alone deserves a bit of my money. I suppose I'm just worried if the direction of the game is heading is for the best. I fear it's gonna be one of those games where I'll play it many hours past 1.0 release and beyond, but will just make me yearn for the alpha / beta days because it was more raw, yet more powerful. And more features just kind of ruins the feeling a bit, do you know what im getting at here?

-----


On a more optimistic note, I really do like the fact he decided to strip you to near bare-bones when you first spawn. Is there anything more tense than spawning in at night in the pitch black, with nothing but a flashlight and stealthing your way around zombies in hopes of finding bigger and better things, all the while hoping bandits don't spot you? yum - I hope he doesn't change that. Thats just badass.

This post has been edited by The Killa on Wednesday, Jun 20 2012, 08:29
PM
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (45) « First ... 3 4 [5] 6 7 ... Last »

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG