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wanted to try to improve the overall detail of the game - that is, increase the number of polygons on all models. I think to start with the buildings, because in contrast to the models of cars, characters and weapons, especially moders usually pay little attention. Perhaps I'll start with the house of CJ and its environs. When will the first fruits of the work - I'll show screenshots
I need your help a bit. I can not work with 3d max, but I can work with google sketchup. somebody answer: how to import maps of San Andreas with the textures in google sketchup?
This post has been edited by BioBot69 on Friday, Apr 6 2012, 15:41
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