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Pages: (4) 1 [2] 3 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Protagonist as Antagonist

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GrandTheftAuto 5SA  
Posted on Monday, Apr 9 2012, 22:24
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QUOTE (GTA-King @ Monday, Apr 9 2012, 22:17)
WARNING BREAKING BAD SPOILER



To those who watch Breaking Bad, this scene alone, in my opinion, is Walt's official cross-over to the dark side. We need a point in V where the protagonist crosses that line and is unable to turn back.

this. if the man if a family man he needs to act like the perfect dad in the house but off the street he needs to be the most cruel man out there
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Method  
Posted on Monday, Apr 9 2012, 22:27
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QUOTE (GTA-King @ Monday, Apr 9 2012, 17:17)
WARNING BREAKING BAD SPOILER



To those who watch Breaking Bad, this scene alone, in my opinion, is Walt's official cross-over to the dark side. We need a point in V where the protagonist crosses that line and is unable to turn back.

A bit off topic, but:

Walt did that because he knew that Jane was only using him for the money and nothing good what come out of it... especially Walt not having Jesse... I mean, Jesse's a f*cking idiot, but he's still street smart.

I think Walt turned to his evil side at the end of the third season when he went to save Jesse from getting killed because he was going after those two guy's who killed on of his dealer's and that one girl's brother... Sorry for my bad memory. lol.gif


I agree, though. I'd like for the protagonist to start out questioning if all of the crime is really something he'd like to be apart of in the end. icon14.gif
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GTA-King  
Posted on Monday, Apr 9 2012, 22:27
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QUOTE (GrandTheftAuto 5SA @ Monday, Apr 9 2012, 22:24)
QUOTE (GTA-King @ Monday, Apr 9 2012, 22:17)
WARNING BREAKING BAD SPOILER



To those who watch Breaking Bad, this scene alone, in my opinion, is Walt's official cross-over to the dark side. We need a point in V where the protagonist crosses that line and is unable to turn back.

this. if the man if a family man he needs to act like the perfect dad in the house but off the street he needs to be the most cruel man out there

A family man with the same ambition as Tommy Vercetti.

Just think for a moment how awesome that would be story-wise.
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CantPauseToast  
Posted on Monday, Apr 9 2012, 22:27
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I'm still a fan of Claude Speed from GTA III. He's the perfect anti-hero, he does not give one solitary sh*t who gets in his way, he'll kill, betray, and steal-from whoever will bring him closer to Catalina and he takes down half of Liberty City to do it. All the dude wants is payback and the fact he never utters a word through the whole thing adds a really dark element to him as a character.

Obviously, we won't see a silent protag in future GTA's, but if they can capture that stone-cold, not a single **** was given attitude and apply it to a verbal character; it would be brilliant.

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EscoLehGo  
Posted on Monday, Apr 9 2012, 22:28
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Having a one dimensional sociopath for a protagonist wouldn't be great either. We need a guy that you can root for but doesn't have a bunch of sappy views on how is life is. He needs to be ok with being a criminal and just accept that that's the life he's chosen instead of being so conflicted about it. We should see the protag do f*cked up things from time to time throughout the story but he shouldn't be entirely evil, that's not very interesting. You should be able to make choices that affect the future tone and dialogue of the protag too
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GTA-King  
Posted on Monday, Apr 9 2012, 22:38
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QUOTE (Method @ Monday, Apr 9 2012, 22:27)
QUOTE (GTA-King @ Monday, Apr 9 2012, 17:17)
WARNING BREAKING BAD SPOILER



To those who watch Breaking Bad, this scene alone, in my opinion, is Walt's official cross-over to the dark side. We need a point in V where the protagonist crosses that line and is unable to turn back.

A bit off topic, but:

Walt did that because he knew that Jane was only using him for the money and nothing good what come out of it... especially Walt not having Jesse... I mean, Jesse's a f*cking idiot, but he's still street smart.

I think Walt turned to his evil side at the end of the third season when he went to save Jesse from getting killed because he was going after those two guy's who killed on of his dealer's and that one girl's brother... Sorry for my bad memory. lol.gif


I agree, though. I'd like for the protagonist to start out questioning if all of the crime is really something he'd like to be apart of in the end. icon14.gif

Walt also did that because he does care for him though. She was going to lead him down a bad path with heroine. They had all that money too, so Walt most likely saved his life by letting her die. And I believe you are talking about this:

WARNING BREAKING BAD SPOILER



He's saving Jesse's life here as well.

OT: John Marsten tried to run away from his criminal past in order to protect his family... so how about in V the protagonist embraces his criminal past in order to PROVIDE for his family? If the game is indeed about the economic crisis, it would make sense.
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woggleman  
Posted on Monday, Apr 9 2012, 22:50
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All of them were criminals but they make them likable enough that you want to play them.
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Seattle Cracker  
Posted on Monday, Apr 9 2012, 23:39
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I wouldn't mind a darker protagonist. Not stupidly homicidal like Tommy, nor king kong esque misunderstood Niko. I want a protagonist that really, really pushes moral boundaries, that leaves the audience wondering if he's the good guy after all.
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cp1dell  
Posted on Monday, Apr 9 2012, 23:55
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QUOTE (DaWiesel @ Monday, Apr 9 2012, 21:46)
QUOTE (Phrill @ Monday, Apr 9 2012, 22:38)
QUOTE (UtricularEwe001 @ Monday, Apr 9 2012, 21:32)
lmao,this is GTA not a love simulator.

lol.gif

Niko was a nice guy at heart, though we can tell he is a cold blooded killer when we are in mission, and niko really wanted another half (GF) Gta 4 was a love simulater

"I killed people, smuggled people, sold people." Yeah, Niko was such a nice guy. dozingoff.gif

You're like f*cking Fox News, cutting up quotes and editing them to prove your crappy point. Maybe if you didn't cut out the last part of what Niko says, you would realize that he was trying to get away from that kind of lifestyle.
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Mr. Darko  
Posted on Tuesday, Apr 10 2012, 00:00
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I don't really want GTA to become simply a twisted fantasy-fulfilling crime game. I want protagonists that I can relate with on some level. The guy can be merciless and cutthroat, and have a selfish goal, but he shouldn't be some twisted ratty character. He doesn't snitch, and he won't betray those who wouldn't betray him. But the moment somebody crosses him, he crosses him back 100x harder. He can embrace being a criminal but I like those guys to have some level of honor, and is pissed off when other people break his 'code'. He could have a crossover point where he betrays someone that was nothing but loyal to him, but I think he should regret it later.

Even better, I'd like us to have choices. The more selfish, greedy choices are the easier ones, while the more honorable choices are more difficult. Kind of like Bioshock, in which the more convenient methods are also the more heartless. If someone takes the effort to be a halfway decent person, the ending will be one of accomplishment. The protagonist will have no regrets. Take the darker path, and his journey ends on a sour note. Either way he gets what he wants, but it's up to the player how he gets there, and what ghosts will haunt him. Whatever choices are made, he will remain a morally ambiguous man who does not second-guess himself or attempt to escape his decisions; if he takes the darker route, he will realize there's no turning back and will not complain about where his life has gone, the regret will be nonverbal for the most part. So no matter what he is a badass, but I think this way he will be somewhat more human.

Another thing though: the thread title doesn't quite work. Regardless of how much of a bastard the main character is, he would still be the protagonist. It's just another word for main character, their morality is not relevant. Martin from The Human Centipede 2 is still the protagonist, despite being one of the most disgusting villains in cinema ever. The story is told from his perspective, and those who oppose him (despite being totally right in doing so) are the antagonists.

This post has been edited by Mr. Darko on Tuesday, Apr 10 2012, 00:12
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Silentype  
Posted on Tuesday, Apr 10 2012, 00:04
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It be nice to have a protag who's indifferent, basically his ambitions and motivations are to aquire the trappings that come along with being a major crime figure, and he in general doesn't care about anything outside of his own ambitions,(he's selfish) and he'll do anything within the bounds of his corrupted since of honor to achieve his goals
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cp1dell  
Posted on Tuesday, Apr 10 2012, 00:07
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It'd be nice if the choices in the games - maybe different outcomes in missions too - allowed you to choose to be a somewhat good-guy (Anti-Hero) or the antagonist almost.
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DaWiesel  
Posted on Tuesday, Apr 10 2012, 00:29
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QUOTE (cp1dell @ Tuesday, Apr 10 2012, 00:55)
QUOTE (DaWiesel @ Monday, Apr 9 2012, 21:46)
QUOTE (Phrill @ Monday, Apr 9 2012, 22:38)
QUOTE (UtricularEwe001 @ Monday, Apr 9 2012, 21:32)
lmao,this is GTA not a love simulator.

lol.gif

Niko was a nice guy at heart, though we can tell he is a cold blooded killer when we are in mission, and niko really wanted another half (GF) Gta 4 was a love simulater

"I killed people, smuggled people, sold people." Yeah, Niko was such a nice guy. dozingoff.gif

You're like f*cking Fox News, cutting up quotes and editing them to prove your crappy point. Maybe if you didn't cut out the last part of what Niko says, you would realize that he was trying to get away from that kind of lifestyle.

Dude, you shouldn't reply if you didn't get the point. He said Niko was a nice guy, but he clearly wasn't. Stop making accusions and being a smartass. Sure, he wanted to get away. Cookie for you cookie.gif . That's what made him to a likeable character, not a boring battlemachine.
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TinTinn  
Posted on Tuesday, Apr 10 2012, 00:36
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I'd really like to see someone like Tony Soprano, he is the kind of person you hate when you see him beat up this man and kill him, but the next minute, he is hugging his kids telling them they he loves them, and you totally forget about the man he killed a few minutes ago. I would really like to see that type of man, both cruel and loving.
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EscoLehGo  
Posted on Tuesday, Apr 10 2012, 00:37
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QUOTE (Silentype @ Tuesday, Apr 10 2012, 00:04)
It be nice to have a protag who's indifferent, basically his ambitions and motivations are to aquire the trappings that come along with being a major crime figure, and he in general doesn't care about anything outside of his own ambitions,(he's selfish) and he'll do anything within the bounds of his corrupted since of honor to achieve his goals

The protagonist in Bully is like this, that's another awesome game made by R* that's easily comparable to GTA but hardly ever gets brought up around here. The Bully protag was entirely morally ambiguous, the storyline kind of let you make him into whatever you wanted him to be. I'd like for something like that to return
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rare.steak  
Posted on Tuesday, Apr 10 2012, 00:39
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QUOTE (DaWiesel @ Tuesday, Apr 10 2012, 00:29)
QUOTE (cp1dell @ Tuesday, Apr 10 2012, 00:55)
QUOTE (DaWiesel @ Monday, Apr 9 2012, 21:46)
QUOTE (Phrill @ Monday, Apr 9 2012, 22:38)
QUOTE (UtricularEwe001 @ Monday, Apr 9 2012, 21:32)
lmao,this is GTA not a love simulator.

lol.gif

Niko was a nice guy at heart, though we can tell he is a cold blooded killer when we are in mission, and niko really wanted another half (GF) Gta 4 was a love simulater

"I killed people, smuggled people, sold people." Yeah, Niko was such a nice guy. dozingoff.gif

You're like f*cking Fox News, cutting up quotes and editing them to prove your crappy point. Maybe if you didn't cut out the last part of what Niko says, you would realize that he was trying to get away from that kind of lifestyle.

Dude, you shouldn't reply if you didn't get the point. He said Niko was a nice guy, but he clearly wasn't. Stop making accusions and being a smartass. Sure, he wanted to get away. Cookie for you cookie.gif . That's what made him to a likeable character, not a boring battlemachine.

You're just arguing for argument's sake when you know those kids meant that ultimately Niko still wanted to be a good guy.
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azali10  
Posted on Tuesday, Apr 10 2012, 01:02
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QUOTE (GTA-King @ Monday, Apr 9 2012, 22:02)
I think it's time for another Tommy Vercetti personality. I mean, that guy was a cold mother f*cker, and he got what he wanted in the end... Vice City. We need a character with that level of ambition again. Someone who embraces the fact that they are a criminal, and not try to run from it.

I'm tired of playing as cry babies...

You can't have a good story without a 3 dimensional character. Niko and Marston are like that. Vercetti and Claude and CK to a lesser extent, not so much. Black and White morality isn't all that great for a good story.
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GTA-King  
Posted on Tuesday, Apr 10 2012, 01:25
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QUOTE (azali10 @ Tuesday, Apr 10 2012, 01:02)
QUOTE (GTA-King @ Monday, Apr 9 2012, 22:02)
I think it's time for another Tommy Vercetti personality. I mean, that guy was a cold mother f*cker, and he got what he wanted in the end... Vice City. We need a character with that level of ambition again. Someone who embraces the fact that they are a criminal, and not try to run from it.

I'm tired of playing as cry babies...

You can't have a good story without a 3 dimensional character. Niko and Marston are like that. Vercetti and Claude and CK to a lesser extent, not so much. Black and White morality isn't all that great for a good story.

Perhaps. I think it depends on the protagonist's goal though. Niko was looking for someone, & John was trying to protect his family.

The theme of V seems to be money, so perhaps greed will play a part in the story.
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SpookySimon  
Posted on Tuesday, Apr 10 2012, 01:29
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a sweet kind man lol!? Yea that would be a bold new direction! After the first mission or two he would be broken and profoundly affected, needing therapy and anti depressants and spends the rest of the game as a numb, vacant zombie eventually throwing himself off that Balcony cryani.gif
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interpolfan11  
Posted on Tuesday, Apr 10 2012, 02:37
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The whole point of the decision system in IV was to allow the player to make this choice himself. If the player wanted Niko to be a ruthless killer, the player could do that. If the player wanted Niko to maintain his honor and sense of morality by way of carefully choosing who he kills, the player could do that too. In general, R* should head in this direction with the GTA series. The player himself should be able to decide if the protagonist is a somewhat good man or a deviant.
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