Would you like to see a strange man in GTAV? In RDR to all the Random Strangers in the game this guy is the most interesting one? Why cause first he knows John Marston very well and the crimes he just commited but John didn't even know him or see him on his life. And the most interesting part is he knows John "Big Spoiler" where he will be buried. And he even shot the strange man 3x with his gun but nothing happen and he just suddenly vanished.
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QUOTE (gta_fan28 @ Friday, Apr 13 2012, 17:16)
Would you like to see a strange man in GTAV? In RDR to all the Random Strangers in the game this guy is interesting one? Why cause first he knows John Marston very well and the crimes he commited but John didn't even know him or see him on his life. And the most interesting part is he knows John "Big Spoiler" where he will be buried. And he even shot the strange man 3x with his gun but nothing happen and he just suddenly vanished.
Nah, it wouldn't be too fitting, it fit perfectly into RDR because of John's inpending death.
I think some sort of shady government agent/tinfoil hat wearing paranoid would fit better into the game, as they have already been in the series in some sort.
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I do hope there are mysteries in the countryside in V, nothing over the top but random killers and stuff would be nice. I remember the leatherface myth from San Andreas, out of all the myths from that game that was the one i wished was real.
As for Strange man from RDR, i honestly can't remember him . Been a long time since i completed it but i would have thought i would remember a character as unique as him.
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I'd like to see some sort of mysteriousness. Some shady government people, some psychopathic serial killers or just straight up strange stuff. Things very mysterious and explainable but not quite supernatural. Illusion.
I don't believe it was god... I think it was John's conscience.
Something similar would be cool though. As mentioned before, in the country side maybe, or in the desert somewhere. Maybe somewhere in the story you are beaten, knocked out and wake up in the middle of the desert, injured, barely alive and then someone... Something appears, and taunts you, for all the wrong you have done and all the wrong that has been done to you. Kind of like your life flashing before your eyes... On the verge of death, you are found by some weird f*ck that lives in the desert, and tortured buffalo bill style. "Would you f*ck me? I'd f*ck me."
If rockstar brought back a character like that for V I'm sure they'd do it right. The rdr stranger was done very well, perfect amount of creepy and mysterious. The same with the old woman you encounter who asks you to find her husband in town and it turns out he (and possibly her) is actually deceased, hella creepy.
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In RDR, the Stranger was used on more then a few NPCs in the game, but you mean in Stranger Tasks, the man playing the Guardian Angel, testing John Marston's actions it seems, before his fateful day comes. This I believe is fully intended to be a morality play, and it's just not going to work well in GTA gaming context, since there's less unexplained in a GTA game, overall, and things like morality will be there, but it won't be more of a spiritual, other-worldly, or ghost aspect, as some seem to think GTA needs
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Atomic Punk brings up a good point relating to GTA, without realizing he has, but his scenario fits closely with GTA SA's the Truth, where he is driving around SF looking for people to help out on their endeavors, and there's a mysterious van showing up in the locations around SF that supposedly are up to some VERY SECRET activities, this alludes to his own paranoia that could in reality, not amount to any actual truth
This post has been edited by Slamman on Saturday, Apr 14 2012, 01:34
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I think the protagonist should have a near-death nightmare. Sees his body buried in the 9ft deep ditch...all because of some damn money. Then he wakes up with Los Santos's palm trees in view through the windows.
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The Stranger in RDR wasn't God or the Devil, but I think much more like a Guardian Angel, as it's appeared in other forms, that entity was once alive, but is not saved, or damned, per se, more in purgatory and awaiting some salvation, in getting there, they have to save a mortal soul, so everything seems to fit that aspect
I can't even recall a strange man in RDR even though I've finished it. I just get bored of watching cutscenes pretty quickly, and just skip through them doing mission after mission. I wish the storyline could be told during gameplay more often...
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Stranger Missions had one vague character giving John tasks, if you follow these on your game map, which is the most useful aid outside of the Journal, they show up as pink circles, if not started, but active locales, you'll see them as pink question marks. Not really cut scenes in the sense of how you can replay missions from the PAUSE menu
Some Spoilers here, but an onscreen prompt gives some hints;
This post has been edited by Slamman on Saturday, Apr 14 2012, 02:43
At first I thought this wasn't a good fit. The mysterious stranger in RDR has a lineage going back to the film westerns that inspired the game. It made sense to include him, and fit the tone of a wild land that was becoming gradually tamed and losing its mystery.
I didn't think that would fit in a game based on Los Angeles (or any large, modern city). But then I thought about David Lynch's film Mulholland Drive (and to a lesser degree Inland Empire). Many mysterious goings-on, unanswered questions, blurring of reality... It wouldn't work as a main story focus, but I think it could be done in a way that would fit within the larger context. I'm not saying stick a creepy bum behind a diner who sends out extradimensional beings to torment/comfort the protagonist, but there could be some interesting side quests that would contain otherworldly elements without ruining the sense of reality in the rest of the game world.
I don't expect to see it, though.
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