I have just discovered scripthook and have started making a few simple mods, I just have a few questions on some things I can't find.
1) How can I get the force vector of a bullet that has been fired?
2) Is there a way I can change the bullet, so for instance instead of firing a bullet it fires the spliff from the scripthook examples?
3) How can I move a peds body, so for instance if I aimed at a peds right arm could I get that ped to raise that arm?
4)And lastly and probably easiest how can I move an object, so if I have a vehicle how can i move it say 10 metres down the road, I see it has x,y,z but these are read only and I can't change them. Or can I just create a new Vector3 and set the position to this?