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 Two things that held this game back...

 
Wiemy  
Posted: Friday, Jun 1 2012, 02:48
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Yippe-ki Yay Motherf*cker
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I really hated the ballad weapons. Other than the P90, non-explosive AA-12, and the M60 all the weapons were horrible.
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alterbridgeism  
Posted: Friday, Jun 29 2012, 22:33
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Player Hater
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Jesus Christ, this game had a lot of setbacks, and you guys named most of them, but for laziness' sake, i'll name them all.

1. Too many helicopter based missions
2. The blandness of the characters
3. Too much humor
4. Nowhere to buy clothes
5. One safehouse
6. Too many repetitive missions
7. Reusing the drug war concept (i mean they had gang wars in TLAD which is practically the same thing)
8. No different multiplayer modes other than base jumping
9. The difficulty (it's too damn difficult, I literally failed more missions than i passed, unlike GTA 4 or TLAD)

The only thing i really liked in this game were the new vehicles and guns. Otherwise I think that TLAD and the main campaign blow TBOGT out of the f*cking water.
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AceRay  
Posted: Thursday, Jul 5 2012, 09:43
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Dissapointment implies that you were somewhat respected before
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QUOTE (alterbridgeism @ Saturday, Jun 30 2012, 11:33)
1. Too many helicopter based missions

Let me dissect this.

I absolutely agree with this. Frankly, every second mission was with a helicopter. Most of them didn't make sense, like the one where you follow Packie, I mean, why weren't you in a car? There was no point in having that as a helicopter mission. If you use them too much, they stop being special. If I had a cream egg once a year, its special because its rare and I get to savour it. If I have one every day, the taste gets monotonous and loses its value and flavour and becomes dull. This is helicopters in TBOGT in a nutshell.

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2. The blandness of the characters.


This is also something I have to agree with. I've been through this a million times but it comes down to all the characters being two dimensional a$$holes, with the only exception being Tony. Luis was a prick, Bulgarin was a terrible villain (why do people like this guy?) and all the supporting cast were either tools or morons.

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3. Too much humor


IV and TLAD had a good balance between humour and drama. TBOGT doesn't have any contrast so its just humour. I suppose some of Yusuf's dialouge is funny but if you don't have any contrast to the funny, its less funny.

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4. Nowhere to buy clothes


You couldn't in TLAD either but they had a legitimate reason for that, whereas there's no real reason for TBOGT. That said, eight costumes were pretty good for a DLC so I don't think its entirely at fault.

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5. One safehouse


They were trying the squeeze the player into Algonquin to emphasize the high life, but yeah, that's a good point.

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6. Too many repetitive missions


Meh, it had an alright balance but its a fair point.

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7. Reusing the drug war concept (i mean they had gang wars in TLAD which is practically the same thing)


I think its justified, its taking that concept and pulling its own spin on it. They were still fun.

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The only thing i really liked in this game were the new vehicles and guns. Otherwise I think that TLAD and the main campaign blow TBOGT out of the f*cking water.


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