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Grand Theft Auto IVPlease include the following information when describing your issue:
- Where exactly in the game you experienced the issue (start screen, while playing the game, etc.)
- What version of the game you have (retail, steam, other online store)
- What is your OS
- Benchmark info or DxDiag is also helpful
Useful Links: Rockstar Support Updates; NVIDIA Drivers; ATI Drivers; PC Version Error Codes
Modding question/problem? Post in one of these forumsIllegally obtained copies are NOT supported. Discussion of cracks in any form is forbidden.
Original xlive.dll
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New2Gta4  |
Posted: Tuesday, Apr 17 2012, 00:26
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Player Hater

Group: Members
Joined: Mar 22, 2012

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| QUOTE (YankeesPwnMets @ Tuesday, Apr 17 2012, 00:13) | You are obviously completely misunderstanding the point of xliveless. Xliveless is for people to access downloaded savegames and for people who don't care at all about multiplayer. RGSC and GFWL cause problems with the game and for people like that, xliveless allows them to run the game. Not everyone cares about GTA IV MP like you.....
So in short: Xliveless is for people who don't play on multi.... not many people go on these days anyways. | In that lies my problem. I don't care about the storyline missions, so I downloaded a complete save game file so everything can be unlocked for me to roam aaround and do whatever or play LCPDFR. However I also want to play MP sometimes, which until I figured out this workaround of disabling XLiveless when I want to play MP was not possible because the author apparently thinks that if you want to cheat and use a downloaded savegame file you shouldn't be able to access MP, which is just plain wrong. Why say Im going to give you this mod to allow you to cheat just to punish you by disabling other features of the game, namely MP access.
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New2Gta4  |
Posted: Tuesday, Apr 17 2012, 15:22
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Player Hater

Group: Members
Joined: Mar 22, 2012

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| QUOTE (mkey82 @ Tuesday, Apr 17 2012, 05:23) | | QUOTE (New2Gta4 @ Tuesday, Apr 17 2012, 01:39) | | I really don't get why the maker of xliveless disabled multiplayer to begin with. They say its to prevent cheating, but then why create it in the first place anyway. Thats like me saying I don't condone drug useage but I'll sell you some drugs and just restrict where you use them...utterly pointless |
You have to realize when you post stupid stuff like this you're bound to get some attention. | It's true. I use XLiveless so I can use a complete savegame file when I play single player to have everything unlocked. But then I can never play multiplayer without first disabling it if i want to. And that is posintless. Unless you only ever want to just always play single player, always just want to play MP, don care about only haveing access to Bohan on signle player, or actually care to complete the missions. I'm sorry but neither one of those fit me, and im sure i'm not the only one.
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mkey82  |
Posted: Tuesday, Apr 17 2012, 16:32
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Keep riding hard, son

Group: Members
Joined: Feb 14, 2008


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xliveless was made by a member named listener and it's meant for offline play. Since xliveless DISABLES GFWL COMPLETELY and also bypasses RGSC, it only makes sense it takes out MP component at the same time. xliveless is nothing more but a wrapper library which partly emulates GFWL functionality by providing empty stub functions for many of the original GFWL client calls. That basically means when the game calls for some GFWL function xliveless library just replies how everything is OK without actually doing anything.
This library makes the game available in offline mode with full savegame functionality, which is enabled only through GFWL client. Hence the name, xliveless = xlive + less = witthout xlive, that is GFWL.
If you need something for online play, xliveless is not for you. There is nothing wrong with its functionality, you simply don't understand what you want.
I have to say I have never seen anyone on this board complaining about xliveless functionality and I've been around a while.
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New2Gta4  |
Posted: Tuesday, Apr 17 2012, 17:23
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Player Hater

Group: Members
Joined: Mar 22, 2012

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| QUOTE (mkey82 @ Tuesday, Apr 17 2012, 16:32) | xliveless was made by a member named listener and it's meant for offline play. Since xliveless DISABLES GFWL COMPLETELY and also bypasses RGSC, it only makes sense it takes out MP component at the same time. xliveless is nothing more but a wrapper library which partly emulates GFWL functionality by providing empty stub functions for many of the original GFWL client calls. That basically means when the game calls for some GFWL function xliveless library just replies how everything is OK without actually doing anything.
This library makes the game available in offline mode with full savegame functionality, which is enabled only through GFWL client. Hence the name, xliveless = xlive + less = witthout xlive, that is GFWL.
If you need something for online play, xliveless is not for you. There is nothing wrong with its functionality, you simply don't understand what you want.
I have to say I have never seen anyone on this board complaining about xliveless functionality and I've been around a while. |
I know what I want. There is no way to get it without enabling/disabling xliveless depdning on whetther I want to access MP at that particulat time. Like it would be seriously so hard to make a version that bypasses the same game check and not disable multiplayer. In fact the author himself states he puposlfully disabled multiplayer to discourage cheating. Which if he really wants to discourage cheating why make Xliveless in the first place, as its whole premise is to allow me to cheat in essence by using a save game file that is not mine. Now its simple enough to enable/disable xliveless by renaming the dll, as as I do its really simple when you use a batch file to do that for your. THe biggest drawback is if I am playing SP mode I cannot login to GFWL and see who is online or message people to orginaize a MP session. I have to have my laptop with me and login to the xbox live website to see who is online and access messages, then if I do joint a MP game, I have to close GTA IV and run my batch file to disable xliveless so I can. That's annoying but not too big of a deal really. I'm just stating the concept of disabling MP is pointless. The mod could just as easily tell the game everything is ok when it checks the save game file to see if it's mine without interfering with MP access. This post has been edited by New2Gta4 on Tuesday, Apr 17 2012, 17:32
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