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Multiplayer
DoA Incorporated
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DoA Incorporated  |
Posted: Wednesday, Apr 25 2012, 23:34
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Player Hater

Group: Members
Joined: Apr 25, 2012


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Credtis go to Narcis_Speed6, XTREME0235 and Boss FalconeDefiance Of AuthorityAs he peered out into Hove Beach, wondering what he could do. What he saw was a grey, glum setting. People unhappy, homless and unemployed. Homes foreclosed, stores shut down and gas prices skyrocketing. People began to panic, wondering where they would go, what was to happen. Yet people feared the Government, the thought of opposing them could mean torture, death usually. The police's new riot systems were especially efficient in surpressing uprising before they began. So people sat on their hands. Most gave up, tired, discouraged and not willing to do a thing. Upset population, dirty living conditions and brutal authority, truly poverty these people lived in. What could they do? No money, no chance to buy there way out there was nothing they could do really.
Eventually, people decided they had enough. Secretly they found eachother criminals, veterans and skilled individuals, gathered nightly and spoke about anarchy. At card games, work they bullsh*tted about crazy ideas to make a revolt. All did they know, there wish would come true. A man by the name of "Scott" struggled to survive in his new investment. A constructionsite stood, towering over the Hove's Beach gas station. This building was to be a new building owned by Scott. Half way through, he ran into a problem. The funds fell short to finish and the government was not allowing him any loans. He figured out how he could help. Pleased with his decision he decided to use his half build bulding as a headquarters, a base if you will. People he knew, wanted out and he'd found that way. They gathered that night in his constructionsite were he presented his idea.
He explained himself thoroughly and got much more support then expected. His plan was to use the rest of his money to supply there new found militia with whatever weapons they could get their hands on. The constructionsite would be their HQ and left over money could go to supplies. They are anarchists, thieves, terrorists, spies, highly skilled killers and overall they all have something in common. They all wanted to fight against the oppression. Excited and filled with sucess in their earliest days they make their mark in Liberty City and continue to do what they believe in. Weapons     Commonly used vehicles | QUOTE | | Phantom Big Rig: This truck is used mostly as a battering ram. With a lot of horsepower, this vehicle is a powerful weapons and means of transportation. |
 | QUOTE | | The NRG900: This motorcycle is used for outrunning authority, and criminal courier jobs also. |
 | QUOTE | | The Biff Truck: This rig is used to haul heavy materials and supplies for the organization. It's construction like design is perfect for slipping past police and makes this a commonly used vehicle for the company. |
 | QUOTE | | Presidente':This powerful sedan is perfect for not only transporting people, but also weapons and other supplies needed for the group. It's one tough car and will go through hell and back with you. |
 | QUOTE | | The Maverick:This helicopter is rare to use because of how hard it is it get your hands on. Most if any of our helicopters are stolen from the government. These can easily be used for robberies and escaping firefights if your falling back. | This post has been edited by DoA Incorporated on Wednesday, May 2 2012, 16:08
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DoA Incorporated  |
Posted: Wednesday, Apr 25 2012, 23:35
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Player Hater

Group: Members
Joined: Apr 25, 2012


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 Allies

 Card Night is a weekly event members from our clan and friends are free to take part in. It's a series of games created by us and other gangs that we enjoy playing. Games such as: -Hold Out: This is a game were we hold out at different locations from police. -Street Fighting: We use the "pit" in Algonquin and have fighting rounds. Street fighting meaning, no rules. -Battle of Stalingrad: Snipers, industrial no blips or gamer-tags. Voice chat on proximity. Artfulls Funland Race: Everyone gets on faggios and you race around the funland go cart track for a certain amount of laps. Search N' Destroy:One team must defend and area with a vehicle parked int he center. The attacking team must use a grenade, or plastic explosive to destroy the vehicle. Blips off, voice proximity. Friday 7:00PM.

Architect: This is the leader of the group. He leads the crew into fights, funds the operation and keeps things running smoothly.
Ward-Boss: Second in command of the organization, Architect's bodyguard. He is the Architects's closest and most trusted adviser, leads the crew during the Architects's absence.
Consultant: The Consultant is the chief adviser who makes sure everything is running in tip-top shape. He also provides insight and council to the Architect.
Formen: Forkens serve a very vital role in the organization. They put together jobs and other projects assigned to them by the Architect and ensure it gets done. True leaders and well respected members.
Union-Man: Union-Man are the foot-soldiers of the organization, the muscle.
Contractors: New to the organization, Contractors serve a very small role. Mainly running errands and helping out on some jobs. However with interest and by gaining experience they soon will become Union-Men

Temporary map
The Hove Beach Construction site: This is our main headquarters, and our first ever location. The Round-About Hotel: This is an abandoned Hotel the DoA uses as cover from government helicopters and a hold out spot against the law. Steinway Factory: This factory remained vacant for a long time. After a robbery one day the DoA used it to hide in while being pursued. Since then, it's become a normal hangout. Under the Freeway: This location is an open space under an Algonquin freeway. Mainly used to hide from helicopters, it also makes a good place for interrogations and other things. Alleyway: This alley way again was found while hiding and running from government forces. A completely inclosed courtyard makes this a key defensive position against helicopters and with it narrow ways in makes it dangerous to drive cars into.
Got your working papers?
| CODE | [SIZE=2][b]Username:[/b][/SIZE] [SIZE=2][b]Age:[/b][/SIZE] [SIZE=2][b]Time Zone:[/b][/SIZE] [SIZE=2][b]Platform(s):[/b][/SIZE] [SIZE=2][b]MP Games Played:[/b][/SIZE] [SIZE=2][b]How Often Do You Visit GTAForums:[/b][/SIZE] [SIZE=2][b]Any Entries In Your Member Log:[/b][/SIZE] [SIZE=2][b]Any Previous Gangs You've Been In:[/b][/SIZE] [SIZE=2][b]How Can You Contribute To A Gang:[/b][/SIZE] [SIZE=2][b]Tell Us About Yourself:[/b][/SIZE] [SIZE=2][b]Anything Else:[/b][/SIZE] |
| QUOTE | Mission Statement We are a crew of friends. Players of multiple games and majorly just play to have fun, to hang out and relax. We could care less about our reputation, as stated previous we're here to do whatever is fun in the moment.If your sensitive, or a liar we don't want you. We are a very straight forward clan, no secrets, no lies and we speak our minds. If your looking to get into the "gang" world of Grand Theft auto, or are a very serious competitive player then keep looking. We aren't what you are looking for. | This post has been edited by DoA Incorporated on Saturday, Jun 2 2012, 13:34
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